Player Matchup

Vamana
Vamana
Ashenfault
Vamana
Level 25
God Stats
9W - 9L
1,713 SR
Queue Stats
69W - 141L
1,365 Elo+
Party 1
Anubis
Anubis
TheBaldBadger
Anubis
Level 29
God Stats
13W - 20L
1,608 SR
Queue Stats
49W - 117L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
UnanimousDavid
Jormungandr
Level 15
God Stats
8W - 13L
1,504 SR
Queue Stats
8W - 14L
1,380 Elo+
Party 1
Fenrir
Fenrir
outtareach
Fenrir
Level 38
God Stats
0W - 3L
1,304 SR
Queue Stats
44W - 99L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
tehjohn69
Danzaburou
Level 27
God Stats
15W - 33L
1,573 SR
Queue Stats
20W - 59L
1,421 Elo+
Party 1
Team Averages
Level 27
1,540 SR
1,381 Elo+

VS

Team Averages
Level 24
1,487 SR
1,507 Elo+
Osiris
Osiris
DonYırtar
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,435 Elo+
Party 2
Nemesis
Nemesis
Exza93
Nemesis
Level 29
God Stats
2W - 3L
1,433 SR
Queue Stats
45W - 51L
1,513 Elo+
Solo
Scylla
Scylla
Karandiru
Scylla
Level 23
God Stats
44W - 24L
1,629 SR
Queue Stats
95W - 63L
1,475 Elo+
Solo
Ullr
Ullr
Qwxasil
Ullr
Level 17
God Stats
2W - 0L
1,501 SR
Queue Stats
11W - 5L
1,606 Elo+
Party 2
Merlin
Merlin
RageOfCerberus
Merlin
Level 41
God Stats
3W - 3L
1,371 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ashenfault
Vamana
18
4 / 8 / 7
12,091
930
8,413
28,426
28,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 8 / 10
13,171
1,013
23,549
31,992
15,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
UnanimousDavid
Jormungandr
20
7 / 16 / 9
14,206
1,093
19,257
39,266
42,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
outtareach
Fenrir
16
2 / 5 / 2
10,774
829
7,588
12,042
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
tehjohn69
Danzaburou
16
3 / 0 / 3
10,939
841
1,776
1,331
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonYırtar
Osiris
20
5 / 8 / 24
13,229
1,018
13,253
18,288
10,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Nemesis
Exza93
Nemesis
19
2 / 5 / 19
12,089
930
9,972
14,960
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Karandiru
Scylla
20
7 / 1 / 20
14,021
1,079
20,695
7,256
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Qwxasil
Ullr
20
8 / 4 / 26
14,346
1,104
28,040
18,076
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 1 / 14
15,570
1,198
35,175
9,158
3,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
140
19
Kills
37
37
Deaths
19
31
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ashenfault
Vamana
4
8
7
0.94
W
Osiris
DonYırtar
Osiris
5
8
24
2.13
W
Nemesis
Exza93
Nemesis
2
5
19
2.3
W
Scylla
Karandiru
Scylla
7
1
20
17
W
Ullr
Qwxasil
Ullr
8
4
26
5.25
W
15
1
14
22
L
3
8
10
1
L
Jormungandr
UnanimousDavid
Jormungandr
7
16
9
0.72
L
Fenrir
outtareach
Fenrir
2
5
2
0.6
L
Danzaburou
tehjohn69
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,583
Damage
107,135
113,057
Taken
67,738
91,405
Mitigated
27,742
14,632
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ashenfault
Vamana
8,413
5,932
0
2,550
28,426
28,114
0
17,784
10,617
0
17,921
W
Osiris
DonYırtar
Osiris
13,253
5,163
0
100
18,288
10,615
0
12,629
5,374
217
18,429
W
Nemesis
Exza93
Nemesis
9,972
4,723
0
650
14,960
5,005
0
10,436
4,249
0
18,404
W
Scylla
Karandiru
Scylla
20,695
944
691
2,789
7,256
2,492
0
2,614
4,567
46,558
0
W
Ullr
Qwxasil
Ullr
28,040
15,852
0
3,623
18,076
6,340
0
10,262
7,639
0
43,025
W
35,175
3,896
0
2,719
9,158
3,290
0
6,090
2,943
80,188
0
L
23,549
1,460
617
9,902
31,992
15,546
0
14,415
17,552
69,441
0
L
Jormungandr
UnanimousDavid
Jormungandr
19,257
6,751
0
525
39,266
42,323
0
18,398
20,689
43,148
0
L
Fenrir
outtareach
Fenrir
7,588
2,042
0
745
12,042
5,012
0
4,640
7,402
0
13,713
L
Danzaburou
tehjohn69
Danzaburou
1,776
120
0
293
1,331
410
0
850
481
0
3,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,181
Gold Earned
69,255
192
Minions Killed
243
4
Camps Cleared
11
970,855
Distance Traveled
1,213,149
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,091
930
12
1
0
260,869
1
W
Osiris
13,229
1,018
13
1
0
229,575
0
W
Nemesis
12,089
930
11
1
5
274,158
0
W
Scylla
14,021
1,079
62
5
3
233,743
0
W
Ullr
14,346
1,104
33
3
2
229,471
2
W
Merlin
15,570
1,198
124
10
1
246,202
1
L
Anubis
13,171
1,013
134
10
0
215,356
0
L
Jormungandr
14,206
1,093
31
2
0
208,486
0
L
Fenrir
10,774
829
11
1
2
187,184
0
L
Danzaburou
10,939
841
4
0
2
98,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role