Player Matchup

Izanami
Izanami
DizyPizy
Izanami
Level 37
God Stats
3W - 1L
1,853 SR
Queue Stats
176W - 159L
1,585 Elo+
Party 2
Bacchus
Bacchus
HighhMike
Bacchus
Level 22
God Stats
1W - 0L
1,718 SR
Queue Stats
20W - 19L
1,555 Elo+
Party 2
Pele
Pele
KhanRedrum
Pele
Level 29
God Stats
4W - 1L
1,616 SR
Queue Stats
76W - 60L
1,710 Elo+
Party 2
Zeus
Zeus
ROMAROZ
Zeus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
Serenh3
Cu Chulainn
Level 37
God Stats
1W - 0L
1,243 SR
Queue Stats
6W - 6L
1,650 Elo+
Party 2
Team Averages
Level 26
1,586 SR
1,623 Elo+

VS

Team Averages
Level 13
1,500 SR
1,606 Elo+
Thanatos
Thanatos
EllOttomano
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,686 Elo+
Solo
Hercules
Hercules
Schaddow
Hercules
Level 14
God Stats
2W - 7L
1,500 SR
Queue Stats
161W - 97L
1,604 Elo+
Solo
Heimdallr
Heimdallr
StaceyDawn30
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 128L
1,568 Elo+
Party 1
Ra
Ra
TachiKaiten
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,568 Elo+
Party 1
Cerberus
Cerberus
dionisio94
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DizyPizy
Izanami
20
13 / 2 / 6
13,549
616
22,117
13,942
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HighhMike
Bacchus
16
3 / 2 / 10
11,703
532
7,628
12,341
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 4 / 8
12,788
581
16,919
19,290
7,862
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
ROMAROZ
Zeus
15
0 / 10 / 5
9,130
415
6,324
13,834
4,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Serenh3
Cu Chulainn
20
5 / 5 / 8
12,437
565
13,443
18,033
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EllOttomano
Thanatos
20
11 / 4 / 1
12,201
555
15,371
19,973
8,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Schaddow
Hercules
14
3 / 4 / 5
9,727
442
6,469
21,328
21,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
StaceyDawn30
Heimdallr
14
0 / 9 / 4
8,887
404
4,717
15,026
6,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 6 / 5
11,738
534
9,906
14,091
6,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
dionisio94
Cerberus
18
2 / 6 / 5
11,175
508
10,745
18,803
18,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
29
Kills
23
23
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
DizyPizy
Izanami
13
2
6
8
L
Thanatos
EllOttomano
Thanatos
11
4
1
2.88
W
Bacchus
HighhMike
Bacchus
3
2
10
4
W
8
4
8
3
W
Zeus
ROMAROZ
Zeus
0
10
5
0.25
L
Hercules
Schaddow
Hercules
3
4
5
1.38
W
Cu Chulainn
Serenh3
Cu Chulainn
5
5
8
1.8
L
Heimdallr
StaceyDawn30
Heimdallr
0
9
4
0.22
L
7
6
5
1.58
L
Cerberus
dionisio94
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,431
Damage
47,208
77,440
Taken
89,221
45,797
Mitigated
61,329
23,881
Healing
33,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DizyPizy
Izanami
22,117
16,126
0
8,036
13,942
5,285
3,619
1,662
12,128
0
120,800
L
Thanatos
EllOttomano
Thanatos
15,371
5,203
0
16,132
19,973
8,802
0
1,652
18,196
0
81,533
W
Bacchus
HighhMike
Bacchus
7,628
1,020
0
4,233
12,341
12,018
498
1,808
10,435
27,100
0
W
16,919
3,837
0
5,712
19,290
7,862
1,553
4,493
14,690
0
105,847
W
Zeus
ROMAROZ
Zeus
6,324
498
234
1,447
13,834
4,339
31
5,037
8,771
42,914
0
L
Hercules
Schaddow
Hercules
6,469
1,604
0
3,941
21,328
21,399
0
5,209
16,069
0
31,390
W
Cu Chulainn
Serenh3
Cu Chulainn
13,443
4,399
0
4,219
18,033
16,293
800
7,216
10,765
0
78,625
L
Heimdallr
StaceyDawn30
Heimdallr
4,717
2,179
0
2,930
15,026
6,378
966
3,067
11,959
0
48,712
L
9,906
1,350
735
3,444
14,091
6,300
0
2,880
11,186
80,090
0
L
Cerberus
dionisio94
Cerberus
10,745
810
0
6,115
18,803
18,450
0
1,144
17,084
76,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,607
Gold Earned
53,728
556
Minions Killed
641
0
Camps Cleared
0
2,098,883
Distance Traveled
2,039,690
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,549
616
169
8
0
458,157
3
L
Thanatos
12,201
555
145
7
0
481,518
2
W
Bacchus
11,703
532
37
2
0
445,584
0
W
Pele
12,788
581
158
7
0
467,029
7
W
Zeus
9,130
415
58
3
0
350,597
4
L
Hercules
9,727
442
56
3
0
398,360
5
W
Cu Chulainn
12,437
565
134
6
0
377,516
4
L
Heimdallr
8,887
404
87
4
0
335,052
1
L
Ra
11,738
534
152
7
0
411,915
3
L
Cerberus
11,175
508
201
9
0
412,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role