Player Matchup

Izanami
Izanami
CartmanSolo322
Izanami
Level 24
God Stats
9W - 5L
1,624 SR
Queue Stats
18W - 15L
1,472 Elo+
Party 2
Bakasura
Bakasura
Ruinous_Doctor
Bakasura
Level 16
God Stats
15W - 6L
1,669 SR
Queue Stats
17W - 16L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
Thezzia
Sun Wukong
Level 17
God Stats
4W - 2L
1,571 SR
Queue Stats
29W - 37L
1,323 Elo+
Solo
Cthulhu
Cthulhu
noodah
Cthulhu
Level 16
God Stats
3W - 4L
1,417 SR
Queue Stats
373W - 351L
1,424 Elo+
Solo
Mercury
Mercury
sam518pwer
Mercury
Level 30
God Stats
8W - 14L
1,261 SR
Queue Stats
36W - 47L
1,425 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,417 Elo+

VS

Team Averages
Level 15
1,426 SR
1,472 Elo+
Artio
Artio
Braisedblunts
Artio
Level 29
God Stats
32W - 42L
1,522 SR
Queue Stats
112W - 178L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Ebolaaaa
Baron Samedi
Level 6
God Stats
1W - 3L
1,680 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Neith
Neith
Lucryk
Neith
Level 7
God Stats
0W - 3L
1,182 SR
Queue Stats
4W - 11L
1,430 Elo+
Party 1
Ymir
Ymir
Toxicsanji
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
gamerchris80
Danzaburou
Level 26
God Stats
18W - 17L
1,248 SR
Queue Stats
126W - 114L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,085
649
6,480
9,360
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
15
7 / 2 / 1
9,401
672
4,749
11,663
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Thezzia
Sun Wukong
14
9 / 1 / 5
8,908
636
7,439
10,026
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
noodah
Cthulhu
13
4 / 3 / 16
8,427
602
13,673
12,696
9,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
sam518pwer
Mercury
14
7 / 2 / 9
8,776
627
7,028
7,956
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,168
441
3,932
12,838
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Ebolaaaa
Baron Samedi
8
0 / 5 / 2
5,223
373
3,183
7,304
2,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lucryk
Neith
10
1 / 6 / 4
6,355
454
7,138
9,136
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 8 / 3
5,451
389
1,897
13,134
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
gamerchris80
Danzaburou
11
6 / 7 / 0
7,727
552
8,999
12,679
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
32
Kills
9
9
Deaths
32
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
5
1
2
6
L
Baron Samedi
Ebolaaaa
Baron Samedi
0
5
2
0.2
L
Neith
Lucryk
Neith
1
6
4
0.5
W
Bakasura
7
2
1
3.75
W
Sun Wukong
Thezzia
Sun Wukong
9
1
5
11.5
L
0
8
3
0.19
L
Danzaburou
gamerchris80
Danzaburou
6
7
0
0.86
W
Cthulhu
noodah
Cthulhu
4
3
16
4
W
Mercury
sam518pwer
Mercury
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
25,149
51,701
Taken
55,091
25,935
Mitigated
21,535
16,988
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
201
670
3,598
12,838
6,415
66
3,435
9,153
17,561
0
W
6,480
3,934
0
3,897
9,360
3,376
741
1,165
8,195
0
79,662
L
Baron Samedi
Ebolaaaa
Baron Samedi
3,183
965
738
1,235
7,304
2,709
0
2,179
5,125
15,239
0
L
Neith
Lucryk
Neith
7,138
3,391
0
1,716
9,136
2,811
0
2,958
5,938
0
24,183
W
Bakasura
4,749
3,560
0
5,100
11,663
4,070
1,993
547
11,116
0
61,318
W
Sun Wukong
Thezzia
Sun Wukong
7,439
951
0
1,631
10,026
6,236
480
1,580
8,446
0
38,230
L
1,897
963
0
312
13,134
5,272
0
1,914
10,588
8,509
0
L
Danzaburou
gamerchris80
Danzaburou
8,999
4,218
0
1,772
12,679
4,328
257
3,187
9,362
0
33,971
W
Cthulhu
noodah
Cthulhu
13,673
795
43
4,160
12,696
9,357
216
4,017
8,679
33,907
0
W
Mercury
sam518pwer
Mercury
7,028
3,805
0
2,157
7,956
2,896
1,075
1,703
6,253
0
36,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
30,924
457
Minions Killed
139
0
Camps Cleared
0
1,378,201
Distance Traveled
1,183,414
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,168
441
25
2
0
236,550
1
W
Izanami
9,085
649
128
9
0
277,034
2
L
Baron Samedi
5,223
373
24
2
0
204,933
0
L
Neith
6,355
454
28
2
0
247,630
5
W
Bakasura
9,401
672
128
9
0
258,682
0
W
Sun Wukong
8,908
636
76
5
0
276,709
0
L
Ymir
5,451
389
12
1
0
249,321
0
L
Danzaburou
7,727
552
50
4
0
244,980
0
W
Cthulhu
8,427
602
52
4
0
271,920
4
W
Mercury
8,776
627
73
5
0
293,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role