Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BrMkMiNeIrO
Zhong Kui
Level 158
God Stats
1W - 2L
1,421 SR
Queue Stats
17W - 16L
1,536 Elo+
Solo
Tiamat
Tiamat
Vaati14
Tiamat
Level 88
God Stats
27W - 28L
1,451 SR
Queue Stats
121W - 178L
1,374 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,470 Elo+

VS

Team Averages
Level 120
1,632 SR
1,385 Elo+
Ra
Ra
SecretWRLD
Ra
Level 108
God Stats
2W - 3L
1,618 SR
Queue Stats
27W - 41L
1,447 Elo+
Solo
Anhur
Anhur
awolfrising35
Anhur
Level 146
God Stats
2W - 4L
1,844 SR
Queue Stats
188W - 230L
1,339 Elo+
Solo
Ymir
Ymir
corporal bigmac
Ymir
Level 107
God Stats
4W - 3L
1,434 SR
Queue Stats
68W - 77L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 5 / 3
10,767
673
9,116
14,032
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
BrMkMiNeIrO
Zhong Kui
15
2 / 4 / 3
10,822
676
12,684
15,332
9,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Vaati14
Tiamat
14
2 / 4 / 5
10,297
644
8,396
12,026
6,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
11,162
698
13,264
16,573
6,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
5,796
362
0
0
0
16
10 / 2 / 2
12,287
768
11,810
17,316
17,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
13
13
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
5
3
0.9
W
Zhong Kui
BrMkMiNeIrO
Zhong Kui
2
4
3
0.88
L
3
5
9
1.5
W
Tiamat
Vaati14
Tiamat
2
4
5
1.13
L
0
0
0
0
L
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
25,074
41,390
Taken
33,889
30,396
Mitigated
24,502
13,904
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,116
2,370
0
2,013
14,032
14,227
318
7,006
6,756
0
36,564
W
Zhong Kui
BrMkMiNeIrO
Zhong Kui
12,684
1,966
0
6,908
15,332
9,582
2,229
9,573
5,467
54,924
0
L
13,264
2,318
1,132
7,221
16,573
6,819
132
9,644
6,558
64,347
0
W
Tiamat
Vaati14
Tiamat
8,396
403
561
4,422
12,026
6,587
479
7,813
3,961
41,419
0
L
0
0
0
0
0
0
0
0
0
0
0
L
11,810
1,255
0
1,185
17,316
17,683
0
11,462
5,637
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
29,245
176
Minions Killed
154
0
Camps Cleared
0
790,160
Distance Traveled
528,218
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,767
673
52
3
0
286,894
0
W
Zhong Kui
10,822
676
84
5
0
253,890
5
L
Ra
11,162
698
111
7
0
265,215
1
W
Tiamat
10,297
644
40
3
0
249,376
0
L
Anhur
5,796
362
0
0
0
0
0
L
Ymir
12,287
768
43
3
0
263,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role