Player Matchup

Chronos
Chronos
Diamond III
Cxtalyst
Chronos
Diamond III
Level 48
God Stats
23W - 8L
1,952 SR
Queue Stats
67W - 35L
2,373 MMR
Party 1
Awilix
Awilix
Diamond II
LostThirteen
Awilix
Diamond II
Level 157
God Stats
10W - 10L
1,547 SR
Queue Stats
345W - 333L
2,209 MMR
Solo
Guan Yu
Guan Yu
Diamond II
MR TGV
Guan Yu
Diamond II
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
146W - 123L
2,248 MMR
Solo
Vulcan
Vulcan
Diamond III
Paayme
Vulcan
Diamond III
Level 129
God Stats
24W - 16L
1,673 SR
Queue Stats
313W - 306L
2,142 MMR
Party 1
Athena
Athena
Masters
XxHunter_PopxX
Athena
Masters
Level 158
God Stats
24W - 31L
1,405 SR
Queue Stats
1,762W - 1,809L
2,216 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,615 SR
2,238 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,663 SR
2,239 MMR
Poseidon
Poseidon
Platinum II
Elektroschnitzl
Poseidon
Platinum II
Level 123
God Stats
3W - 2L
1,852 SR
Queue Stats
113W - 52L
2,297 MMR
Solo
King Arthur
King Arthur
Diamond IV
Pig Say Oink
King Arthur
Diamond IV
Level 159
God Stats
38W - 38L
1,539 SR
Queue Stats
550W - 515L
2,159 MMR
Solo
Chiron
Chiron
Diamond IV
THE Calisavage
Chiron
Diamond IV
Level 143
God Stats
29W - 14L
1,500 SR
Queue Stats
495W - 445L
2,216 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
XDarckReaper
Nu Wa
Diamond IV
Level 156
God Stats
11W - 5L
1,801 SR
Queue Stats
127W - 105L
2,294 MMR
Solo
Fenrir
Fenrir
Diamond IV
inoonl
Fenrir
Diamond IV
Level 154
God Stats
20W - 17L
1,623 SR
Queue Stats
443W - 406L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cxtalyst
Chronos
16
11 / 1 / 7
9,858
704
16,284
11,349
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
13
7 / 2 / 3
8,120
580
5,130
9,320
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MR TGV
Guan Yu
13
1 / 1 / 3
7,812
558
5,068
11,857
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Paayme
Vulcan
12
1 / 2 / 4
7,356
525
7,777
6,561
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 9
7,784
556
4,135
15,205
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bans
DanzaburouSetChang'eScyllaJanus

VS

Bans
ApolloRavanaCu ChulainnKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 5 / 3
8,196
585
8,223
9,069
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Pig Say Oink
King Arthur
12
1 / 2 / 3
6,452
461
9,044
10,959
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 7 / 1
6,377
456
5,245
12,206
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 7
6,763
483
9,962
9,625
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
inoonl
Fenrir
11
3 / 6 / 3
6,967
498
4,362
9,592
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
23
Kills
9
9
Deaths
23
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cxtalyst
Chronos
11
1
7
14.5
L
Poseidon
4
5
3
1.1
W
Awilix
7
2
3
4.25
W
Guan Yu
MR TGV
Guan Yu
1
1
3
2.5
W
Vulcan
Paayme
Vulcan
1
2
4
1.5
L
King Arthur
Pig Say Oink
King Arthur
1
2
3
1.25
L
1
7
1
0.21
L
0
3
7
1.17
W
3
3
9
2.5
L
Fenrir
inoonl
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
36,836
54,292
Taken
51,451
34,040
Mitigated
18,468
19,818
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cxtalyst
Chronos
16,284
7,658
0
5,477
11,349
4,371
4,530
2,119
9,230
77,923
0
L
Poseidon
8,223
1,472
0
2,404
9,069
1,933
0
3,137
5,793
45,225
0
W
Awilix
5,130
1,958
0
3,006
9,320
3,533
0
4,299
4,996
0
42,987
W
Guan Yu
MR TGV
Guan Yu
5,068
857
1,192
5,960
11,857
12,376
308
1,422
10,010
0
36,279
W
Vulcan
Paayme
Vulcan
7,777
2,317
0
1,131
6,561
2,408
318
4,627
1,909
48,496
0
L
King Arthur
Pig Say Oink
King Arthur
9,044
805
0
4,154
10,959
6,339
0
2,983
7,586
0
33,850
L
5,245
2,272
165
3,336
12,206
3,497
0
8,480
3,683
0
28,398
L
9,962
2,450
0
3,299
9,625
2,898
0
6,691
2,560
49,780
0
W
4,135
2,225
0
3,052
15,205
11,352
533
5,718
9,337
16,216
0
L
Fenrir
inoonl
Fenrir
4,362
796
0
2,717
9,592
3,801
0
6,313
3,125
0
12,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
34,755
407
Minions Killed
316
0
Camps Cleared
0
1,371,894
Distance Traveled
1,197,189
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,858
704
136
10
0
247,620
1
L
Poseidon
8,196
585
92
7
0
270,943
0
W
Awilix
8,120
580
79
6
0
302,421
5
W
Guan Yu
7,812
558
75
5
0
266,640
2
W
Vulcan
7,356
525
98
7
0
273,284
2
L
King Arthur
6,452
461
59
4
0
252,189
1
L
Chiron
6,377
456
51
4
0
219,137
1
L
Nu Wa
6,763
483
95
7
0
232,631
4
W
Athena
7,784
556
19
1
0
281,929
1
L
Fenrir
6,967
498
19
1
0
222,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role