Player Matchup

Merlin
Merlin
IYEARS
Merlin
Level 18
God Stats
14W - 16L
1,445 SR
Queue Stats
76W - 101L
1,330 Elo+
Party 1
Hun Batz
Hun Batz
Imperonism
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,351 Elo+
Party 1
Artemis
Artemis
Leohpoldo
Artemis
Level 7
God Stats
9W - 10L
1,524 SR
Queue Stats
29W - 41L
1,311 Elo+
Party 1
Kuzenbo
Kuzenbo
gianluh
Kuzenbo
Level 14
God Stats
19W - 14L
1,445 SR
Queue Stats
58W - 78L
1,269 Elo+
Party 1
Eset
Eset
periodino
Eset
Level 14
God Stats
6W - 10L
1,344 SR
Queue Stats
24W - 44L
1,284 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,309 Elo+

VS

Team Averages
Level 20
1,515 SR
1,427 Elo+
Nu Wa
Nu Wa
BabeliBubeli
Nu Wa
Level 25
God Stats
22W - 10L
1,607 SR
Queue Stats
33W - 15L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pétrûs
Tsukuyomi
Level 21
God Stats
6W - 2L
1,620 SR
Queue Stats
45W - 24L
1,362 Elo+
Party 2
Medusa
Medusa
Rixid
Medusa
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 27L
1,406 Elo+
Party 3
Cerberus
Cerberus
Sonikkx
Cerberus
Level 17
God Stats
1W - 3L
1,109 SR
Queue Stats
21W - 32L
1,368 Elo+
Party 3
Hades
Hades
galife
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IYEARS
Merlin
15
2 / 10 / 3
9,309
931
8,372
14,663
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Imperonism
Hun Batz
15
2 / 11 / 7
9,581
958
10,238
23,513
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Leohpoldo
Artemis
16
3 / 11 / 9
10,134
1,013
13,785
21,865
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
gianluh
Kuzenbo
16
2 / 8 / 7
10,624
1,062
9,466
28,655
34,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
16
3 / 8 / 8
10,134
1,013
5,399
15,843
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 29
12,825
1,283
32,965
10,837
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pétrûs
Tsukuyomi
18
12 / 2 / 22
12,314
1,231
21,919
9,872
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Rixid
Medusa
19
16 / 1 / 23
13,472
1,347
24,325
11,231
4,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Sonikkx
Cerberus
17
5 / 4 / 29
11,346
1,135
12,008
11,660
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
galife
Hades
17
3 / 4 / 26
10,347
1,035
8,514
9,873
4,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
177
12
Kills
48
48
Deaths
12
34
Assists
129
Player
Kills
Deaths
Assists
KDA
W
12
1
29
26.5
L
Merlin
IYEARS
Merlin
2
10
3
0.35
L
Hun Batz
Imperonism
Hun Batz
2
11
7
0.5
L
Artemis
Leohpoldo
Artemis
3
11
9
0.68
W
Tsukuyomi
Pétrûs
Tsukuyomi
12
2
22
11.5
W
Medusa
Rixid
Medusa
16
1
23
27.5
W
Cerberus
Sonikkx
Cerberus
5
4
29
4.88
W
Hades
galife
Hades
3
4
26
4
L
Kuzenbo
gianluh
Kuzenbo
2
8
7
0.69
L
Eset
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
99,731
104,539
Taken
53,473
58,488
Mitigated
28,862
5,930
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,965
7,463
1,048
3,233
10,837
3,945
0
4,911
5,926
55,650
0
L
Merlin
IYEARS
Merlin
8,372
502
0
0
14,663
4,420
0
7,838
6,643
38,908
0
L
Hun Batz
Imperonism
Hun Batz
10,238
1,914
0
398
23,513
7,439
0
11,691
11,608
0
23,164
L
Artemis
Leohpoldo
Artemis
13,785
7,534
0
3,440
21,865
6,783
0
10,393
11,077
0
30,997
W
Tsukuyomi
Pétrûs
Tsukuyomi
21,919
6,689
0
1,226
9,872
3,992
0
4,276
5,596
0
37,287
W
Medusa
Rixid
Medusa
24,325
15,635
0
4,211
11,231
4,857
0
4,609
6,622
0
49,046
W
Cerberus
Sonikkx
Cerberus
12,008
1,497
0
1,747
11,660
11,350
0
4,786
6,347
22,869
0
W
Hades
galife
Hades
8,514
1,591
1,547
2,845
9,873
4,718
0
4,655
5,218
18,519
0
L
Kuzenbo
gianluh
Kuzenbo
9,466
2,458
0
1,060
28,655
34,169
0
13,637
14,606
23,423
0
L
Eset
5,399
183
20
1,012
15,843
5,677
0
8,564
6,927
22,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
60,304
170
Minions Killed
209
4
Camps Cleared
6
789,838
Distance Traveled
818,172
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,825
1,283
62
6
1
159,135
1
L
Merlin
9,309
931
50
5
0
150,819
0
L
Hun Batz
9,581
958
23
2
1
167,611
0
L
Artemis
10,134
1,013
37
4
1
121,959
1
W
Tsukuyomi
12,314
1,231
30
3
2
190,736
0
W
Medusa
13,472
1,347
57
6
2
187,231
1
W
Cerberus
11,346
1,135
33
3
0
142,708
0
W
Hades
10,347
1,035
27
3
1
138,362
1
L
Kuzenbo
10,624
1,062
30
3
1
179,408
0
L
Eset
10,134
1,013
30
3
1
170,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role