Player Matchup

Poseidon
Poseidon
Cesarbgoncalves
Poseidon
Level 67
God Stats
39W - 61L
1,549 SR
Queue Stats
844W - 865L
1,479 Elo+
Solo
Chaac
Chaac
SIMPLEXKING
Chaac
Level 103
God Stats
10W - 6L
1,528 SR
Queue Stats
116W - 116L
1,491 Elo+
Solo
Hun Batz
Hun Batz
danny_1822
Hun Batz
Level 114
God Stats
0W - 4L
1,164 SR
Queue Stats
43W - 39L
1,462 Elo+
Solo
Danzaburou
Danzaburou
iEssau2
Danzaburou
Level 103
God Stats
7W - 8L
1,967 SR
Queue Stats
343W - 341L
1,406 Elo+
Solo
Khepri
Khepri
kiler650
Khepri
Level 109
God Stats
2W - 2L
1,606 SR
Queue Stats
50W - 56L
1,444 Elo+
Solo
Team Averages
Level 99
1,563 SR
1,456 Elo+

VS

Team Averages
Level 88
1,491 SR
1,451 Elo+
Osiris
Osiris
Cebei
Osiris
Level 55
God Stats
4W - 9L
1,260 SR
Queue Stats
432W - 400L
1,432 Elo+
Solo
Loki
Loki
GOODFORUGRIF
Loki
Level 58
God Stats
82W - 56L
1,572 SR
Queue Stats
629W - 588L
1,428 Elo+
Party 1
Yemoja
Yemoja
Thewildestboy
Yemoja
Level 108
God Stats
1W - 2L
1,593 SR
Queue Stats
302W - 326L
1,459 Elo+
Party 2
Tiamat
Tiamat
haTeD PurPle
Tiamat
Level 129
God Stats
34W - 26L
1,554 SR
Queue Stats
432W - 404L
1,437 Elo+
Party 1
Apollo
Apollo
lIYunoIl
Apollo
Level 88
God Stats
2W - 2L
1,478 SR
Queue Stats
139W - 136L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 7 / 1
7,548
397
6,446
9,443
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 2
10,715
564
19,154
18,346
13,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
danny_1822
Hun Batz
15
4 / 7 / 5
9,831
517
13,447
16,555
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iEssau2
Danzaburou
13
3 / 4 / 2
8,462
445
7,859
15,054
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
kiler650
Khepri
11
1 / 4 / 3
7,090
373
5,129
11,329
9,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cebei
Osiris
14
2 / 5 / 4
8,956
471
7,647
19,787
14,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 1 / 10
10,700
563
6,765
13,144
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 9
8,767
461
7,557
11,663
9,561
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
16
7 / 4 / 11
10,444
550
20,210
15,141
9,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lIYunoIl
Apollo
14
5 / 4 / 10
8,993
473
9,452
14,215
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
17
Kills
24
24
Deaths
17
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cebei
Osiris
2
5
4
0.8
L
Poseidon
0
7
1
0.07
W
7
1
10
12
L
9
2
2
5
W
3
3
9
2.5
L
Hun Batz
danny_1822
Hun Batz
4
7
5
0.93
W
Tiamat
7
4
11
3.13
L
Danzaburou
iEssau2
Danzaburou
3
4
2
1
L
Khepri
kiler650
Khepri
1
4
3
0.63
W
Apollo
lIYunoIl
Apollo
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
51,631
70,727
Taken
73,950
37,887
Mitigated
44,646
18,787
Healing
29,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cebei
Osiris
7,647
3,432
0
7,968
19,787
14,776
0
541
19,246
0
46,733
L
Poseidon
6,446
538
131
1,328
9,443
3,181
0
3,621
5,554
46,579
0
W
6,765
1,512
0
6,277
13,144
5,025
0
856
12,288
0
75,467
L
19,154
1,840
0
6,465
18,346
13,455
0
4,281
13,944
0
62,905
W
7,557
957
1,090
3,090
11,663
9,561
0
3,527
8,136
22,749
0
L
Hun Batz
danny_1822
Hun Batz
13,447
3,500
0
3,075
16,555
6,176
0
6,259
10,066
0
64,872
W
Tiamat
20,210
2,387
541
6,543
15,141
9,824
1,473
3,989
11,152
62,387
0
L
Danzaburou
iEssau2
Danzaburou
7,859
1,918
0
5,574
15,054
5,096
0
7,873
6,945
0
46,911
L
Khepri
kiler650
Khepri
5,129
510
815
1,399
11,329
9,979
0
4,742
6,451
18,723
0
W
Apollo
lIYunoIl
Apollo
9,452
7,065
0
3,935
14,215
5,460
423
2,662
11,553
0
49,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
47,860
415
Minions Killed
437
0
Camps Cleared
0
1,702,407
Distance Traveled
1,691,268
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,956
471
91
5
0
331,703
2
L
Poseidon
7,548
397
90
5
0
327,588
0
W
Loki
10,700
563
113
6
0
396,615
4
L
Chaac
10,715
564
109
6
0
333,474
2
W
Yemoja
8,767
461
42
2
0
318,216
8
L
Hun Batz
9,831
517
111
6
0
332,492
3
W
Tiamat
10,444
550
111
6
0
322,469
3
L
Danzaburou
8,462
445
80
4
0
353,551
4
L
Khepri
7,090
373
25
1
0
355,302
1
W
Apollo
8,993
473
80
4
0
322,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role