Player Matchup

Neith
Neith
Kaskero
Neith
Level 16
God Stats
9W - 10L
1,479 SR
Queue Stats
19W - 22L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
SalimarOTerror
Erlang Shen
Level 18
God Stats
14W - 10L
1,495 SR
Queue Stats
17W - 14L
1,592 Elo+
Party 2
Hel
Hel
Tonikz
Hel
Level 7
God Stats
2W - 1L
1,940 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 2
Osiris
Osiris
j0uls
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,661 Elo+
Party 2
Cu Chulainn
Cu Chulainn
r3durix
Cu Chulainn
Level 28
God Stats
7W - 7L
1,606 SR
Queue Stats
15W - 19L
1,546 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,590 Elo+

VS

Team Averages
Level 21
1,509 SR
1,558 Elo+
Osiris
Osiris
FoxHoundRaven
Osiris
Level 17
God Stats
1W - 1L
1,274 SR
Queue Stats
40W - 24L
1,530 Elo+
Solo
Anhur
Anhur
Marthurmig
Anhur
Level 17
God Stats
9W - 9L
1,521 SR
Queue Stats
25W - 16L
1,603 Elo+
Solo
Hercules
Hercules
RHFLARJ
Hercules
Level 28
God Stats
60W - 75L
1,449 SR
Queue Stats
183W - 279L
1,365 Elo+
Party 1
Fenrir
Fenrir
alexxiiiii1
Fenrir
Level 28
God Stats
32W - 42L
1,390 SR
Queue Stats
395W - 375L
1,513 Elo+
Solo
Poseidon
Poseidon
santogustavo78
Poseidon
Level 17
God Stats
2W - 0L
1,913 SR
Queue Stats
69W - 47L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaskero
Neith
18
6 / 7 / 7
11,029
501
16,591
19,838
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
SalimarOTerror
Erlang Shen
18
7 / 6 / 10
11,127
506
15,540
24,895
23,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
Tonikz
Hel
18
7 / 8 / 9
10,793
491
7,011
16,274
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
j0uls
Osiris
19
9 / 8 / 11
12,133
552
14,038
20,407
19,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
r3durix
Cu Chulainn
4
0 / 2 / 1
5,966
271
1,230
2,183
796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 14
10,399
473
11,516
15,747
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
19
8 / 5 / 8
12,304
559
18,133
14,162
5,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RHFLARJ
Hercules
16
4 / 5 / 5
10,632
483
8,344
17,670
13,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
17
7 / 8 / 10
12,032
547
12,962
16,990
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
9 / 6 / 8
13,773
626
16,425
14,320
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
29
Kills
31
31
Deaths
30
38
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Neith
Kaskero
Neith
6
7
7
1.36
W
Anhur
8
5
8
2.4
W
Hercules
RHFLARJ
Hercules
4
5
5
1.3
L
Erlang Shen
SalimarOTerror
Erlang Shen
7
6
10
2
L
Hel
Tonikz
Hel
7
8
9
1.44
W
Fenrir
7
8
10
1.5
L
Osiris
j0uls
Osiris
9
8
11
1.81
L
Cu Chulainn
r3durix
Cu Chulainn
0
2
1
0.25
W
Poseidon
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
67,380
83,597
Taken
78,889
60,281
Mitigated
48,156
25,396
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,516
4,598
0
850
15,747
16,024
1,526
1,018
14,384
0
36,647
L
Neith
Kaskero
Neith
16,591
12,919
0
3,588
19,838
8,111
1,004
2,420
17,218
0
72,184
W
Anhur
18,133
8,944
991
2,604
14,162
5,386
4,561
854
13,283
0
79,528
W
Hercules
RHFLARJ
Hercules
8,344
3,257
0
3,894
17,670
13,903
856
1,491
16,004
0
48,744
L
Erlang Shen
SalimarOTerror
Erlang Shen
15,540
7,703
0
7,817
24,895
23,587
0
5,966
18,829
656
58,338
L
Hel
Tonikz
Hel
7,011
443
7,116
4,923
16,274
8,513
407
5,406
10,793
33,515
0
W
Fenrir
12,962
2,735
0
3,432
16,990
7,475
1,057
2,910
14,005
0
53,126
L
Osiris
j0uls
Osiris
14,038
4,792
0
1,412
20,407
19,274
0
2,633
17,578
0
57,091
L
Cu Chulainn
r3durix
Cu Chulainn
1,230
540
0
540
2,183
796
0
0
2,033
0
4,822
W
Poseidon
16,425
1,332
0
2,396
14,320
5,368
2,210
1,269
12,951
117,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
59,140
368
Minions Killed
541
0
Camps Cleared
0
1,548,403
Distance Traveled
1,995,157
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,399
473
53
2
0
443,259
0
L
Neith
11,029
501
126
6
0
310,419
1
W
Anhur
12,304
559
113
5
0
380,044
3
W
Hercules
10,632
483
92
4
0
417,301
0
L
Erlang Shen
11,127
506
85
4
0
404,214
3
L
Hel
10,793
491
53
2
0
360,045
0
W
Fenrir
12,032
547
81
4
0
365,542
1
L
Osiris
12,133
552
99
5
0
382,835
1
L
Cu Chulainn
5,966
271
5
0
0
90,890
2
W
Poseidon
13,773
626
202
9
0
389,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role