Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FormingOrb245
Tsukuyomi
Level 89
God Stats
21W - 10L
1,418 SR
Queue Stats
349W - 343L
1,534 Elo+
Solo
Aphrodite
Aphrodite
GodAhri
Aphrodite
Level 69
God Stats
5W - 8L
1,510 SR
Queue Stats
113W - 108L
1,484 Elo+
Party 3
Olorun
Olorun
SGT-J_DANGLE1
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 114L
1,479 Elo+
Party 3
Ymir
Ymir
SethBlazed01
Ymir
Level 40
God Stats
18W - 14L
1,640 SR
Queue Stats
130W - 124L
1,474 Elo+
Party 3
Team Averages
Level 63
1,514 SR
1,494 Elo+

VS

Team Averages
Level 97
1,557 SR
1,523 Elo+
Sol
Sol
AmBadSrry
Sol
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
397W - 393L
1,517 Elo+
Party 2
Arachne
Arachne
Notasmiteaccount
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,503 Elo+
Party 1
Izanami
Izanami
Pewfles
Izanami
Level 117
God Stats
10W - 7L
1,725 SR
Queue Stats
547W - 525L
1,514 Elo+
Party 2
Cerberus
Cerberus
PitifulPride
Cerberus
Level 128
God Stats
2W - 2L
1,445 SR
Queue Stats
280W - 258L
1,577 Elo+
Party 1
Bellona
Bellona
one crazytiger
Bellona
Level 104
God Stats
14W - 13L
1,614 SR
Queue Stats
193W - 192L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 1 / 0
7,493
624
6,663
5,476
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
FormingOrb245
Tsukuyomi
10
2 / 0 / 2
6,128
511
6,325
6,461
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
GodAhri
Aphrodite
12
2 / 0 / 1
6,895
575
2,818
5,911
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,663
472
3,853
6,642
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 0
6,039
503
2,675
7,844
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,686
474
3,403
4,482
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,825
485
2,794
8,680
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Pewfles
Izanami
12
1 / 2 / 0
6,887
574
6,861
8,391
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
PitifulPride
Cerberus
11
1 / 1 / 1
6,211
518
4,027
6,749
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 0
6,450
538
3,278
10,788
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
0
3
L
0
0
0
0
W
Tsukuyomi
FormingOrb245
Tsukuyomi
2
0
2
3
W
Aphrodite
GodAhri
Aphrodite
2
0
1
2.5
L
0
4
0
0
L
Izanami
Pewfles
Izanami
1
2
0
0.5
L
Cerberus
PitifulPride
Cerberus
1
1
1
1.5
W
0
2
2
0.5
W
2
0
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
20,363
32,334
Taken
39,090
13,141
Mitigated
15,476
19,606
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,663
3,849
0
1,888
5,476
4,225
437
0
5,476
0
39,317
L
3,403
1,015
0
1,924
4,482
1,162
0
1,433
2,924
26,661
0
W
Tsukuyomi
FormingOrb245
Tsukuyomi
6,325
1,675
349
2,581
6,461
2,002
344
1,141
5,294
0
29,770
W
Aphrodite
GodAhri
Aphrodite
2,818
171
1,643
4,919
5,911
2,804
207
2,858
2,685
36,745
0
L
2,794
2,585
0
1,213
8,680
2,412
0
685
7,910
0
39,029
L
Izanami
Pewfles
Izanami
6,861
4,985
0
4,963
8,391
2,407
978
4,415
3,976
0
57,735
L
Cerberus
PitifulPride
Cerberus
4,027
287
0
2,237
6,749
3,247
0
2,553
4,146
27,596
0
W
3,853
1,803
381
3,935
6,642
1,306
0
1,458
5,184
31,648
0
W
2,675
674
0
3,910
7,844
2,804
0
1,579
6,265
20,234
0
L
3,278
1,471
0
6,065
10,788
6,248
0
0
10,788
0
30,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
31,059
316
Minions Killed
383
0
Camps Cleared
0
1,160,473
Distance Traveled
1,026,805
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,493
624
82
7
0
216,707
0
L
Sol
5,686
474
64
5
0
160,931
1
W
Tsukuyomi
6,128
511
56
5
0
264,414
3
W
Aphrodite
6,895
575
85
7
0
220,858
1
L
Arachne
5,825
485
75
6
0
263,323
0
L
Izanami
6,887
574
119
10
0
181,829
0
L
Cerberus
6,211
518
49
4
0
227,878
3
W
Olorun
5,663
472
49
4
0
209,646
2
W
Ymir
6,039
503
44
4
0
248,848
4
L
Bellona
6,450
538
76
6
0
192,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role