Player Matchup

Raijin
Raijin
AIEJANDRO1805
Raijin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 3
Bastet
Bastet
CpT PoussiQc
Bastet
Level 151
God Stats
1W - 1L
1,824 SR
Queue Stats
7W - 10L
1,579 Elo+
Party 3
Mulan
Mulan
MeatyEquation36
Mulan
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 3
Ares
Ares
Samson8420
Ares
Level 129
God Stats
2W - 1L
1,433 SR
Queue Stats
29W - 25L
1,525 Elo+
Party 3
Team Averages
Level 147
1,564 SR
1,520 Elo+

VS

Team Averages
Level 87
1,532 SR
1,523 Elo+
Discordia
Discordia
Just_Evervad
Discordia
Level 77
God Stats
0W - 2L
1,821 SR
Queue Stats
5W - 10L
1,546 Elo+
Party 1
Cerberus
Cerberus
Metroid1998
Cerberus
Level 15
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
SDNova
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
elrond00
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,837
803
5,443
6,303
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
8 / 1 / 8
10,256
932
9,685
7,547
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 7
9,656
878
5,818
11,716
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 1 / 8
10,230
930
7,831
12,029
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Just_Evervad
Discordia
13
1 / 5 / 1
7,659
696
5,095
6,644
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Metroid1998
Cerberus
12
0 / 6 / 2
7,207
655
3,648
9,970
6,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SDNova
Hercules
14
3 / 5 / 0
8,378
762
4,455
9,280
7,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
4 / 4 / 1
8,930
812
6,125
7,855
2,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
8
8
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Bastet
8
1
8
12
L
Discordia
Just_Evervad
Discordia
1
5
1
0.3
W
4
3
7
2.5
L
Cerberus
Metroid1998
Cerberus
0
6
2
0.17
L
Hercules
SDNova
Hercules
3
5
0
0.6
W
6
1
8
10
L
Loki
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
19,323
37,595
Taken
33,749
26,391
Mitigated
18,520
7,949
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,443
331
0
1,988
6,303
2,243
1,626
1,197
5,106
23,261
0
W
Bastet
9,685
2,856
0
1,412
7,547
4,168
1,813
1,678
5,869
0
32,878
L
Discordia
Just_Evervad
Discordia
5,095
175
0
500
6,644
2,124
111
2,733
3,752
26,942
0
W
5,818
1,045
0
1,493
11,716
10,386
265
3,766
7,950
0
21,285
L
Cerberus
Metroid1998
Cerberus
3,648
103
0
939
9,970
6,128
0
4,060
5,663
18,002
0
L
Hercules
SDNova
Hercules
4,455
903
0
1,446
9,280
7,579
0
3,601
5,514
285
16,373
W
7,831
46
0
3,056
12,029
9,594
0
3,023
9,006
23,041
0
L
Loki
6,125
1,241
0
968
7,855
2,689
174
2,771
4,774
0
15,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,979
Gold Earned
32,174
151
Minions Killed
154
9
Camps Cleared
6
863,064
Distance Traveled
689,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,837
803
46
4
1
188,458
0
W
Bastet
10,256
932
51
5
3
228,668
1
L
Discordia
7,659
696
49
4
1
158,407
1
W
Mulan
9,656
878
31
3
3
214,791
1
L
Cerberus
7,207
655
46
4
1
168,385
2
L
Hercules
8,378
762
35
3
2
170,091
0
W
Ares
10,230
930
23
2
2
231,147
2
L
Loki
8,930
812
24
2
2
192,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role