Player Matchup

Kukulkan
Kukulkan
BR_CREI
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Munasu
Tsukuyomi
Level 5
God Stats
10W - 6L
1,882 SR
Queue Stats
12W - 9L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
PsychoParra
Danzaburou
Level 18
God Stats
15W - 8L
1,623 SR
Queue Stats
69W - 56L
1,570 Elo+
Party 1
Artemis
Artemis
Therleim
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Janus
Janus
woreacai
Janus
Level 28
God Stats
30W - 34L
1,436 SR
Queue Stats
239W - 219L
1,409 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,565 Elo+

VS

Team Averages
Level 20
1,512 SR
1,513 Elo+
Ra
Ra
Coldfeet23
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,560 Elo+
Solo
Yemoja
Yemoja
HRaeH
Yemoja
Level 29
God Stats
14W - 25L
1,705 SR
Queue Stats
65W - 92L
1,554 Elo+
Solo
Nemesis
Nemesis
Sernik8
Nemesis
Level 13
God Stats
3W - 9L
1,391 SR
Queue Stats
17W - 27L
1,448 Elo+
Solo
Odin
Odin
berserker293
Odin
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
74W - 59L
1,516 Elo+
Solo
Anubis
Anubis
netobr123
Anubis
Level 18
God Stats
6W - 2L
1,631 SR
Queue Stats
36W - 32L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BR_CREI
Kukulkan
13
2 / 0 / 9
7,226
1,204
4,303
2,026
668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Munasu
Tsukuyomi
13
2 / 1 / 11
7,321
1,220
11,175
5,410
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
PsychoParra
Danzaburou
13
5 / 0 / 9
8,085
1,348
9,224
5,707
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Therleim
Artemis
12
3 / 2 / 7
7,052
1,175
6,555
4,065
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
woreacai
Janus
13
3 / 0 / 8
7,155
1,193
8,787
3,131
928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,941
1,157
7,802
6,530
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
HRaeH
Yemoja
12
0 / 0 / 2
6,429
1,072
2,593
9,777
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Sernik8
Nemesis
12
0 / 7 / 2
6,464
1,077
4,144
11,511
4,214
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 1
7,287
1,215
2,561
14,308
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
netobr123
Anubis
7
0 / 2 / 0
5,872
979
841
2,591
1,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
15
Kills
3
3
Deaths
15
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BR_CREI
Kukulkan
2
0
9
6.5
L
2
2
1
1.25
L
Yemoja
HRaeH
Yemoja
0
0
2
1
W
Tsukuyomi
Munasu
Tsukuyomi
2
1
11
7.5
W
Danzaburou
PsychoParra
Danzaburou
5
0
9
9.5
L
Nemesis
Sernik8
Nemesis
0
7
2
0.14
W
Artemis
Therleim
Artemis
3
2
7
3.25
L
1
4
1
0.38
L
Anubis
netobr123
Anubis
0
2
0
0
W
Janus
woreacai
Janus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
17,941
20,339
Taken
44,717
6,809
Mitigated
28,780
3,075
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BR_CREI
Kukulkan
4,303
805
0
0
2,026
668
0
1,640
296
12,365
0
L
7,802
521
646
92
6,530
2,579
0
2,476
4,054
18,175
0
L
Yemoja
HRaeH
Yemoja
2,593
367
3,596
1,996
9,777
8,841
0
3,769
6,008
7,465
0
W
Tsukuyomi
Munasu
Tsukuyomi
11,175
2,632
0
704
5,410
1,938
0
2,425
2,750
0
20,336
W
Danzaburou
PsychoParra
Danzaburou
9,224
5,695
0
1,073
5,707
1,798
0
2,766
2,691
0
19,335
L
Nemesis
Sernik8
Nemesis
4,144
1,412
0
1,364
11,511
4,214
0
2,692
8,819
0
14,136
W
Artemis
Therleim
Artemis
6,555
3,715
183
1,115
4,065
1,477
0
2,145
1,829
0
9,963
L
2,561
302
123
1,676
14,308
11,790
0
3,654
10,654
0
17,756
L
Anubis
netobr123
Anubis
841
0
0
111
2,591
1,356
0
499
2,092
8,764
0
W
Janus
woreacai
Janus
8,787
542
0
0
3,131
928
0
1,440
1,537
26,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
32,993
116
Minions Killed
117
3
Camps Cleared
3
598,230
Distance Traveled
541,496
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,226
1,204
15
3
0
115,730
0
L
Ra
6,941
1,157
31
5
1
127,011
0
L
Yemoja
6,429
1,072
8
1
0
123,591
0
W
Tsukuyomi
7,321
1,220
17
3
1
140,315
1
W
Danzaburou
8,085
1,348
25
4
1
123,364
1
L
Nemesis
6,464
1,077
25
4
1
103,181
0
W
Artemis
7,052
1,175
9
2
0
97,004
0
L
Odin
7,287
1,215
31
5
1
133,496
0
L
Anubis
5,872
979
22
4
0
54,217
0
W
Janus
7,155
1,193
50
8
1
121,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role