Player Matchup

Olorun
Olorun
DemiAkua
Olorun
Level 14
God Stats
18W - 12L
1,496 SR
Queue Stats
22W - 20L
1,379 Elo+
Party 2
Guan Yu
Guan Yu
HUNNAMILLI314
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
RainbowWolfeyy
Cupid
Level 12
God Stats
7W - 7L
1,318 SR
Queue Stats
12W - 18L
1,328 Elo+
Party 2
Chang'e
Chang'e
orphiccc
Chang'e
Level 14
God Stats
12W - 13L
1,435 SR
Queue Stats
16W - 17L
1,379 Elo+
Party 2
Pele
Pele
reaper_xx77
Pele
Level 13
God Stats
1W - 5L
1,830 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Team Averages
Level 12
1,516 SR
1,417 Elo+

VS

Team Averages
Level 8
1,410 SR
1,386 Elo+
Ra
Ra
KenjimaruNara
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TC3jcs
Erlang Shen
Level 6
God Stats
2W - 6L
1,117 SR
Queue Stats
7W - 16L
1,110 Elo+
Solo
Serqet
Serqet
Tokyo3549
Serqet
Level 28
God Stats
24W - 26L
1,432 SR
Queue Stats
347W - 322L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
lucasmalcolm2
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
zyycq
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemiAkua
Olorun
16
2 / 2 / 3
9,329
518
7,071
13,272
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
12
0 / 9 / 1
7,480
416
4,681
13,917
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
15 / 3 / 1
10,234
569
14,635
13,605
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
orphiccc
Chang'e
13
0 / 2 / 5
8,451
470
2,386
9,279
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 1
8,693
483
4,989
12,241
4,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,968
554
10,867
11,037
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
TC3jcs
Erlang Shen
12
2 / 1 / 2
7,936
441
588
7,326
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Serqet
Tokyo3549
Serqet
12
2 / 10 / 1
7,954
442
9,518
13,474
4,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
lucasmalcolm2
Sun Wukong
13
7 / 0 / 1
9,056
503
12,291
13,004
8,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
zyycq
Artemis
13
1 / 7 / 4
8,629
479
9,994
13,942
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
21
Kills
15
16
Deaths
22
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
DemiAkua
Olorun
2
2
3
1.75
W
Guan Yu
0
9
1
0.06
L
3
4
1
0.88
W
15
3
1
5.17
L
Erlang Shen
TC3jcs
Erlang Shen
2
1
2
3
L
Serqet
Tokyo3549
Serqet
2
10
1
0.25
L
Sun Wukong
lucasmalcolm2
Sun Wukong
7
0
1
7.5
W
Chang'e
orphiccc
Chang'e
0
2
5
1.25
W
4
0
1
4.5
L
Artemis
zyycq
Artemis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
43,258
62,314
Taken
58,783
31,341
Mitigated
26,186
27,190
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DemiAkua
Olorun
7,071
3,750
664
6,905
13,272
5,005
1,164
7,316
5,224
59,195
0
W
Guan Yu
4,681
1,267
434
3,171
13,917
13,146
0
0
13,917
0
26,899
L
10,867
1,325
0
4,407
11,037
4,539
1,078
6,618
4,419
68,454
0
W
14,635
10,863
266
4,596
13,605
5,568
3,349
862
12,547
0
43,268
L
Erlang Shen
TC3jcs
Erlang Shen
588
247
0
660
7,326
3,028
0
0
7,326
0
33,805
L
Serqet
Tokyo3549
Serqet
9,518
2,299
0
1,050
13,474
4,857
84
1,007
12,467
0
34,515
L
Sun Wukong
lucasmalcolm2
Sun Wukong
12,291
3,574
0
4,633
13,004
8,239
345
110
12,469
0
47,500
W
Chang'e
orphiccc
Chang'e
2,386
128
1,664
3,910
9,279
3,487
788
559
8,704
30,500
0
W
4,989
1,051
0
5,580
12,241
4,135
0
1,573
10,284
0
47,085
L
Artemis
zyycq
Artemis
9,994
4,204
0
4,123
13,942
5,523
448
1,722
12,220
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
43,543
354
Minions Killed
383
0
Camps Cleared
0
1,665,400
Distance Traveled
1,635,169
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,329
518
113
6
0
324,352
0
W
Guan Yu
7,480
416
50
3
0
269,324
0
L
Ra
9,968
554
135
8
0
326,067
2
W
Cupid
10,234
569
70
4
0
304,899
0
L
Erlang Shen
7,936
441
51
3
0
373,924
4
L
Serqet
7,954
442
55
3
0
346,519
3
L
Sun Wukong
9,056
503
70
4
0
344,935
0
W
Chang'e
8,451
470
49
3
0
354,357
0
W
Pele
8,693
483
72
4
0
412,468
0
L
Artemis
8,629
479
72
4
0
243,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role