Player Matchup

Horus
Horus
Bickdig43
Horus
Level 39
God Stats
10W - 9L
1,594 SR
Queue Stats
59W - 76L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
GuardianSalt
Ao Kuang
Level 125
God Stats
9W - 7L
1,816 SR
Queue Stats
216W - 222L
1,429 Elo+
Party 2
King Arthur
King Arthur
KirbyKid6996
King Arthur
Level 60
God Stats
56W - 69L
1,362 SR
Queue Stats
127W - 163L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
Silver-HazeNL
Kukulkan
Level 93
God Stats
13W - 17L
1,510 SR
Queue Stats
326W - 296L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wulsco
Ah Muzen Cab
Level 128
God Stats
11W - 10L
1,632 SR
Queue Stats
220W - 222L
1,467 Elo+
Party 2
Team Averages
Level 89
1,583 SR
1,432 Elo+

VS

Team Averages
Level 103
1,360 SR
1,487 Elo+
Ymir
Ymir
Captain-Pfeifan
Ymir
Level 143
God Stats
1W - 4L
1,469 SR
Queue Stats
159W - 134L
1,541 Elo+
Party 3
Ra
Ra
Solek_1990
Ra
Level 35
God Stats
3W - 3L
1,262 SR
Queue Stats
15W - 10L
1,511 Elo+
Party 1
Izanami
Izanami
TheReal_FIRE
Izanami
Level 97
God Stats
12W - 18L
1,341 SR
Queue Stats
99W - 94L
1,472 Elo+
Party 3
Neith
Neith
bilIabong443
Neith
Level 132
God Stats
16W - 15L
1,463 SR
Queue Stats
492W - 442L
1,504 Elo+
Party 1
Bellona
Bellona
ohCr4iiinZz
Bellona
Level 109
God Stats
0W - 1L
1,264 SR
Queue Stats
14W - 19L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bickdig43
Horus
16
1 / 1 / 13
11,558
525
7,178
17,316
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
GuardianSalt
Ao Kuang
19
8 / 3 / 7
12,668
576
12,817
18,785
8,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
KirbyKid6996
King Arthur
17
2 / 3 / 5
11,792
536
14,104
29,679
27,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Silver-HazeNL
Kukulkan
20
5 / 0 / 7
14,074
640
18,690
9,224
4,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ah Muzen Cab
wulsco
Ah Muzen Cab
20
9 / 0 / 1
13,252
602
15,094
16,974
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,595
391
7,251
21,447
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 1
10,079
458
6,364
14,644
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheReal_FIRE
Izanami
14
1 / 8 / 0
8,939
406
4,170
16,791
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 2 / 2
11,418
519
23,569
18,008
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
ohCr4iiinZz
Bellona
15
1 / 4 / 2
9,366
426
5,854
18,131
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
7
7
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Bickdig43
Horus
1
1
13
7.5
L
0
6
1
0.08
W
Ao Kuang
GuardianSalt
Ao Kuang
8
3
7
3.83
W
King Arthur
KirbyKid6996
King Arthur
2
3
5
1.5
W
Kukulkan
Silver-HazeNL
Kukulkan
5
0
7
8.5
L
2
5
1
0.5
L
Izanami
TheReal_FIRE
Izanami
1
8
0
0.13
L
3
2
2
2
L
Bellona
ohCr4iiinZz
Bellona
1
4
2
0.5
W
Ah Muzen Cab
wulsco
Ah Muzen Cab
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,883
Damage
47,208
91,978
Taken
89,021
69,524
Mitigated
48,630
39,782
Healing
25,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bickdig43
Horus
7,178
2,335
1,903
6,590
17,316
19,818
448
3,117
14,163
0
24,156
L
7,251
426
0
2,057
21,447
18,032
0
9,383
12,064
38,686
0
W
Ao Kuang
GuardianSalt
Ao Kuang
12,817
3,212
0
6,649
18,785
8,979
0
2,995
15,526
106,915
0
W
King Arthur
KirbyKid6996
King Arthur
14,104
2,680
0
10,544
29,679
27,795
755
2,259
27,412
0
68,159
W
Kukulkan
Silver-HazeNL
Kukulkan
18,690
666
0
1,873
9,224
4,395
710
2,641
6,269
125,407
0
L
6,364
490
1,243
2,009
14,644
5,699
0
8,764
5,880
58,828
0
L
Izanami
TheReal_FIRE
Izanami
4,170
2,072
0
5,392
16,791
4,923
0
3,573
13,218
0
56,990
L
23,569
11,634
0
8,882
18,008
9,289
146
3,735
14,075
0
86,299
L
Bellona
ohCr4iiinZz
Bellona
5,854
2,140
0
6,223
18,131
10,687
0
6,052
12,079
0
63,249
W
Ah Muzen Cab
wulsco
Ah Muzen Cab
15,094
7,876
0
12,223
16,974
8,537
4,010
3,373
13,553
0
138,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,344
Gold Earned
48,397
691
Minions Killed
610
0
Camps Cleared
0
2,204,817
Distance Traveled
1,916,841
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,558
525
31
1
0
466,008
4
L
Ymir
8,595
391
67
3
0
395,477
10
W
Ao Kuang
12,668
576
138
6
0
437,853
3
W
King Arthur
11,792
536
122
6
0
446,577
0
W
Kukulkan
14,074
640
222
10
0
438,039
1
L
Ra
10,079
458
144
7
0
372,155
10
L
Izanami
8,939
406
124
6
0
338,894
5
L
Neith
11,418
519
160
7
0
372,317
2
L
Bellona
9,366
426
115
5
0
437,998
5
W
Ah Muzen Cab
13,252
602
178
8
0
416,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role