Player Matchup

Horus
Horus
Belindeye
Horus
Level 44
God Stats
6W - 4L
1,677 SR
Queue Stats
16W - 13L
1,541 Elo+
Party 2
Hachiman
Hachiman
Nikzard
Hachiman
Level 106
God Stats
2W - 2L
1,406 SR
Queue Stats
17W - 18L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
tacoman861
Baron Samedi
Level 26
God Stats
3W - 2L
1,703 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo
Agni
Agni
Вerserker
Agni
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 48
1,571 SR
1,468 Elo+

VS

Team Averages
Level 54
1,752 SR
1,563 Elo+
Aphrodite
Aphrodite
Gr4ffZombi3
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,297 Elo+
Solo
Cerberus
Cerberus
Tronitrus
Cerberus
Level 26
God Stats
0W - 1L
1,898 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 1
Chaac
Chaac
Twist3795
Chaac
Level 60
God Stats
1W - 3L
1,712 SR
Queue Stats
13W - 18L
1,439 Elo+
Solo
Artemis
Artemis
Yovyoh
Artemis
Level 26
God Stats
0W - 1L
1,899 SR
Queue Stats
14W - 8L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Belindeye
Horus
15
0 / 2 / 11
10,641
760
4,957
18,033
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Nikzard
Hachiman
17
5 / 2 / 6
11,409
815
15,624
7,591
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tacoman861
Baron Samedi
17
5 / 1 / 6
11,295
807
11,578
8,053
5,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 0 / 8
11,573
827
19,735
8,817
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gr4ffZombi3
Aphrodite
14
0 / 6 / 3
9,079
649
3,956
15,082
6,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Tronitrus
Cerberus
15
1 / 2 / 3
9,493
678
7,433
14,171
15,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
Twist3795
Chaac
14
1 / 5 / 3
9,115
651
6,053
18,564
19,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Yovyoh
Artemis
17
3 / 3 / 1
10,468
748
12,020
11,085
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
16
Kills
5
5
Deaths
16
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Belindeye
Horus
0
2
11
2.75
L
Aphrodite
Gr4ffZombi3
Aphrodite
0
6
3
0.25
W
Hachiman
Nikzard
Hachiman
5
2
6
4
L
Cerberus
Tronitrus
Cerberus
1
2
3
1.25
L
Chaac
Twist3795
Chaac
1
5
3
0.5
L
Artemis
Yovyoh
Artemis
3
3
1
1.17
W
Baron Samedi
tacoman861
Baron Samedi
5
1
6
8
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,894
Damage
29,462
42,494
Taken
58,902
32,206
Mitigated
46,313
20,859
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Belindeye
Horus
4,957
2,389
4,351
7,243
18,033
18,002
372
5,383
12,650
0
11,494
L
Aphrodite
Gr4ffZombi3
Aphrodite
3,956
338
6,836
7,063
15,082
6,864
0
8,920
6,162
27,686
0
W
Hachiman
Nikzard
Hachiman
15,624
10,394
0
600
7,591
4,439
3,874
2,277
5,314
0
56,265
L
Cerberus
Tronitrus
Cerberus
7,433
327
0
2,344
14,171
15,907
0
6,385
7,786
19,075
0
L
Chaac
Twist3795
Chaac
6,053
762
0
3,528
18,564
19,112
0
8,147
10,417
0
24,336
L
Artemis
Yovyoh
Artemis
12,020
4,506
0
4,273
11,085
4,430
1,060
8,360
2,725
0
49,126
W
Baron Samedi
tacoman861
Baron Samedi
11,578
640
2,310
2,665
8,053
5,465
841
2,336
5,717
44,152
0
W
19,735
2,038
406
3,284
8,817
4,300
1,454
1,854
6,963
55,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
38,155
255
Minions Killed
202
11
Camps Cleared
10
1,144,358
Distance Traveled
945,422
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,641
760
8
1
1
287,052
2
L
Aphrodite
9,079
649
63
5
1
213,819
0
W
Hachiman
11,409
815
92
7
4
263,692
2
L
Cerberus
9,493
678
39
3
2
250,704
1
L
Chaac
9,115
651
26
2
2
237,549
2
L
Artemis
10,468
748
74
5
5
243,350
0
W
Baron Samedi
11,295
807
67
5
3
271,221
3
W
Agni
11,573
827
88
6
3
322,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role