Player Matchup

Xing Tian
Xing Tian
BCDARCKONPAN
Xing Tian
Level 47
God Stats
22W - 15L
1,440 SR
Queue Stats
362W - 397L
1,376 Elo+
Party 2
Cerberus
Cerberus
BCVolantTax47
Cerberus
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
232W - 235L
1,456 Elo+
Party 2
Merlin
Merlin
ReptileInTime
Merlin
Level 28
God Stats
18W - 24L
1,278 SR
Queue Stats
117W - 185L
1,373 Elo+
Party 1
Bellona
Bellona
Snake_gamer2005
Bellona
Level 22
God Stats
6W - 5L
1,411 SR
Queue Stats
316W - 266L
1,294 Elo+
Party 1
Kali
Kali
fabi_31019966
Kali
Level 47
God Stats
1W - 3L
1,205 SR
Queue Stats
53W - 66L
1,384 Elo+
Party 1
Team Averages
Level 35
1,330 SR
1,377 Elo+

VS

Team Averages
Level 41
1,477 SR
1,380 Elo+
Ares
Ares
Dr-Dash5
Ares
Level 53
God Stats
10W - 9L
1,573 SR
Queue Stats
293W - 279L
1,430 Elo+
Party 3
Kali
Kali
KansasTrue
Kali
Level 28
God Stats
11W - 9L
1,525 SR
Queue Stats
35W - 34L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
Shockmaw-dragon
Kukulkan
Level 43
God Stats
13W - 25L
1,131 SR
Queue Stats
414W - 468L
1,341 Elo+
Solo
Tyr
Tyr
Surt3473
Tyr
Level 38
God Stats
13W - 10L
1,326 SR
Queue Stats
389W - 428L
1,304 Elo+
Party 3
Hades
Hades
TheDevilsPancake
Hades
Level 43
God Stats
5W - 2L
1,829 SR
Queue Stats
631W - 652L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BCDARCKONPAN
Xing Tian
16
7 / 4 / 2
10,130
460
14,023
16,115
7,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BCVolantTax47
Cerberus
17
3 / 4 / 5
10,715
487
7,255
19,666
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 2 / 1
12,211
555
15,382
9,923
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 2 / 0
10,386
472
8,117
15,336
14,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 1 / 2
10,226
465
6,581
14,239
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 4 / 1
9,933
452
15,656
19,154
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
2 / 0 / 0
7,049
320
712
3,431
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
15
2 / 7 / 4
9,436
429
8,388
13,380
5,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 3 / 1
10,764
489
10,492
18,884
17,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 2 / 1
11,645
529
10,113
18,989
9,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
16
Kills
13
13
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BCDARCKONPAN
Xing Tian
7
4
2
2
W
Cerberus
BCVolantTax47
Cerberus
3
4
5
1.38
L
Ares
5
4
1
1.38
L
2
0
0
2
W
3
2
1
1.75
L
Kukulkan
2
7
4
0.57
W
2
2
0
1
L
2
3
1
0.83
L
2
2
1
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
45,361
75,279
Taken
73,838
49,324
Mitigated
54,264
20,593
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BCDARCKONPAN
Xing Tian
14,023
949
0
615
16,115
7,110
982
11,646
4,469
42,701
0
W
Cerberus
BCVolantTax47
Cerberus
7,255
461
0
7,019
19,666
17,392
626
11,675
7,991
71,487
0
L
Ares
15,656
750
630
1,861
19,154
20,441
0
13,713
5,311
43,912
0
L
712
132
0
2,114
3,431
916
0
1,099
2,262
0
10,061
W
15,382
745
156
1,280
9,923
4,148
0
5,780
4,143
100,467
0
L
Kukulkan
8,388
1,679
0
1,607
13,380
5,418
706
7,479
5,901
54,817
0
W
8,117
3,831
0
5,490
15,336
14,861
54
1,179
14,157
0
67,637
L
10,492
1,238
0
5,971
18,884
17,549
542
760
18,086
0
75,288
L
10,113
219
95
9,641
18,989
9,940
0
12,523
5,618
85,317
0
W
6,581
3,294
0
6,033
14,239
5,813
0
3,877
10,362
0
73,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
48,827
704
Minions Killed
491
0
Camps Cleared
0
2,142,864
Distance Traveled
1,774,499
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,130
460
67
3
0
433,241
2
W
Cerberus
10,715
487
200
9
0
419,824
1
L
Ares
9,933
452
42
2
0
413,472
2
L
Kali
7,049
320
29
1
0
162,373
2
W
Merlin
12,211
555
177
8
0
411,133
2
L
Kukulkan
9,436
429
120
5
0
320,923
0
W
Bellona
10,386
472
135
6
0
425,238
2
L
Tyr
10,764
489
123
6
0
459,113
1
L
Hades
11,645
529
177
8
0
418,618
3
W
Kali
10,226
465
125
6
0
453,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role