Player Matchup

Nike
Nike
An4th3m4
Nike
Level 28
God Stats
14W - 9L
1,308 SR
Queue Stats
90W - 86L
1,454 Elo+
Solo
Bellona
Bellona
GoddamnSnack
Bellona
Level 25
God Stats
23W - 18L
1,699 SR
Queue Stats
200W - 192L
1,478 Elo+
Solo
Agni
Agni
PrimeStankie
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
RMZ OTZ45
Tsukuyomi
Level 29
God Stats
69W - 58L
1,580 SR
Queue Stats
424W - 381L
1,517 Elo+
Solo
Yemoja
Yemoja
Str8Crzy07
Yemoja
Level 26
God Stats
20W - 25L
1,442 SR
Queue Stats
88W - 100L
1,409 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,469 Elo+

VS

Team Averages
Level 19
1,492 SR
1,384 Elo+
Izanami
Izanami
CINCYBOMBERS
Izanami
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,370 Elo+
Party 1
Ao Kuang
Ao Kuang
Majesticoven580
Ao Kuang
Level 21
God Stats
10W - 13L
1,342 SR
Queue Stats
120W - 125L
1,465 Elo+
Party 1
Sol
Sol
Nibbyboo101
Sol
Level 22
God Stats
32W - 35L
1,442 SR
Queue Stats
65W - 65L
1,416 Elo+
Party 1
Sobek
Sobek
PowerGZilla
Sobek
Level 38
God Stats
2W - 2L
1,675 SR
Queue Stats
152W - 153L
1,513 Elo+
Party 1
Ra
Ra
YG-Kush_749
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
2 / 4 / 4
5,761
524
4,939
7,184
2,633
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
GoddamnSnack
Bellona
12
1 / 0 / 2
6,875
625
1,992
2,918
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 3
6,836
621
3,803
4,474
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
RMZ OTZ45
Tsukuyomi
12
8 / 1 / 3
7,762
706
7,634
5,219
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Str8Crzy07
Yemoja
10
4 / 3 / 4
6,752
614
6,322
6,158
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CINCYBOMBERS
Izanami
6
0 / 6 / 1
4,370
397
2,536
6,925
1,784
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
11
6 / 2 / 0
6,652
605
6,767
9,995
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,255
478
2,534
5,956
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 2
5,871
534
2,676
10,762
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,177
471
833
3,402
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
9
10
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
2
4
4
1
L
Izanami
CINCYBOMBERS
Izanami
0
6
1
0.08
W
Bellona
GoddamnSnack
Bellona
1
0
2
2
L
Ao Kuang
6
2
0
3
L
0
4
0
0
L
3
2
2
2
W
3
2
3
2.25
W
Tsukuyomi
RMZ OTZ45
Tsukuyomi
8
1
3
9.5
W
Yemoja
Str8Crzy07
Yemoja
4
3
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
15,346
25,953
Taken
37,040
10,783
Mitigated
13,631
7,253
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,939
733
0
0
7,184
2,633
66
2,791
4,393
0
21,781
L
Izanami
CINCYBOMBERS
Izanami
2,536
1,482
0
1,005
6,925
1,784
0
2,637
4,262
0
13,851
W
Bellona
GoddamnSnack
Bellona
1,992
534
0
1,380
2,918
1,974
815
1,651
1,267
0
29,930
L
Ao Kuang
6,767
1,671
0
3,371
9,995
3,137
0
2,051
7,830
36,001
0
L
2,534
587
0
1,404
5,956
1,241
121
147
5,767
23,686
0
L
2,676
359
0
4,120
10,762
6,545
0
4,243
6,477
17,114
0
W
3,803
250
0
1,039
4,474
1,376
650
1,609
2,865
33,318
0
W
Tsukuyomi
RMZ OTZ45
Tsukuyomi
7,634
3,108
0
1,520
5,219
1,941
268
3,345
1,874
0
34,687
W
Yemoja
Str8Crzy07
Yemoja
6,322
1,520
1,974
1,340
6,158
2,859
472
3,414
2,744
25,037
0
L
833
223
0
85
3,402
924
195
683
2,579
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
27,325
322
Minions Killed
202
0
Camps Cleared
0
1,069,625
Distance Traveled
997,401
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,761
524
41
4
0
195,442
3
L
Izanami
4,370
397
30
3
0
167,005
0
W
Bellona
6,875
625
92
8
0
201,353
3
L
Ao Kuang
6,652
605
63
6
0
224,786
0
L
Sol
5,255
478
51
5
0
208,663
0
L
Sobek
5,871
534
20
2
0
204,843
0
W
Agni
6,836
621
86
8
0
216,233
1
W
Tsukuyomi
7,762
706
69
6
0
247,722
4
W
Yemoja
6,752
614
34
3
0
208,875
0
L
Ra
5,177
471
38
3
0
192,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role