Player Matchup

Anubis
Anubis
AustinA55
Anubis
Level 22
God Stats
4W - 3L
1,709 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 3
Cabrakan
Cabrakan
DiegoK-94
Cabrakan
Level 122
God Stats
7W - 9L
1,592 SR
Queue Stats
155W - 180L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 40
God Stats
77W - 71L
1,516 SR
Queue Stats
112W - 127L
1,421 Elo+
Solo
Janus
Janus
Shieldmon
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,388 Elo+
Party 3
Arachne
Arachne
Tie Dolla Sign
Arachne
Level 28
God Stats
9W - 6L
1,629 SR
Queue Stats
52W - 55L
1,448 Elo+
Party 3
Team Averages
Level 60
1,589 SR
1,422 Elo+

VS

Team Averages
Level 67
1,431 SR
1,330 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Greg28EVOLUTION
Tyr
Level 96
God Stats
10W - 20L
1,254 SR
Queue Stats
310W - 274L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
Hyakkumaru2591
Cernunnos
Level 86
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 11L
1,071 Elo+
Solo
Tiamat
Tiamat
iampro90
Tiamat
Level 49
God Stats
9W - 6L
1,401 SR
Queue Stats
78W - 84L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
yairyaxel
Jormungandr
Level 18
God Stats
35W - 32L
1,500 SR
Queue Stats
246W - 233L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AustinA55
Anubis
12
1 / 7 / 3
7,805
488
8,010
11,295
5,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
DiegoK-94
Cabrakan
11
4 / 8 / 5
7,673
480
6,161
14,735
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lorange__Algoule
Danzaburou
12
3 / 3 / 2
7,532
471
6,416
11,076
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Shieldmon
Janus
14
3 / 7 / 1
8,295
518
4,354
11,347
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 2
7,847
490
7,340
13,860
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 3 / 3
9,405
588
9,090
13,998
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 0 / 4
10,155
635
12,242
12,571
9,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Hyakkumaru2591
Cernunnos
12
4 / 3 / 3
7,473
467
8,509
8,317
2,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
iampro90
Tiamat
14
7 / 2 / 4
9,151
572
8,522
9,938
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
yairyaxel
Jormungandr
12
2 / 6 / 6
7,448
466
3,876
9,647
5,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
14
Kills
29
30
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
3
3
3.5
L
Anubis
AustinA55
Anubis
1
7
3
0.36
L
Cabrakan
DiegoK-94
Cabrakan
4
8
5
0.81
W
7
0
4
9
W
Cernunnos
Hyakkumaru2591
Cernunnos
4
3
3
1.83
L
Danzaburou
Lorange__Algoule
Danzaburou
3
3
2
1.33
L
Janus
Shieldmon
Janus
3
7
1
0.5
L
3
5
2
0.8
W
Tiamat
iampro90
Tiamat
7
2
4
4.5
W
Jormungandr
yairyaxel
Jormungandr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
42,239
62,313
Taken
54,471
29,650
Mitigated
28,247
18,656
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,090
5,997
0
4,513
13,998
5,161
28
4,903
9,095
0
53,669
L
Anubis
AustinA55
Anubis
8,010
1,114
0
3,075
11,295
5,061
0
2,244
8,959
38,099
0
L
Cabrakan
DiegoK-94
Cabrakan
6,161
795
0
2,118
14,735
12,270
330
2,634
11,787
25,721
0
W
12,242
1,962
0
7,829
12,571
9,015
1,456
5,095
7,476
210
67,970
W
Cernunnos
Hyakkumaru2591
Cernunnos
8,509
4,008
0
336
8,317
2,454
513
2,980
5,337
0
29,395
L
Danzaburou
Lorange__Algoule
Danzaburou
6,416
2,029
0
4,277
11,076
3,876
1,193
1,211
9,829
0
40,466
L
Janus
Shieldmon
Janus
4,354
344
159
3,372
11,347
3,585
0
3,082
7,826
51,961
0
L
7,340
5,169
0
5,655
13,860
4,858
154
2,467
11,077
0
39,191
W
Tiamat
iampro90
Tiamat
8,522
535
231
4,633
9,938
5,996
544
2,832
7,106
38,133
0
W
Jormungandr
yairyaxel
Jormungandr
3,876
1,065
0
0
9,647
5,621
0
2,715
6,932
28,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
43,632
341
Minions Killed
441
0
Camps Cleared
0
1,316,130
Distance Traveled
1,539,536
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,405
588
110
7
0
334,826
5
L
Anubis
7,805
488
73
5
0
248,617
0
L
Cabrakan
7,673
480
28
2
0
251,141
0
W
Tyr
10,155
635
142
9
0
299,204
5
W
Cernunnos
7,473
467
47
3
0
298,708
0
L
Danzaburou
7,532
471
66
4
0
246,407
0
L
Janus
8,295
518
99
6
0
283,948
0
L
Arachne
7,847
490
75
5
0
286,017
0
W
Tiamat
9,151
572
93
6
0
337,032
3
W
Jormungandr
7,448
466
49
3
0
269,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role