Player Matchup

Guan Yu
Guan Yu
MISISGINNY3455
Guan Yu
Level 4
God Stats
2W - 0L
1,812 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Geb
Geb
Polcofer
Geb
Level 35
God Stats
21W - 10L
1,746 SR
Queue Stats
30W - 21L
1,727 Elo+
Party 1
Nemesis
Nemesis
SrAguakat3
Nemesis
Level 4
God Stats
3W - 0L
1,880 SR
Queue Stats
11W - 6L
1,739 Elo+
Party 1
Artemis
Artemis
ahjduf
Artemis
Level 22
God Stats
5W - 4L
1,492 SR
Queue Stats
29W - 43L
1,441 Elo+
Solo
Chang'e
Chang'e
avelinoburlao
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,727 Elo+
Party 1
Team Averages
Level 16
1,686 SR
1,675 Elo+

VS

Team Averages
Level 24
1,558 SR
1,480 Elo+
Horus
Horus
AkisTheGreat
Horus
Level 23
God Stats
2W - 3L
1,565 SR
Queue Stats
58W - 36L
1,591 Elo+
Party 3
Thor
Thor
KaareCrackxx69
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
TheTrueZerk
Sun Wukong
Level 26
God Stats
5W - 4L
1,628 SR
Queue Stats
88W - 67L
1,581 Elo+
Party 3
Cupid
Cupid
ZinLinx
Cupid
Level 41
God Stats
23W - 30L
1,543 SR
Queue Stats
189W - 253L
1,398 Elo+
Party 2
Anubis
Anubis
bembelo
Anubis
Level 28
God Stats
58W - 41L
1,554 SR
Queue Stats
83W - 71L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 6
12,446
445
3,891
15,951
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 5 / 17
12,907
461
9,924
29,569
36,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
SrAguakat3
Nemesis
20
5 / 4 / 15
13,895
496
12,901
23,921
12,864
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
ahjduf
Artemis
20
13 / 5 / 10
15,240
544
38,202
29,349
13,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
20
16 / 2 / 17
15,988
571
55,272
27,316
11,738
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
11,351
405
9,545
31,156
36,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 7 / 4
11,916
426
9,208
26,458
11,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TheTrueZerk
Sun Wukong
20
8 / 4 / 2
15,012
536
28,345
35,366
30,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
ZinLinx
Cupid
15
2 / 7 / 6
10,421
372
10,461
21,296
8,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
bembelo
Anubis
18
7 / 16 / 6
13,475
481
30,581
34,394
20,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
39
Kills
20
20
Deaths
39
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
2
7
4
0.57
W
0
4
6
0.75
W
5
5
17
2.7
W
Nemesis
SrAguakat3
Nemesis
5
4
15
3.13
L
Sun Wukong
TheTrueZerk
Sun Wukong
8
4
2
2.25
L
Cupid
ZinLinx
Cupid
2
7
6
0.71
W
Artemis
ahjduf
Artemis
13
5
10
3.6
W
Chang'e
16
2
17
12.25
L
Anubis
bembelo
Anubis
7
16
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,190
Damage
88,140
126,106
Taken
148,670
90,660
Mitigated
105,961
44,066
Healing
52,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,545
5,326
5,531
12,087
31,156
36,279
0
13,767
16,928
0
23,816
L
9,208
2,242
0
4,546
26,458
11,159
0
9,973
16,142
0
78,092
W
3,891
594
1,119
3,260
15,951
15,830
3,003
4,002
11,949
0
48,622
W
9,924
1,713
0
1,517
29,569
36,922
655
9,618
19,951
25,268
0
W
Nemesis
SrAguakat3
Nemesis
12,901
6,135
0
2,968
23,921
12,864
3,556
3,955
19,966
0
98,723
L
Sun Wukong
TheTrueZerk
Sun Wukong
28,345
7,949
0
11,014
35,366
30,493
40
14,003
20,746
752
120,108
L
Cupid
ZinLinx
Cupid
10,461
5,768
253
6,333
21,296
8,022
1,412
8,318
12,804
0
60,497
W
Artemis
ahjduf
Artemis
38,202
19,539
0
12,699
29,349
13,306
4,021
5,283
24,066
0
104,862
W
Chang'e
55,272
6,190
9,710
12,793
27,316
11,738
4,231
8,303
19,013
139,808
0
L
Anubis
bembelo
Anubis
30,581
680
0
12,371
34,394
20,008
0
17,353
16,454
90,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,476
Gold Earned
62,175
550
Minions Killed
542
0
Camps Cleared
0
2,604,298
Distance Traveled
2,320,845
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,351
405
22
1
0
531,952
5
L
Thor
11,916
426
110
4
0
459,184
0
W
Guan Yu
12,446
445
106
4
0
510,755
0
W
Geb
12,907
461
14
1
0
556,369
7
W
Nemesis
13,895
496
137
5
0
591,461
2
L
Sun Wukong
15,012
536
210
8
0
497,810
3
L
Cupid
10,421
372
105
4
0
457,594
0
W
Artemis
15,240
544
135
5
0
440,198
3
W
Chang'e
15,988
571
158
6
0
505,515
0
L
Anubis
13,475
481
95
3
0
374,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role