Player Matchup

Artemis
Artemis
AmyOkay
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 1
Geb
Geb
Britespott
Geb
Level 26
God Stats
3W - 0L
1,844 SR
Queue Stats
8W - 4L
1,614 Elo+
Party 1
Ratatoskr
Ratatoskr
DefNotPillik
Ratatoskr
Level 18
God Stats
24W - 15L
1,664 SR
Queue Stats
39W - 33L
1,617 Elo+
Party 3
Cthulhu
Cthulhu
McRub
Cthulhu
Level 26
God Stats
127W - 99L
1,641 SR
Queue Stats
494W - 481L
1,543 Elo+
Party 3
Ra
Ra
PhoenixKnight18
Ra
Level 15
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 2L
1,889 Elo+
Solo
Team Averages
Level 18
1,683 SR
1,682 Elo+

VS

Team Averages
Level 18
1,579 SR
1,581 Elo+
Heimdallr
Heimdallr
ItsMistahJay
Heimdallr
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
36W - 33L
1,637 Elo+
Solo
Scylla
Scylla
Messengerlato
Scylla
Level 26
God Stats
5W - 11L
1,717 SR
Queue Stats
331W - 352L
1,583 Elo+
Party 2
Izanami
Izanami
ReadyChucky
Izanami
Level 26
God Stats
131W - 88L
1,658 SR
Queue Stats
608W - 533L
1,530 Elo+
Solo
Bellona
Bellona
YoleiMafias
Bellona
Level 4
God Stats
1W - 3L
1,499 SR
Queue Stats
3W - 4L
1,536 Elo+
Solo
Set
Set
imKey317
Set
Level 7
God Stats
18W - 25L
1,500 SR
Queue Stats
48W - 60L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmyOkay
Artemis
14
2 / 1 / 3
8,719
623
4,027
7,349
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
9 / 1 / 2
8,739
624
8,399
10,722
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
DefNotPillik
Ratatoskr
11
0 / 1 / 12
7,208
515
6,059
8,431
5,083
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
McRub
Cthulhu
12
6 / 0 / 4
7,407
529
7,208
7,653
4,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 2
7,559
540
3,410
5,338
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsMistahJay
Heimdallr
10
0 / 4 / 1
5,809
415
3,610
10,404
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 0
7,672
548
7,641
7,259
2,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ReadyChucky
Izanami
10
0 / 5 / 1
5,789
414
1,974
8,680
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
YoleiMafias
Bellona
10
0 / 3 / 2
5,822
416
4,015
8,665
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 1
5,800
414
2,353
8,914
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
4
4
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmyOkay
Artemis
2
1
3
3.5
W
9
1
2
10
W
Ratatoskr
DefNotPillik
Ratatoskr
0
1
12
6
L
Heimdallr
ItsMistahJay
Heimdallr
0
4
1
0.13
W
Cthulhu
McRub
Cthulhu
6
0
4
8
L
4
3
0
1.33
W
2
1
2
3
L
Izanami
ReadyChucky
Izanami
0
5
1
0.1
L
Bellona
YoleiMafias
Bellona
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
19,593
39,493
Taken
43,922
18,389
Mitigated
16,468
15,392
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmyOkay
Artemis
4,027
1,808
0
3,349
7,349
2,774
4,629
707
6,517
0
47,597
W
8,399
2,453
0
1,950
10,722
4,572
0
2,285
8,337
57,828
0
W
Ratatoskr
DefNotPillik
Ratatoskr
6,059
951
0
3,572
8,431
5,083
227
1,382
6,999
0
24,624
L
Heimdallr
ItsMistahJay
Heimdallr
3,610
1,921
0
4,585
10,404
3,139
0
3,368
7,036
0
29,821
W
Cthulhu
McRub
Cthulhu
7,208
335
396
3,015
7,653
4,101
778
934
6,719
30,841
0
L
7,641
1,643
0
3,040
7,259
2,209
0
3,624
3,635
36,075
0
W
3,410
252
558
2,552
5,338
1,859
357
2,609
2,729
40,709
0
L
Izanami
ReadyChucky
Izanami
1,974
1,094
0
2,198
8,680
2,577
453
5,450
3,230
0
27,848
L
Bellona
YoleiMafias
Bellona
4,015
982
0
462
8,665
5,333
0
2,478
6,187
768
15,293
L
2,353
987
0
2,347
8,914
3,210
0
4,097
4,817
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
30,892
386
Minions Killed
274
0
Camps Cleared
0
1,417,111
Distance Traveled
1,245,246
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,719
623
110
8
0
219,342
1
W
Geb
8,739
624
91
7
0
318,588
4
W
Ratatoskr
7,208
515
33
2
0
326,601
2
L
Heimdallr
5,809
415
54
4
0
217,661
1
W
Cthulhu
7,407
529
59
4
0
285,495
4
L
Scylla
7,672
548
69
5
0
253,235
0
W
Ra
7,559
540
93
7
0
267,085
4
L
Izanami
5,789
414
55
4
0
222,566
2
L
Bellona
5,822
416
32
2
0
303,341
3
L
Set
5,800
414
64
5
0
248,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role