Player Matchup

Chiron
Chiron
Rock7-BR-RS-
Chiron
Level 160
God Stats
6W - 14L
1,425 SR
Queue Stats
768W - 811L
1,512 Elo+
Party 2
Discordia
Discordia
Ruanito179
Discordia
Level 128
God Stats
5W - 2L
1,548 SR
Queue Stats
1,039W - 969L
1,528 Elo+
Party 2
Apollo
Apollo
SLYDJ45
Apollo
Level 144
God Stats
18W - 11L
1,743 SR
Queue Stats
183W - 166L
1,517 Elo+
Party 1
Hel
Hel
THE FETU5
Hel
Level 106
God Stats
4W - 4L
1,457 SR
Queue Stats
156W - 138L
1,508 Elo+
Party 1
Vulcan
Vulcan
kyiguy
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 131
1,535 SR
1,513 Elo+

VS

Team Averages
Level 89
1,522 SR
1,520 Elo+
Bakasura
Bakasura
APenguinMyth
Bakasura
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 191L
1,530 Elo+
Solo
Horus
Horus
ONYX52
Horus
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 185L
1,528 Elo+
Solo
Athena
Athena
PainlessPluto5
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,589 Elo+
Solo
Xbalanque
Xbalanque
PlatypusWrath4
Xbalanque
Level 86
God Stats
6W - 12L
1,610 SR
Queue Stats
210W - 204L
1,479 Elo+
Solo
Nox
Nox
Rychy Cross
Nox
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
620W - 551L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 2 / 4
5,958
497
5,941
9,804
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Ruanito179
Discordia
12
4 / 0 / 4
6,977
581
6,363
4,928
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SLYDJ45
Apollo
11
4 / 3 / 1
6,450
538
2,779
7,583
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 2
6,472
539
4,182
7,777
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
kyiguy
Vulcan
12
4 / 1 / 4
7,306
609
8,024
6,083
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APenguinMyth
Bakasura
11
3 / 5 / 4
6,468
539
7,242
10,019
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
ONYX52
Horus
8
0 / 2 / 0
4,941
412
2,760
7,260
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 0
5,728
477
2,744
7,803
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
PlatypusWrath4
Xbalanque
9
0 / 3 / 2
5,446
454
5,913
7,279
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 3
6,483
540
3,496
7,363
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
7
8
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
APenguinMyth
Bakasura
3
5
4
1
L
Horus
ONYX52
Horus
0
2
0
0
L
2
4
0
0.5
L
Xbalanque
PlatypusWrath4
Xbalanque
0
3
2
0.33
W
Chiron
2
2
4
2
W
Discordia
Ruanito179
Discordia
4
0
4
6
L
2
3
3
1.17
W
Apollo
SLYDJ45
Apollo
4
3
1
1.5
W
3
2
2
2
W
Vulcan
kyiguy
Vulcan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
22,155
36,175
Taken
39,724
10,498
Mitigated
15,910
18,381
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
APenguinMyth
Bakasura
7,242
4,503
0
1,760
10,019
3,473
0
3,459
6,494
0
36,593
L
Horus
ONYX52
Horus
2,760
1,747
491
1,546
7,260
2,667
0
3,078
4,182
0
11,994
L
2,744
1,008
0
710
7,803
5,192
0
5,333
2,242
17,249
0
L
Xbalanque
PlatypusWrath4
Xbalanque
5,913
2,225
0
2,420
7,279
1,980
0
2,660
4,619
0
29,931
W
Chiron
5,941
2,046
1,124
5,732
9,804
2,449
469
1,548
8,156
0
26,273
W
Discordia
Ruanito179
Discordia
6,363
182
74
1,398
4,928
1,330
0
878
3,596
38,505
0
L
3,496
369
0
972
7,363
2,598
0
3,721
3,618
34,699
0
W
Apollo
SLYDJ45
Apollo
2,779
1,491
0
3,408
7,583
2,295
1,424
933
6,095
0
27,332
W
4,182
86
1,212
3,243
7,777
2,400
106
304
7,429
24,384
0
W
Vulcan
kyiguy
Vulcan
8,024
3,667
0
2,190
6,083
2,024
979
2,334
2,981
37,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
29,066
297
Minions Killed
237
0
Camps Cleared
0
1,033,726
Distance Traveled
1,068,417
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,468
539
67
6
0
223,692
1
L
Horus
4,941
412
17
1
0
254,429
5
L
Athena
5,728
477
30
3
0
207,969
0
L
Xbalanque
5,446
454
45
4
0
185,364
2
W
Chiron
5,958
497
49
4
0
200,668
2
W
Discordia
6,977
581
69
6
0
235,012
6
L
Nox
6,483
540
78
7
0
196,963
2
W
Apollo
6,450
538
70
6
0
155,601
0
W
Hel
6,472
539
38
3
0
231,525
1
W
Vulcan
7,306
609
71
6
0
210,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role