Player Matchup

Nu Wa
Nu Wa
Alpha2772
Nu Wa
Level 157
God Stats
3W - 1L
1,844 SR
Queue Stats
240W - 103L
1,815 Elo+
Party 2
Sun Wukong
Sun Wukong
TPP2412
Sun Wukong
Level 129
God Stats
11W - 4L
1,727 SR
Queue Stats
342W - 174L
1,802 Elo+
Party 2
Ullr
Ullr
thetoaster569
Ullr
Level 157
God Stats
2W - 0L
1,674 SR
Queue Stats
209W - 129L
1,787 Elo+
Party 2
Team Averages
Level 148
1,749 SR
1,801 Elo+

VS

Team Averages
Level 109
1,435 SR
1,512 Elo+
Da Ji
Da Ji
CrisSiluta
Da Ji
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PunkolicoYT
Danzaburou
Level 102
God Stats
6W - 8L
1,659 SR
Queue Stats
47W - 53L
1,612 Elo+
Party 1
Olorun
Olorun
SpiacySzaman
Olorun
Level 74
God Stats
3W - 8L
1,145 SR
Queue Stats
260W - 288L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alpha2772
Nu Wa
11
6 / 1 / 8
7,927
881
7,956
5,175
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TPP2412
Sun Wukong
10
1 / 0 / 12
6,993
777
4,574
5,873
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 7
8,243
916
8,082
6,039
2,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 6 / 0
6,929
770
3,965
11,178
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
PunkolicoYT
Danzaburou
10
0 / 3 / 1
6,212
690
3,579
6,703
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
8
0 / 5 / 0
5,680
631
1,689
6,248
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alpha2772
Nu Wa
6
1
8
10
L
Da Ji
1
6
0
0.17
L
Danzaburou
PunkolicoYT
Danzaburou
0
3
1
0.17
L
Olorun
0
5
0
0
W
Sun Wukong
TPP2412
Sun Wukong
1
0
12
7
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
9,233
17,087
Taken
24,129
7,862
Mitigated
11,375
3,734
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alpha2772
Nu Wa
7,956
1,924
76
1,350
5,175
1,572
1,510
513
4,662
25,939
0
L
Da Ji
3,965
722
0
2,773
11,178
7,716
0
3,364
7,427
0
14,587
L
Danzaburou
PunkolicoYT
Danzaburou
3,579
957
0
2,108
6,703
1,851
0
2,224
4,172
0
26,531
L
Olorun
1,689
494
236
558
6,248
1,808
0
1,922
4,030
18,276
0
W
Sun Wukong
TPP2412
Sun Wukong
4,574
788
0
2,058
5,873
4,142
371
746
5,127
0
13,895
W
8,082
3,252
0
250
6,039
2,148
1,248
478
5,561
0
39,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
18,821
131
Minions Killed
91
0
Camps Cleared
0
489,733
Distance Traveled
494,303
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,927
881
33
4
0
143,215
0
L
Da Ji
6,929
770
15
2
0
170,132
3
L
Danzaburou
6,212
690
47
5
0
166,188
4
L
Olorun
5,680
631
29
3
0
157,983
3
W
Sun Wukong
6,993
777
23
3
0
182,812
3
W
Ullr
8,243
916
75
8
0
163,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role