Player Matchup

Ares
Ares
AustinA55
Ares
Level 22
God Stats
12W - 6L
1,656 SR
Queue Stats
30W - 34L
1,413 Elo+
Party 3
Chaac
Chaac
Shieldmon
Chaac
Level 87
God Stats
2W - 1L
1,586 SR
Queue Stats
34W - 36L
1,374 Elo+
Party 3
Discordia
Discordia
Tie Dolla Sign
Discordia
Level 28
God Stats
11W - 16L
1,418 SR
Queue Stats
52W - 55L
1,435 Elo+
Party 3
Arachne
Arachne
VovaValkyrie
Arachne
Level 44
God Stats
13W - 10L
1,819 SR
Queue Stats
201W - 194L
1,436 Elo+
Party 2
Freya
Freya
xXcucci_kweenXx
Freya
Level 62
God Stats
7W - 9L
1,500 SR
Queue Stats
334W - 327L
1,405 Elo+
Party 2
Team Averages
Level 49
1,596 SR
1,413 Elo+

VS

Team Averages
Level 43
1,456 SR
1,405 Elo+
Artemis
Artemis
DualGhost4557
Artemis
Level 66
God Stats
4W - 4L
1,502 SR
Queue Stats
40W - 40L
1,399 Elo+
Party 4
Nox
Nox
ElChapoJr415
Nox
Level 53
God Stats
9W - 4L
1,631 SR
Queue Stats
163W - 158L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
anthonyxf00
Cu Chulainn
Level 29
God Stats
11W - 11L
1,466 SR
Queue Stats
40W - 46L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
dozha__
Kuzenbo
Level 28
God Stats
2W - 6L
1,260 SR
Queue Stats
110W - 114L
1,419 Elo+
Party 4
Da Ji
Da Ji
grimcatz
Da Ji
Level 39
God Stats
7W - 13L
1,420 SR
Queue Stats
90W - 106L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 3 / 6
9,819
546
4,770
10,889
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Shieldmon
Chaac
17
4 / 3 / 4
10,752
597
9,405
15,183
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Tie Dolla Sign
Discordia
16
5 / 4 / 3
10,427
579
9,973
7,657
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
VovaValkyrie
Arachne
17
10 / 2 / 5
11,194
622
13,403
16,031
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 3
8,639
480
6,579
12,131
5,771
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
6 / 5 / 1
8,853
492
11,770
11,167
4,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 2
8,596
478
6,014
10,577
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
anthonyxf00
Cu Chulainn
10
2 / 7 / 0
7,205
400
6,305
10,830
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
dozha__
Kuzenbo
13
1 / 6 / 3
8,544
475
6,245
14,970
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
grimcatz
Da Ji
15
3 / 3 / 2
9,104
506
7,057
14,991
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
25
Kills
14
14
Deaths
25
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
6
2
L
Artemis
6
5
1
1.3
L
2
4
2
0.75
W
Chaac
Shieldmon
Chaac
4
3
4
2
W
Discordia
Tie Dolla Sign
Discordia
5
4
3
1.63
W
Arachne
VovaValkyrie
Arachne
10
2
5
6.25
L
Cu Chulainn
anthonyxf00
Cu Chulainn
2
7
0
0.29
L
Kuzenbo
dozha__
Kuzenbo
1
6
3
0.42
L
Da Ji
grimcatz
Da Ji
3
3
2
1.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,130
Damage
37,391
61,891
Taken
62,535
37,305
Mitigated
34,734
23,208
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,770
257
0
1,079
10,889
6,795
314
2,144
8,745
30,382
0
L
Artemis
11,770
6,530
600
3,786
11,167
4,896
0
5,911
5,168
0
51,261
L
6,014
258
0
2,254
10,577
3,883
273
5,436
4,507
40,221
0
W
Chaac
Shieldmon
Chaac
9,405
1,742
0
7,300
15,183
14,541
1,258
2,246
12,829
0
57,738
W
Discordia
Tie Dolla Sign
Discordia
9,973
351
0
938
7,657
2,503
1,872
1,830
5,650
53,118
0
W
Arachne
VovaValkyrie
Arachne
13,403
8,743
1,040
8,742
16,031
7,695
773
2,995
12,856
0
65,621
L
Cu Chulainn
anthonyxf00
Cu Chulainn
6,305
1,676
0
2,224
10,830
8,650
214
0
10,522
85
26,452
L
Kuzenbo
dozha__
Kuzenbo
6,245
2,241
0
1,637
14,970
11,295
254
7,181
7,762
28,434
0
L
Da Ji
grimcatz
Da Ji
7,057
1,573
0
5,261
14,991
6,010
0
2,033
12,780
0
54,343
W
6,579
2,142
0
4,109
12,131
5,771
1,453
2,619
9,512
42,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
42,302
444
Minions Killed
337
0
Camps Cleared
0
1,674,416
Distance Traveled
1,493,605
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,819
546
43
2
0
355,194
0
L
Artemis
8,853
492
83
5
0
277,971
2
L
Nox
8,596
478
84
5
0
309,830
2
W
Chaac
10,752
597
120
7
0
296,940
0
W
Discordia
10,427
579
104
6
0
296,911
0
W
Arachne
11,194
622
103
6
0
401,182
2
L
Cu Chulainn
7,205
400
42
2
0
248,419
0
L
Kuzenbo
8,544
475
31
2
0
343,447
3
L
Da Ji
9,104
506
97
5
0
313,938
1
W
Freya
8,639
480
74
4
0
324,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role