Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum III
Bloodbills00
Baba Yaga
Platinum III
Level 149
God Stats
5W - 4L
1,655 SR
Queue Stats
441W - 414L
1,861 MMR
Party 2
Ullr
Ullr
Gold II
mak1nplayz_-
Ullr
Gold II
Level 156
God Stats
7W - 18L
1,486 SR
Queue Stats
659W - 659L
1,691 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
tookooforurmom
Sun Wukong
Platinum I
Level 155
God Stats
44W - 24L
1,807 SR
Queue Stats
250W - 214L
1,911 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,590 SR
1,693 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,658 SR
1,911 MMR
Tyr
Tyr
Platinum II
D1 Execution
Tyr
Platinum II
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
274W - 252L
1,886 MMR
Solo
Kali
Kali
Platinum V
Janglebaang
Kali
Platinum V
Level 65
God Stats
1W - 2L
1,837 SR
Queue Stats
12W - 6L
1,885 MMR
Solo
Cerberus
Cerberus
Platinum IV
StonerA7X
Cerberus
Platinum IV
Level 156
God Stats
0W - 2L
1,582 SR
Queue Stats
87W - 80L
1,901 MMR
Solo
Apollo
Apollo
Platinum III
Yung-Crust
Apollo
Platinum III
Level 149
God Stats
7W - 3L
1,763 SR
Queue Stats
60W - 44L
1,952 MMR
Solo
Merlin
Merlin
Platinum II
yairwoods
Merlin
Platinum II
Level 129
God Stats
23W - 27L
1,607 SR
Queue Stats
508W - 489L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 1 / 0
3,528
706
911
2,921
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
 
Ares
5
0 / 0 / 0
3,243
649
935
3,032
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
Bloodbills00
Baba Yaga
7
0 / 1 / 0
3,770
754
754
2,226
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 0
3,610
722
3,271
3,029
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
tookooforurmom
Sun Wukong
7
0 / 0 / 0
3,573
715
1,567
3,809
1,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouAphroditeNu WaCu ChulainnSet

VS

Bans
CthulhuRaijinYmirScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,345
869
2,248
4,476
1,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
3,867
773
2,219
3,616
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
StonerA7X
Cerberus
6
0 / 0 / 0
3,230
646
2,379
3,820
958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Yung-Crust
Apollo
6
0 / 1 / 0
3,331
666
2,036
3,416
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
yairwoods
Merlin
1
0 / 0 / 0
2,571
514
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
W
Ares
 
Ares
0
0
0
0
W
Baba Yaga
Bloodbills00
Baba Yaga
0
1
0
0
L
1
0
0
1
L
1
0
0
1
L
Cerberus
StonerA7X
Cerberus
0
0
0
0
L
Apollo
Yung-Crust
Apollo
0
1
0
0
W
1
0
0
1
W
Sun Wukong
tookooforurmom
Sun Wukong
0
0
0
0
L
Merlin
yairwoods
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,438
Damage
8,882
15,017
Taken
15,328
4,471
Mitigated
3,976
5,404
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
911
569
0
142
2,921
695
0
193
2,728
0
13,712
W
Ares
 
Ares
935
36
0
1,147
3,032
1,108
0
1,234
1,798
5,533
0
W
Baba Yaga
Bloodbills00
Baba Yaga
754
0
0
582
2,226
602
0
0
2,226
20,301
0
L
2,248
482
0
2,628
4,476
1,393
0
517
3,959
0
22,365
L
2,219
924
0
1,619
3,616
1,004
0
612
3,004
0
14,835
L
Cerberus
StonerA7X
Cerberus
2,379
69
206
2,213
3,820
958
0
277
3,543
9,876
0
L
Apollo
Yung-Crust
Apollo
2,036
1,297
0
1,749
3,416
621
0
283
3,133
0
17,900
W
3,271
1,574
0
1,675
3,029
725
0
952
2,077
0
13,931
W
Sun Wukong
tookooforurmom
Sun Wukong
1,567
279
0
1,858
3,809
1,341
0
0
3,809
0
19,230
L
Merlin
yairwoods
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
17,344
154
Minions Killed
148
0
Camps Cleared
0
536,680
Distance Traveled
453,324
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,528
706
44
9
0
112,799
1
W
Ares
3,243
649
13
3
0
114,753
1
W
Baba Yaga
3,770
754
42
8
0
103,272
1
L
Tyr
4,345
869
52
10
0
116,317
1
L
Kali
3,867
773
40
8
0
125,563
1
L
Cerberus
3,230
646
22
4
0
106,859
2
L
Apollo
3,331
666
34
7
0
104,585
3
W
Ullr
3,610
722
21
4
0
92,157
0
W
Sun Wukong
3,573
715
34
7
0
113,699
2
L
Merlin
2,571
514
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role