Player Matchup

Scylla
Scylla
Applebrisk2327
Scylla
Level 16
God Stats
8W - 6L
1,308 SR
Queue Stats
31W - 21L
1,528 Elo+
Party 1
Arachne
Arachne
Candy The Fox
Arachne
Level 15
God Stats
3W - 6L
1,510 SR
Queue Stats
34W - 23L
1,466 Elo+
Party 1
King Arthur
King Arthur
Jiggles Jangles
King Arthur
Level 15
God Stats
2W - 2L
1,248 SR
Queue Stats
34W - 23L
1,466 Elo+
Party 1
Team Averages
Level 15
1,356 SR
1,487 Elo+

VS

Team Averages
Level 76
1,556 SR
1,517 Elo+
Apollo
Apollo
Exonomi
Apollo
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 144L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
ImmunityTroLLs
Cthulhu
Level 108
God Stats
5W - 2L
1,669 SR
Queue Stats
112W - 138L
1,476 Elo+
Party 2
Raijin
Raijin
Musty24
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,752
583
10,503
11,057
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
14
3 / 7 / 1
10,269
685
6,737
16,994
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jiggles Jangles
King Arthur
10
0 / 6 / 3
8,439
563
3,356
14,172
10,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Exonomi
Apollo
15
9 / 2 / 12
11,413
761
13,629
10,535
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 16
11,170
745
12,054
15,830
17,504
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
Musty24
Raijin
14
7 / 2 / 8
10,828
722
7,560
8,666
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
22
22
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Arachne
3
7
1
0.5
W
Apollo
Exonomi
Apollo
9
2
12
7.5
W
6
0
16
14
L
King Arthur
Jiggles Jangles
King Arthur
0
6
3
0.25
W
Raijin
Musty24
Raijin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
33,243
42,223
Taken
35,031
21,791
Mitigated
26,522
4,683
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,503
1,677
0
125
11,057
3,639
0
6,138
4,919
39,481
0
L
Arachne
6,737
5,223
0
4,058
16,994
7,379
0
6,379
10,615
0
32,422
W
Apollo
Exonomi
Apollo
13,629
8,191
0
240
10,535
6,250
2,353
1,683
8,707
0
55,754
W
12,054
249
1,312
1,784
15,830
17,504
92
5,050
10,363
56,755
0
L
King Arthur
Jiggles Jangles
King Arthur
3,356
756
0
500
14,172
10,773
0
7,109
7,063
0
21,345
W
Raijin
Musty24
Raijin
7,560
1,452
390
1,046
8,666
2,768
395
3,025
5,361
26,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
33,411
124
Minions Killed
204
0
Camps Cleared
0
707,159
Distance Traveled
777,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,752
583
47
3
0
209,056
0
L
Arachne
10,269
685
52
3
0
247,688
0
W
Apollo
11,413
761
63
4
0
265,657
1
W
Cthulhu
11,170
745
79
5
0
295,862
0
L
King Arthur
8,439
563
25
2
0
250,415
0
W
Raijin
10,828
722
62
4
0
216,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role