Player Matchup

Set
Set
Kirillius98
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,454 Elo+
Party 1
Mulan
Mulan
OsVR
Mulan
Level 21
God Stats
6W - 2L
1,804 SR
Queue Stats
57W - 64L
1,572 Elo+
Solo
Anubis
Anubis
Sisyphos1400
Anubis
Level 7
God Stats
6W - 2L
1,839 SR
Queue Stats
19W - 10L
1,773 Elo+
Solo
Sobek
Sobek
gianniskazakos
Sobek
Level 26
God Stats
2W - 4L
1,119 SR
Queue Stats
227W - 242L
1,560 Elo+
Solo
Neith
Neith
iddqdina
Neith
Level 29
God Stats
18W - 6L
1,871 SR
Queue Stats
33W - 28L
1,523 Elo+
Party 1
Team Averages
Level 22
1,627 SR
1,577 Elo+

VS

Team Averages
Level 22
1,598 SR
1,574 Elo+
Ratatoskr
Ratatoskr
ARABASEMIRATAS
Ratatoskr
Level 29
God Stats
2W - 5L
1,471 SR
Queue Stats
224W - 233L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 26
God Stats
69W - 43L
1,638 SR
Queue Stats
222W - 204L
1,563 Elo+
Solo
Olorun
Olorun
Dekoz
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo
Neith
Neith
MyK4khuis
Neith
Level 16
God Stats
1W - 1L
1,686 SR
Queue Stats
20W - 25L
1,511 Elo+
Solo
Fafnir
Fafnir
XxArchBTWxX
Fafnir
Level 17
God Stats
2W - 1L
1,694 SR
Queue Stats
31W - 24L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,347
417
5,418
19,271
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
OsVR
Mulan
17
3 / 3 / 1
9,693
485
8,152
14,106
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
13 / 1 / 9
11,595
580
23,446
14,271
7,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 10
8,636
432
3,906
17,496
17,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
iddqdina
Neith
15
8 / 1 / 5
9,805
490
13,588
9,236
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ARABASEMIRATAS
Ratatoskr
14
4 / 8 / 3
9,046
452
10,492
18,564
9,653
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Boooobufestu
Cthulhu
11
0 / 6 / 8
7,792
390
12,560
16,713
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Dekoz
Olorun
14
4 / 7 / 3
9,322
466
10,775
14,859
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MyK4khuis
Neith
15
5 / 4 / 3
9,427
471
9,042
8,968
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
18
0 / 1 / 3
10,617
531
7,182
13,354
13,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
26
Kills
13
13
Deaths
26
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ARABASEMIRATAS
Ratatoskr
4
8
3
0.69
L
Cthulhu
Boooobufestu
Cthulhu
0
6
8
0.67
L
Olorun
Dekoz
Olorun
4
7
3
0.79
W
1
6
5
0.58
L
Neith
MyK4khuis
Neith
5
4
3
1.63
W
Mulan
OsVR
Mulan
3
3
1
1.17
W
Anubis
13
1
9
17.5
L
Fafnir
0
1
3
1.5
W
1
2
10
3
W
Neith
iddqdina
Neith
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,510
Damage
50,051
74,380
Taken
72,458
49,536
Mitigated
41,120
35,191
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ARABASEMIRATAS
Ratatoskr
10,492
3,277
0
3,833
18,564
9,653
0
7,846
10,718
0
54,024
L
Cthulhu
Boooobufestu
Cthulhu
12,560
760
328
1,770
16,713
10,557
34
7,302
9,361
25,884
0
L
Olorun
Dekoz
Olorun
10,775
5,646
280
5,559
14,859
4,699
183
8,698
6,161
45,507
0
W
5,418
3,384
0
8,807
19,271
8,134
484
4,873
14,398
0
54,846
L
Neith
MyK4khuis
Neith
9,042
4,637
0
2,791
8,968
2,944
28
2,961
5,982
0
46,974
W
Mulan
OsVR
Mulan
8,152
827
0
3,723
14,106
12,259
96
6,778
7,328
0
56,187
W
Anubis
23,446
2,701
0
10,883
14,271
7,953
320
6,174
8,097
85,880
0
L
Fafnir
7,182
1,206
0
6,172
13,354
13,267
0
545
12,184
70,012
0
W
3,906
120
0
7,204
17,496
17,099
0
8,797
8,699
17,004
0
W
Neith
iddqdina
Neith
13,588
6,962
0
4,574
9,236
4,091
878
3,895
5,341
0
51,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
46,204
453
Minions Killed
425
0
Camps Cleared
0
1,779,011
Distance Traveled
1,755,126
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,046
452
96
5
0
357,668
0
L
Cthulhu
7,792
390
25
1
0
397,224
8
L
Olorun
9,322
466
77
4
0
330,014
0
W
Set
8,347
417
89
4
0
348,946
2
L
Neith
9,427
471
81
4
0
354,727
0
W
Mulan
9,693
485
118
6
0
351,383
5
W
Anubis
11,595
580
145
7
0
350,500
4
L
Fafnir
10,617
531
146
7
0
315,493
0
W
Sobek
8,636
432
11
1
0
382,843
15
W
Neith
9,805
490
90
5
0
345,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role