Player Matchup

Baron Samedi
Baron Samedi
CydonianMuse
Baron Samedi
Level 69
God Stats
5W - 1L
1,669 SR
Queue Stats
31W - 19L
1,654 Elo+
Party 1
Neith
Neith
Jesh1
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,630 Elo+
Party 1
Ares
Ares
Unsatisfied Net
Ares
Level 9
God Stats
2W - 2L
1,462 SR
Queue Stats
8W - 7L
1,647 Elo+
Party 1
Team Averages
Level 55
1,544 SR
1,643 Elo+

VS

Team Averages
Level 64
1,522 SR
1,644 Elo+
Scylla
Scylla
Bjornmundur
Scylla
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 75L
1,701 Elo+
Party 2
Horus
Horus
Helmet4Head
Horus
Level 46
God Stats
12W - 10L
1,601 SR
Queue Stats
193W - 144L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
Ozone Raise
Cthulhu
Level 26
God Stats
14W - 8L
1,466 SR
Queue Stats
117W - 49L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CydonianMuse
Baron Samedi
13
1 / 0 / 5
8,744
673
7,707
5,764
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Jesh1
Neith
14
3 / 0 / 3
9,316
717
7,241
8,051
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 4
9,553
735
4,305
10,819
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 2
8,551
658
7,167
5,121
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 1
8,050
619
2,716
8,413
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Ozone Raise
Cthulhu
10
0 / 4 / 3
8,215
632
4,202
10,462
6,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
2
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
2
2
W
Baron Samedi
CydonianMuse
Baron Samedi
1
0
5
3.5
L
1
1
1
1.5
W
Neith
Jesh1
Neith
3
0
3
4.5
L
Cthulhu
Ozone Raise
Cthulhu
0
4
3
0.38
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
14,085
24,634
Taken
23,996
13,934
Mitigated
14,808
10,672
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,167
395
0
877
5,121
1,565
0
2,257
2,738
48,825
0
W
Baron Samedi
CydonianMuse
Baron Samedi
7,707
1,083
1,568
3,264
5,764
2,667
581
3,290
2,292
39,560
0
L
2,716
1,068
1,066
2,414
8,413
6,584
0
3,983
4,154
0
8,205
W
Neith
Jesh1
Neith
7,241
3,320
0
2,743
8,051
3,175
702
4,016
3,829
0
68,370
L
Cthulhu
Ozone Raise
Cthulhu
4,202
122
0
354
10,462
6,659
0
5,170
5,008
11,920
0
W
4,305
1,006
259
2,838
10,819
8,092
330
4,077
6,430
12,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
24,816
189
Minions Killed
129
0
Camps Cleared
0
697,181
Distance Traveled
526,505
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,551
658
96
7
0
221,329
1
W
Baron Samedi
8,744
673
75
6
0
227,482
3
L
Horus
8,050
619
8
1
0
155,878
0
W
Neith
9,316
717
97
7
0
239,876
4
L
Cthulhu
8,215
632
25
2
0
149,298
0
W
Ares
9,553
735
17
1
0
229,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role