Player Matchup

Da Ji
Da Ji
DorNEL4S_23
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,530 Elo+
Solo
Cthulhu
Cthulhu
MarcLeao
Cthulhu
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 1
Neith
Neith
ipedroo
Neith
Level 3
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Raijin
Raijin
sirgabousa
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,537 Elo+
Solo
Chronos
Chronos
toliveira9
Chronos
Level 27
God Stats
11W - 7L
1,709 SR
Queue Stats
87W - 65L
1,565 Elo+
Solo
Team Averages
Level 15
1,618 SR
1,547 Elo+

VS

Team Averages
Level 23
1,576 SR
1,497 Elo+
Sobek
Sobek
FRostyZYS
Sobek
Level 13
God Stats
2W - 0L
1,696 SR
Queue Stats
21W - 15L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Ornitorique
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,245 Elo+
Solo
Kukulkan
Kukulkan
Sorvetihh
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
1,585 Elo+
Solo
Janus
Janus
StoneyD11
Janus
Level 16
God Stats
22W - 11L
1,685 SR
Queue Stats
119W - 101L
1,696 Elo+
Solo
Danzaburou
Danzaburou
alternativinho
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 0
9,279
619
5,820
11,832
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MarcLeao
Cthulhu
9
0 / 4 / 1
5,559
371
2,203
7,873
6,745
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Neith
ipedroo
Neith
9
1 / 9 / 1
6,088
406
2,769
10,004
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
sirgabousa
Raijin
9
0 / 10 / 2
5,722
381
1,268
9,383
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
toliveira9
Chronos
16
2 / 2 / 5
9,162
611
8,552
11,349
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FRostyZYS
Sobek
11
0 / 2 / 8
7,629
509
2,912
9,879
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
2 / 2 / 8
8,311
554
3,001
10,592
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sorvetihh
Kukulkan
13
5 / 2 / 6
8,387
559
10,424
6,299
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
StoneyD11
Janus
15
13 / 3 / 4
9,864
658
11,432
7,454
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
alternativinho
Danzaburou
16
12 / 1 / 1
10,502
700
10,158
6,900
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
32
32
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
Sobek
FRostyZYS
Sobek
0
2
8
2
L
Cthulhu
MarcLeao
Cthulhu
0
4
1
0.13
W
Ne Zha
2
2
8
3
W
Kukulkan
Sorvetihh
Kukulkan
5
2
6
4
W
Janus
StoneyD11
Janus
13
3
4
5
W
Danzaburou
alternativinho
Danzaburou
12
1
1
12.5
L
Neith
ipedroo
Neith
1
9
1
0.17
L
Raijin
sirgabousa
Raijin
0
10
2
0.1
L
Chronos
toliveira9
Chronos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
37,927
50,441
Taken
41,124
21,107
Mitigated
17,442
8,887
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
515
0
1,905
11,832
4,365
0
5,451
6,381
0
31,556
W
Sobek
FRostyZYS
Sobek
2,912
287
0
2,341
9,879
6,807
662
3,130
6,749
16,942
0
L
Cthulhu
MarcLeao
Cthulhu
2,203
156
191
0
7,873
6,745
0
3,801
4,072
13,306
0
W
Ne Zha
3,001
1,477
0
5,605
10,592
3,307
664
1,906
8,686
0
36,797
W
Kukulkan
Sorvetihh
Kukulkan
10,424
1,325
231
231
6,299
2,284
1,518
3,927
2,372
44,392
0
W
Janus
StoneyD11
Janus
11,432
376
0
810
7,454
2,351
0
1,977
5,477
57,817
0
W
Danzaburou
alternativinho
Danzaburou
10,158
5,585
0
3,708
6,900
2,693
3,071
1,083
5,817
0
70,708
L
Neith
ipedroo
Neith
2,769
1,394
0
1,434
10,004
2,710
0
2,921
7,083
0
22,292
L
Raijin
sirgabousa
Raijin
1,268
334
0
150
9,383
3,094
0
6,422
2,961
14,150
0
L
Chronos
toliveira9
Chronos
8,552
2,438
0
5,207
11,349
4,193
724
6,173
5,176
64,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
44,693
268
Minions Killed
431
0
Camps Cleared
0
1,164,355
Distance Traveled
1,427,110
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,279
619
64
4
0
245,967
0
W
Sobek
7,629
509
31
2
0
294,785
0
L
Cthulhu
5,559
371
29
2
0
204,817
0
W
Ne Zha
8,311
554
77
5
0
305,820
5
W
Kukulkan
8,387
559
88
6
0
276,708
1
W
Janus
9,864
658
101
7
0
314,176
0
W
Danzaburou
10,502
700
134
9
0
235,621
2
L
Neith
6,088
406
39
3
0
219,540
1
L
Raijin
5,722
381
20
1
0
226,867
0
L
Chronos
9,162
611
116
8
0
267,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role