Player Matchup

Rama
Rama
CrimsonClown
Rama
Level 157
God Stats
8W - 7L
1,405 SR
Queue Stats
286W - 302L
1,516 Elo+
Solo
Olorun
Olorun
GodofAsgard94
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LeeSenra
Thoth
Level 145
God Stats
1W - 6L
1,500 SR
Queue Stats
382W - 378L
1,596 Elo+
Solo
Ravana
Ravana
Toomadtoplay
Ravana
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
645W - 619L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
singularelement
Ao Kuang
Level 160
God Stats
1W - 6L
1,487 SR
Queue Stats
338W - 333L
1,586 Elo+
Party 1
Team Averages
Level 151
1,435 SR
1,545 Elo+

VS

Team Averages
Level 120
1,655 SR
1,598 Elo+
Discordia
Discordia
Chuz01
Discordia
Level 147
God Stats
6W - 0L
1,715 SR
Queue Stats
166W - 159L
1,526 Elo+
Solo
Medusa
Medusa
Happycow666
Medusa
Level 110
God Stats
1W - 3L
1,246 SR
Queue Stats
248W - 218L
1,622 Elo+
Solo
Ymir
Ymir
Ressurected
Ymir
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 155L
1,594 Elo+
Solo
Skadi
Skadi
Smauget
Skadi
Level 121
God Stats
5W - 0L
1,935 SR
Queue Stats
147W - 127L
1,589 Elo+
Solo
Kukulkan
Kukulkan
oChecko
Kukulkan
Level 81
God Stats
1W - 2L
1,876 SR
Queue Stats
104W - 94L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
9,331
718
12,396
12,617
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 6
8,294
638
6,246
12,953
7,628
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
LeeSenra
Thoth
14
0 / 5 / 3
7,804
600
6,080
10,006
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
0 / 3 / 3
7,894
607
2,961
9,584
9,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
16
4 / 5 / 3
9,980
768
7,681
12,931
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chuz01
Discordia
20
6 / 3 / 13
11,476
883
20,221
11,950
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
2
0 / 0 / 0
3,882
299
0
0
0
20
7 / 2 / 13
11,883
914
5,413
15,406
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Smauget
Skadi
17
6 / 4 / 9
10,401
800
12,395
8,862
3,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
oChecko
Kukulkan
18
6 / 1 / 12
10,769
828
15,113
9,136
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
10
Kills
25
25
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chuz01
Discordia
6
3
13
4.17
L
5
4
3
1.63
L
1
8
6
0.5
W
Medusa
0
0
0
0
L
Thoth
LeeSenra
Thoth
0
5
3
0.3
W
7
2
13
6.75
W
Skadi
Smauget
Skadi
6
4
9
2.63
L
Ravana
0
3
3
0.5
W
Kukulkan
oChecko
Kukulkan
6
1
12
12
L
Ao Kuang
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
53,142
58,091
Taken
45,354
33,859
Mitigated
32,951
18,459
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chuz01
Discordia
20,221
1,171
3,454
4,531
11,950
5,778
2,262
5,087
6,863
37,628
0
L
12,396
7,380
2,022
3,113
12,617
6,106
0
7,882
4,557
0
29,643
L
6,246
2,103
828
1,732
12,953
7,628
0
11,337
1,202
12,492
0
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
LeeSenra
Thoth
6,080
33
913
801
10,006
4,525
0
7,673
2,037
15,862
0
W
5,413
676
1,105
3,775
15,406
18,225
128
7,036
8,370
15,492
0
W
Skadi
Smauget
Skadi
12,395
5,432
1,110
1,035
8,862
3,962
770
3,214
5,648
0
33,346
L
Ravana
2,961
377
1,772
2,333
9,584
9,220
0
4,545
4,921
0
6,628
W
Kukulkan
oChecko
Kukulkan
15,113
2,330
3,833
3,204
9,136
4,986
1,331
4,670
4,466
32,197
0
L
Ao Kuang
7,681
1,274
388
4,557
12,931
6,380
0
7,964
4,627
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
48,411
97
Minions Killed
140
0
Camps Cleared
0
882,020
Distance Traveled
891,037
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,476
883
43
3
0
240,127
2
L
Rama
9,331
718
36
3
0
211,912
0
L
Olorun
8,294
638
15
1
0
156,288
0
W
Medusa
3,882
299
0
0
0
0
0
L
Thoth
7,804
600
19
1
0
164,054
2
W
Ymir
11,883
914
31
2
0
216,755
1
W
Skadi
10,401
800
34
3
0
197,143
0
L
Ravana
7,894
607
7
1
0
163,850
0
W
Kukulkan
10,769
828
32
2
0
237,012
0
L
Ao Kuang
9,980
768
20
2
0
185,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role