Player Matchup

Merlin
Merlin
ReptileInTime
Merlin
Level 28
God Stats
18W - 24L
1,198 SR
Queue Stats
117W - 185L
1,359 Elo+
Party 2
Bacchus
Bacchus
Snake_gamer2005
Bacchus
Level 22
God Stats
18W - 6L
1,338 SR
Queue Stats
316W - 266L
1,261 Elo+
Party 2
Arachne
Arachne
carlos_25025
Arachne
Level 121
God Stats
7W - 10L
1,467 SR
Queue Stats
98W - 95L
1,446 Elo+
Party 1
Izanami
Izanami
fabi_31019966
Izanami
Level 47
God Stats
18W - 20L
1,484 SR
Queue Stats
53W - 66L
1,370 Elo+
Party 2
Bellona
Bellona
pachuli-2006
Bellona
Level 19
God Stats
3W - 4L
1,219 SR
Queue Stats
28W - 40L
1,399 Elo+
Party 1
Team Averages
Level 47
1,341 SR
1,367 Elo+

VS

Team Averages
Level 36
1,490 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Bone_In_Shrimp
Baron Samedi
Level 61
God Stats
36W - 38L
1,481 SR
Queue Stats
95W - 95L
1,475 Elo+
Party 3
Skadi
Skadi
DandyLeopard5665
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,304 Elo+
Solo
Ao Kuang
Ao Kuang
Fear Ta Panda
Ao Kuang
Level 30
God Stats
22W - 24L
1,422 SR
Queue Stats
145W - 148L
1,567 Elo+
Party 3
Guan Yu
Guan Yu
MT OLYMPUS12
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 192L
1,561 Elo+
Party 3
Aphrodite
Aphrodite
nightmusic19849
Aphrodite
Level 29
God Stats
20W - 25L
1,545 SR
Queue Stats
26W - 47L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,068
576
7,023
4,998
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 3 / 4
8,044
575
7,517
11,348
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
carlos_25025
Arachne
11
2 / 4 / 3
6,848
489
6,442
10,426
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
14
10 / 1 / 8
8,556
611
13,185
7,530
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
pachuli-2006
Bellona
14
4 / 0 / 2
8,123
580
8,048
7,059
6,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bone_In_Shrimp
Baron Samedi
11
1 / 2 / 0
6,252
447
1,879
6,460
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 10 / 3
5,552
397
4,586
13,123
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Fear Ta Panda
Ao Kuang
12
8 / 5 / 1
8,302
593
10,322
12,988
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MT OLYMPUS12
Guan Yu
9
0 / 4 / 0
5,791
414
3,340
12,064
7,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
nightmusic19849
Aphrodite
9
1 / 7 / 2
6,502
464
2,485
10,586
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
28
Kills
10
10
Deaths
28
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bone_In_Shrimp
Baron Samedi
1
2
0
0.5
L
0
10
3
0.15
L
Ao Kuang
Fear Ta Panda
Ao Kuang
8
5
1
1.7
L
Guan Yu
MT OLYMPUS12
Guan Yu
0
4
0
0
W
5
2
2
3
W
7
3
4
3
W
Arachne
carlos_25025
Arachne
2
4
3
0.88
W
Izanami
10
1
8
14
L
Aphrodite
nightmusic19849
Aphrodite
1
7
2
0.29
W
Bellona
pachuli-2006
Bellona
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
22,612
41,361
Taken
55,221
24,982
Mitigated
20,555
9,950
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bone_In_Shrimp
Baron Samedi
1,879
109
0
1,641
6,460
2,129
268
4,275
1,751
25,714
0
L
4,586
2,670
0
2,122
13,123
2,826
304
3,086
10,027
0
23,473
L
Ao Kuang
Fear Ta Panda
Ao Kuang
10,322
3,285
123
5,103
12,988
4,129
224
2,392
10,519
30,751
0
L
Guan Yu
MT OLYMPUS12
Guan Yu
3,340
1,184
245
3,548
12,064
7,772
40
2,508
9,014
0
23,201
W
7,023
171
0
0
4,998
1,616
0
1,960
3,013
45,326
0
W
7,517
1,246
0
2,798
11,348
9,718
836
3,810
7,538
28,380
0
W
Arachne
carlos_25025
Arachne
6,442
4,838
0
4,415
10,426
3,514
0
5,283
5,143
0
31,630
W
Izanami
13,185
9,412
0
1,845
7,530
3,966
782
2,764
4,766
0
57,799
L
Aphrodite
nightmusic19849
Aphrodite
2,485
359
1,208
3,130
10,586
3,699
400
3,228
7,268
17,546
0
W
Bellona
pachuli-2006
Bellona
8,048
1,751
0
892
7,059
6,168
474
869
5,990
7,379
39,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
32,399
371
Minions Killed
208
0
Camps Cleared
0
1,316,642
Distance Traveled
1,176,750
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,252
447
48
3
0
204,835
1
L
Skadi
5,552
397
35
3
0
216,181
0
L
Ao Kuang
8,302
593
56
4
0
256,912
2
L
Guan Yu
5,791
414
39
3
0
260,386
0
W
Merlin
8,068
576
91
7
0
268,254
3
W
Bacchus
8,044
575
39
3
0
261,977
0
W
Arachne
6,848
489
58
4
0
288,988
4
W
Izanami
8,556
611
89
6
0
234,595
2
L
Aphrodite
6,502
464
30
2
0
238,436
0
W
Bellona
8,123
580
94
7
0
262,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role