Player Matchup

Erlang Shen
Erlang Shen
Silver I
Argha
Erlang Shen
Silver I
Level 124
God Stats
48W - 56L
1,532 SR
Queue Stats
208W - 231L
1,198 MMR
Solo
Janus
Janus
Silver I
M00nLoop
Janus
Silver I
Level 144
God Stats
24W - 36L
1,627 SR
Queue Stats
193W - 219L
1,191 MMR
Solo
Ganesha
Ganesha
Silver I
MeloSoo23
Ganesha
Silver I
Level 68
God Stats
9W - 9L
1,586 SR
Queue Stats
118W - 122L
1,154 MMR
Solo
Chronos
Chronos
Silver I
TheBrutalGod1
Chronos
Silver I
Level 159
God Stats
36W - 35L
1,328 SR
Queue Stats
191W - 173L
1,161 MMR
Solo
Rama
Rama
Silver I
eupneo
Rama
Silver I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,192 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,515 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,377 SR
1,179 MMR
Skadi
Skadi
Silver III
Hukomaru
Skadi
Silver III
Level 40
God Stats
31W - 29L
1,537 SR
Queue Stats
46W - 44L
1,114 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze IV
SixthTrinity
Cu Chulainn
Bronze IV
Level 118
God Stats
2W - 7L
1,165 SR
Queue Stats
74W - 73L
1,181 MMR
Solo
Nemesis
Nemesis
Gold IV
Southy86
Nemesis
Gold IV
Level 122
God Stats
1W - 4L
1,243 SR
Queue Stats
106W - 105L
1,325 MMR
Party 2
Ymir
Ymir
Silver III
amg0120
Ymir
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,173 MMR
Party 1
Vulcan
Vulcan
Gold V
gwalkerr
Vulcan
Gold V
Level 114
God Stats
0W - 5L
1,441 SR
Queue Stats
133W - 136L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Argha
Erlang Shen
20
7 / 9 / 8
13,533
541
14,624
26,855
15,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
M00nLoop
Janus
20
6 / 5 / 10
14,492
580
17,721
16,542
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
MeloSoo23
Ganesha
16
1 / 6 / 15
12,154
486
9,243
23,325
21,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
20
6 / 4 / 3
15,128
605
15,646
19,292
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
eupneo
Rama
20
9 / 3 / 6
15,783
631
18,381
21,246
8,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Nu WaPersephoneDanzaburouScyllaSet

VS

Bans
TsukuyomiTyrThe MorriganBellonaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hukomaru
Skadi
20
0 / 6 / 3
12,182
487
12,019
16,431
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SixthTrinity
Cu Chulainn
20
6 / 6 / 4
13,437
537
18,393
26,169
28,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Southy86
Nemesis
20
13 / 4 / 7
14,506
580
21,176
19,092
12,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
amg0120
Ymir
16
1 / 8 / 9
10,847
434
7,129
25,607
24,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
gwalkerr
Vulcan
19
7 / 5 / 6
12,762
510
17,049
13,335
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
29
Kills
27
27
Deaths
29
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Argha
Erlang Shen
7
9
8
1.22
L
Skadi
Hukomaru
Skadi
0
6
3
0.25
W
Janus
M00nLoop
Janus
6
5
10
2.2
W
Ganesha
MeloSoo23
Ganesha
1
6
15
1.42
L
Cu Chulainn
SixthTrinity
Cu Chulainn
6
6
4
1.33
L
Nemesis
Southy86
Nemesis
13
4
7
4.13
W
Chronos
6
4
3
1.88
L
Ymir
amg0120
Ymir
1
8
9
0.69
W
Rama
eupneo
Rama
9
3
6
4
L
Vulcan
gwalkerr
Vulcan
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,615
Damage
75,766
107,260
Taken
100,634
59,901
Mitigated
77,650
35,859
Healing
22,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Argha
Erlang Shen
14,624
8,005
0
5,548
26,855
15,959
1,263
6,920
19,417
0
88,239
L
Skadi
Hukomaru
Skadi
12,019
7,196
0
5,186
16,431
6,569
354
3,522
12,859
0
114,219
W
Janus
M00nLoop
Janus
17,721
629
0
2,177
16,542
5,952
1,493
4,836
11,412
102,291
0
W
Ganesha
MeloSoo23
Ganesha
9,243
528
855
5,568
23,325
21,946
0
6,012
16,905
29,963
0
L
Cu Chulainn
SixthTrinity
Cu Chulainn
18,393
2,205
0
6,916
26,169
28,070
497
12,989
13,028
5,975
80,079
L
Nemesis
Southy86
Nemesis
21,176
11,303
0
3,255
19,092
12,877
0
7,044
11,898
0
109,048
W
Chronos
15,646
4,182
0
8,391
19,292
7,736
7,425
3,308
15,220
102,143
0
L
Ymir
amg0120
Ymir
7,129
1,786
0
5,167
25,607
24,869
207
11,668
13,592
34,028
0
W
Rama
eupneo
Rama
18,381
15,450
0
13,320
21,246
8,308
3,520
3,331
17,831
0
127,405
L
Vulcan
gwalkerr
Vulcan
17,049
4,577
0
1,946
13,335
5,265
936
6,460
6,647
92,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,090
Gold Earned
63,734
722
Minions Killed
668
0
Camps Cleared
0
2,363,023
Distance Traveled
2,281,684
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,533
541
121
5
0
482,014
1
L
Skadi
12,182
487
186
7
0
430,568
12
W
Janus
14,492
580
176
7
0
479,987
8
W
Ganesha
12,154
486
9
0
0
452,605
10
L
Cu Chulainn
13,437
537
148
6
0
389,991
4
L
Nemesis
14,506
580
141
6
0
526,400
7
W
Chronos
15,128
605
208
8
0
524,348
4
L
Ymir
10,847
434
40
2
0
439,832
6
W
Rama
15,783
631
208
8
0
424,069
3
L
Vulcan
12,762
510
153
6
0
494,893
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role