Player Matchup

Tyr
Tyr
Bronze III
FwuffylFwuff
Tyr
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ra
Ra
Gold V
Heavenlyßlade
Ra
Gold V
Level 156
God Stats
26W - 38L
1,545 SR
Queue Stats
619W - 797L
1,338 MMR
Solo
Sobek
Sobek
Silver III
picolo10
Sobek
Silver III
Level 89
God Stats
1W - 3L
1,220 SR
Queue Stats
12W - 14L
1,443 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,422 SR
1,427 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,711 SR
1,430 MMR
Anhur
Anhur
Gold V
Heathenpanda94
Anhur
Gold V
Level 119
God Stats
2W - 1L
1,737 SR
Queue Stats
24W - 35L
1,460 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
PotatoeHumper
Zhong Kui
Bronze III
Level 69
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
littlerookie999
Erlang Shen
Bronze III
Level 89
God Stats
2W - 2L
1,643 SR
Queue Stats
11W - 28L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
10,055
628
8,174
16,304
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 3 / 4
12,758
797
15,510
11,540
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
picolo10
Sobek
13
3 / 8 / 6
10,723
670
10,261
20,949
15,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CerberusAnubisDanzaburouChang'eHades

VS

Bans
AphroditeThanatosDa JiScyllaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 8
11,955
747
12,132
14,163
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PotatoeHumper
Zhong Kui
15
7 / 2 / 7
12,063
754
20,034
15,420
8,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
littlerookie999
Erlang Shen
13
3 / 5 / 6
10,878
680
10,961
20,303
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
12
Kills
16
16
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
6
5
8
2
L
8
3
4
3.33
W
Zhong Kui
PotatoeHumper
Zhong Kui
7
2
7
5.25
W
Erlang Shen
littlerookie999
Erlang Shen
3
5
6
1.2
L
Sobek
picolo10
Sobek
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,945
Damage
43,127
48,793
Taken
49,886
32,990
Mitigated
25,865
14,309
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,174
1,433
792
2,206
16,304
12,951
333
10,370
5,934
0
16,912
W
12,132
7,914
0
4,779
14,163
4,951
1,580
7,085
6,821
0
72,823
L
15,510
1,985
2,099
4,593
11,540
4,805
606
4,014
7,526
81,532
0
W
Zhong Kui
PotatoeHumper
Zhong Kui
20,034
6,093
0
7,894
15,420
8,748
1,034
7,175
7,865
73,314
0
W
Erlang Shen
littlerookie999
Erlang Shen
10,961
5,846
0
5,375
20,303
12,166
953
11,296
8,288
712
34,905
L
Sobek
picolo10
Sobek
10,261
404
760
3,859
20,949
15,234
68
6,340
14,609
27,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
34,896
166
Minions Killed
211
0
Camps Cleared
0
841,463
Distance Traveled
832,556
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,055
628
28
2
0
292,481
8
W
Anhur
11,955
747
99
6
0
252,882
5
L
Ra
12,758
797
118
7
0
315,467
11
W
Zhong Kui
12,063
754
76
5
0
265,374
5
W
Erlang Shen
10,878
680
36
2
0
314,300
2
L
Sobek
10,723
670
20
1
0
233,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role