Player Matchup

Izanami
Izanami
Granthy
Izanami
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
8W - 6L
1,467 Elo+
Party 1
Thor
Thor
Mücver
Thor
Level 5
God Stats
5W - 5L
1,310 SR
Queue Stats
8W - 5L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
Wiceradon
Kukulkan
Level 6
God Stats
5W - 2L
1,586 SR
Queue Stats
8W - 6L
1,467 Elo+
Party 1
Scylla
Scylla
Xarinia
Scylla
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xAkiiiii
Cthulhu
Level 89
God Stats
2W - 1L
1,612 SR
Queue Stats
26W - 18L
1,585 Elo+
Party 2
Team Averages
Level 22
1,466 SR
1,504 Elo+

VS

Team Averages
Level 25
1,569 SR
1,434 Elo+
Cu Chulainn
Cu Chulainn
Aqueousliz
Cu Chulainn
Level 28
God Stats
9W - 6L
1,559 SR
Queue Stats
150W - 174L
1,429 Elo+
Solo
Izanami
Izanami
Kuramaxx
Izanami
Level 25
God Stats
65W - 49L
1,592 SR
Queue Stats
249W - 280L
1,463 Elo+
Party 3
Ra
Ra
Muggetsu
Ra
Level 27
God Stats
6W - 4L
1,648 SR
Queue Stats
54W - 53L
1,435 Elo+
Solo
Hercules
Hercules
OrochimaruSensei
Hercules
Level 18
God Stats
34W - 30L
1,547 SR
Queue Stats
132W - 127L
1,471 Elo+
Party 3
Bellona
Bellona
iDane
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 48L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Granthy
Izanami
8
0 / 5 / 0
4,746
396
2,399
6,698
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thor
Mücver
Thor
8
0 / 3 / 1
5,226
436
1,994
6,988
2,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Wiceradon
Kukulkan
11
0 / 1 / 0
5,884
490
3,481
4,356
1,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Xarinia
Scylla
10
3 / 4 / 0
5,920
493
7,265
6,707
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xAkiiiii
Cthulhu
9
0 / 4 / 0
5,055
421
2,795
6,679
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aqueousliz
Cu Chulainn
12
1 / 3 / 1
7,065
589
3,513
9,721
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Kuramaxx
Izanami
12
10 / 0 / 2
8,158
680
8,223
3,881
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 2
7,707
642
2,788
5,399
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 9
7,580
632
4,364
7,826
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
iDane
Bellona
11
2 / 0 / 3
6,966
581
2,829
5,234
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aqueousliz
Cu Chulainn
1
3
1
0.5
L
Izanami
Granthy
Izanami
0
5
0
0
W
Izanami
Kuramaxx
Izanami
10
0
2
11
W
2
0
2
3
L
Thor
Mücver
Thor
0
3
1
0.17
W
2
0
9
6.5
L
Kukulkan
Wiceradon
Kukulkan
0
1
0
0
L
Scylla
Xarinia
Scylla
3
4
0
0.75
W
Bellona
iDane
Bellona
2
0
3
3.5
L
Cthulhu
xAkiiiii
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
21,717
31,428
Taken
32,061
12,747
Mitigated
15,574
4,443
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aqueousliz
Cu Chulainn
3,513
691
0
1,319
9,721
3,994
472
4,593
4,732
0
36,327
L
Izanami
Granthy
Izanami
2,399
1,613
0
1,276
6,698
1,805
0
0
6,698
0
17,009
W
Izanami
Kuramaxx
Izanami
8,223
6,806
0
1,567
3,881
1,199
2,545
1,655
1,976
0
50,177
W
2,788
431
82
3,530
5,399
2,223
288
3,310
2,001
46,634
0
L
Thor
Mücver
Thor
1,994
570
0
210
6,988
2,132
0
388
6,600
0
23,027
W
4,364
1,491
465
3,601
7,826
4,236
258
1,434
6,277
0
13,598
L
Kukulkan
Wiceradon
Kukulkan
3,481
538
0
670
4,356
1,651
0
2,010
2,346
37,838
0
L
Scylla
Xarinia
Scylla
7,265
950
0
774
6,707
1,730
0
390
6,317
26,561
0
W
Bellona
iDane
Bellona
2,829
802
0
926
5,234
3,922
476
1,659
3,534
0
34,752
L
Cthulhu
xAkiiiii
Cthulhu
2,795
302
0
1,513
6,679
5,429
0
0
6,679
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
37,476
245
Minions Killed
357
0
Camps Cleared
0
1,125,484
Distance Traveled
1,215,805
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,065
589
78
7
0
228,283
2
L
Izanami
4,746
396
37
3
0
209,250
0
W
Izanami
8,158
680
104
9
0
215,393
0
W
Ra
7,707
642
81
7
0
249,583
1
L
Thor
5,226
436
46
4
0
240,906
3
W
Hercules
7,580
632
23
2
0
265,558
2
L
Kukulkan
5,884
490
79
7
0
229,606
0
L
Scylla
5,920
493
47
4
0
218,222
3
W
Bellona
6,966
581
71
6
0
256,988
2
L
Cthulhu
5,055
421
36
3
0
227,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role