Player Matchup

Sobek
Sobek
Diamond IV
Ac30694
Sobek
Diamond IV
Level 156
God Stats
1W - 2L
1,380 SR
Queue Stats
183W - 149L
2,007 MMR
Solo
Janus
Janus
Platinum II
AoS Whiffy
Janus
Platinum II
Level 156
God Stats
4W - 7L
1,586 SR
Queue Stats
131W - 110L
1,999 MMR
Party 1
Apollo
Apollo
Diamond IV
JorgeA22
Apollo
Diamond IV
Level 141
God Stats
21W - 12L
1,902 SR
Queue Stats
155W - 131L
2,194 MMR
Party 1
King Arthur
King Arthur
Diamond V
RealChrisito
King Arthur
Diamond V
Level 157
God Stats
66W - 43L
1,777 SR
Queue Stats
325W - 320L
2,078 MMR
Solo
Neith
Neith
Masters
WoIph
Neith
Masters
Level 147
God Stats
5W - 5L
1,667 SR
Queue Stats
121W - 116L
2,095 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,663 SR
2,075 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,549 SR
1,977 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
Msg4Help
Ra
Diamond V
Level 146
God Stats
26W - 28L
1,633 SR
Queue Stats
317W - 315L
2,103 MMR
Solo
Thanatos
Thanatos
Masters
Reckordzz
Thanatos
Masters
Level 160
God Stats
8W - 5L
1,500 SR
Queue Stats
256W - 240L
2,083 MMR
Solo
Cupid
Cupid
Platinum I
Swilleyy
Cupid
Platinum I
Level 158
God Stats
6W - 4L
1,611 SR
Queue Stats
271W - 263L
2,111 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
TMG-Jahaziel
Aphrodite
Diamond IV
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
291W - 265L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ac30694
Sobek
20
6 / 6 / 13
16,076
459
20,187
44,428
70,048
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
20
11 / 6 / 12
18,488
528
38,133
28,573
10,622
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
JorgeA22
Apollo
20
6 / 8 / 12
18,462
527
20,209
30,284
18,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
RealChrisito
King Arthur
20
4 / 4 / 8
17,498
500
31,843
61,003
74,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
WoIph
Neith
20
7 / 9 / 9
17,762
507
25,344
27,911
13,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneSetDanzaburouCu ChulainnCerberus

VS

Bans
ScyllaNemesisCthulhuTsukuyomiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
5 / 6 / 15
18,310
523
24,019
44,707
52,626
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 8 / 13
18,318
523
23,601
32,713
19,851
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Reckordzz
Thanatos
20
16 / 8 / 5
20,187
577
41,389
36,274
19,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Swilleyy
Cupid
20
8 / 6 / 9
19,927
569
35,381
35,145
19,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TMG-Jahaziel
Aphrodite
20
2 / 6 / 16
18,958
542
28,715
41,957
31,623
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
91
34
Kills
33
33
Deaths
34
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
6
15
2.08
L
Sobek
Ac30694
Sobek
6
6
13
2.08
L
Janus
11
6
12
2.83
L
Apollo
JorgeA22
Apollo
6
8
12
1.5
W
2
8
13
1.06
L
King Arthur
RealChrisito
King Arthur
4
4
8
2
W
Thanatos
Reckordzz
Thanatos
16
8
5
2.31
W
Cupid
Swilleyy
Cupid
8
6
9
2.08
W
Aphrodite
TMG-Jahaziel
Aphrodite
2
6
16
1.67
L
Neith
WoIph
Neith
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,716
Damage
153,105
192,199
Taken
190,796
187,903
Mitigated
142,867
55,287
Healing
119,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
24,019
6,194
0
17,016
44,707
52,626
1,230
17,698
26,859
0
87,938
L
Sobek
Ac30694
Sobek
20,187
1,248
0
7,920
44,428
70,048
84
9,720
34,632
56,427
0
L
Janus
38,133
2,270
678
6,031
28,573
10,622
630
3,929
24,578
158,340
0
L
Apollo
JorgeA22
Apollo
20,209
9,430
0
5,289
30,284
18,593
985
7,996
22,138
0
170,407
W
23,601
1,477
5,626
13,236
32,713
19,851
4,246
11,416
21,297
167,806
0
L
King Arthur
RealChrisito
King Arthur
31,843
2,257
0
26,945
61,003
74,684
29
26,613
33,603
11,522
127,804
W
Thanatos
Reckordzz
Thanatos
41,389
13,284
0
28,954
36,274
19,003
2,512
10,857
24,871
0
137,453
W
Cupid
Swilleyy
Cupid
35,381
26,922
923
10,382
35,145
19,764
5,102
12,716
22,379
0
172,316
W
Aphrodite
TMG-Jahaziel
Aphrodite
28,715
1,633
16,086
27,251
41,957
31,623
1,755
13,326
27,719
126,670
0
L
Neith
WoIph
Neith
25,344
11,512
0
8,424
27,911
13,956
4,880
2,927
24,932
0
153,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,286
Gold Earned
95,700
971
Minions Killed
899
0
Camps Cleared
0
3,266,051
Distance Traveled
3,266,415
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,310
523
106
3
0
726,680
6
L
Sobek
16,076
459
41
1
0
627,088
8
L
Janus
18,488
528
234
7
0
738,705
4
L
Apollo
18,462
527
225
6
0
698,015
14
W
Ra
18,318
523
225
6
0
606,758
8
L
King Arthur
17,498
500
241
7
0
655,406
5
W
Thanatos
20,187
577
146
4
0
691,471
2
W
Cupid
19,927
569
197
6
0
638,126
10
W
Aphrodite
18,958
542
225
6
0
603,380
3
L
Neith
17,762
507
230
7
0
546,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role