Player Matchup

Poseidon
Poseidon
DazedSmoke
Poseidon
Level 47
God Stats
8W - 3L
1,774 SR
Queue Stats
146W - 147L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
JJTorito
Kukulkan
Level 13
God Stats
2W - 1L
1,942 SR
Queue Stats
25W - 27L
1,347 Elo+
Party 3
Bacchus
Bacchus
KimcheeFries
Bacchus
Level 17
God Stats
17W - 23L
1,476 SR
Queue Stats
69W - 72L
1,468 Elo+
Party 2
Artemis
Artemis
Ruinedcosmonaut
Artemis
Level 51
God Stats
17W - 9L
1,807 SR
Queue Stats
432W - 421L
1,465 Elo+
Party 2
Pele
Pele
bmoto27
Pele
Level 85
God Stats
73W - 68L
1,569 SR
Queue Stats
291W - 271L
1,482 Elo+
Party 3
Team Averages
Level 43
1,714 SR
1,443 Elo+

VS

Team Averages
Level 47
1,519 SR
1,470 Elo+
Danzaburou
Danzaburou
AudiodoggJr
Danzaburou
Level 41
God Stats
1W - 1L
1,554 SR
Queue Stats
233W - 236L
1,519 Elo+
Party 1
Scylla
Scylla
Kingweeb2987
Scylla
Level 40
God Stats
8W - 5L
1,640 SR
Queue Stats
222W - 221L
1,486 Elo+
Party 1
Athena
Athena
SmilyMr TuTu
Athena
Level 49
God Stats
4W - 10L
1,500 SR
Queue Stats
222W - 260L
1,438 Elo+
Solo
Fenrir
Fenrir
Wh15tler91
Fenrir
Level 81
God Stats
14W - 19L
1,400 SR
Queue Stats
226W - 240L
1,470 Elo+
Party 1
Chaac
Chaac
brensushi
Chaac
Level 25
God Stats
12W - 21L
1,498 SR
Queue Stats
208W - 220L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DazedSmoke
Poseidon
16
4 / 2 / 6
10,273
604
8,033
6,897
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JJTorito
Kukulkan
13
0 / 2 / 1
7,843
461
2,758
6,690
5,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
KimcheeFries
Bacchus
13
3 / 0 / 6
8,686
511
5,024
9,943
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 7
8,797
517
12,217
11,968
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
bmoto27
Pele
16
9 / 3 / 3
10,534
620
12,135
12,937
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AudiodoggJr
Danzaburou
14
4 / 5 / 0
8,454
497
5,423
10,714
3,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 6 / 5
8,313
489
4,190
9,373
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
1 / 6 / 2
7,794
458
4,308
14,035
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Wh15tler91
Fenrir
12
3 / 3 / 3
8,014
471
7,355
12,149
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
brensushi
Chaac
15
3 / 1 / 1
8,787
517
6,340
12,706
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
11
11
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AudiodoggJr
Danzaburou
4
5
0
0.8
W
Poseidon
DazedSmoke
Poseidon
4
2
6
3.5
W
Kukulkan
JJTorito
Kukulkan
0
2
1
0.25
W
Bacchus
KimcheeFries
Bacchus
3
0
6
6
L
Scylla
0
6
5
0.42
W
5
4
7
2.13
L
Athena
1
6
2
0.33
L
Fenrir
Wh15tler91
Fenrir
3
3
3
1.5
W
Pele
bmoto27
Pele
9
3
3
3.5
L
Chaac
brensushi
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
27,616
48,435
Taken
58,977
26,445
Mitigated
32,372
17,092
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AudiodoggJr
Danzaburou
5,423
2,940
0
4,570
10,714
3,213
332
4,257
6,391
0
46,985
W
Poseidon
DazedSmoke
Poseidon
8,033
901
0
2,226
6,897
1,941
714
1,517
5,380
59,622
0
W
Kukulkan
JJTorito
Kukulkan
2,758
929
0
617
6,690
5,791
678
316
6,099
27,563
0
W
Bacchus
KimcheeFries
Bacchus
5,024
598
0
2,864
9,943
10,446
116
967
8,976
30,936
0
L
Scylla
4,190
474
0
1,198
9,373
2,719
128
1,169
8,156
45,723
0
W
12,217
7,949
0
5,485
11,968
3,583
592
3,004
8,939
0
53,307
L
Athena
4,308
974
380
2,010
14,035
8,434
139
4,654
9,197
31,976
0
L
Fenrir
Wh15tler91
Fenrir
7,355
1,722
0
3,360
12,149
4,248
60
2,483
9,476
0
44,388
W
Pele
bmoto27
Pele
12,135
3,186
0
5,900
12,937
4,684
0
2,694
10,143
0
72,108
L
Chaac
brensushi
Chaac
6,340
1,346
0
4,842
12,706
13,758
32
2,714
9,942
0
53,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
41,362
396
Minions Killed
392
0
Camps Cleared
0
1,598,452
Distance Traveled
1,610,886
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,454
497
91
5
0
295,289
3
W
Poseidon
10,273
604
124
7
0
355,839
2
W
Kukulkan
7,843
461
57
3
0
227,371
0
W
Bacchus
8,686
511
39
2
0
344,805
0
L
Scylla
8,313
489
89
5
0
307,634
3
W
Artemis
8,797
517
71
4
0
288,684
0
L
Athena
7,794
458
42
2
0
361,693
2
L
Fenrir
8,014
471
71
4
0
337,411
0
W
Pele
10,534
620
105
6
0
381,753
3
L
Chaac
8,787
517
99
6
0
308,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role