Player Matchup

Cabrakan
Cabrakan
ColonelTurban
Cabrakan
Level 22
God Stats
73W - 4L
2,147 SR
Queue Stats
87W - 4L
2,165 Elo+
Party 2
Mercury
Mercury
T0XlFY
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
TwistyNippon
Hera
Level 87
God Stats
10W - 7L
1,795 SR
Queue Stats
339W - 173L
2,076 Elo+
Party 2
Team Averages
Level 59
1,814 SR
1,914 Elo+

VS

Team Averages
Level 41
1,661 SR
1,570 Elo+
Heimdallr
Heimdallr
DragonsXBL
Heimdallr
Level 27
God Stats
0W - 1L
1,780 SR
Queue Stats
276W - 171L
1,608 Elo+
Party 1
Tiamat
Tiamat
Odessian
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
rivetingtomb
King Arthur
Level 78
God Stats
51W - 25L
1,703 SR
Queue Stats
192W - 136L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ColonelTurban
Cabrakan
13
6 / 0 / 10
9,587
737
11,695
8,677
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
T0XlFY
Mercury
12
4 / 0 / 12
9,581
737
7,758
8,937
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 0 / 9
10,227
787
14,142
6,198
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DragonsXBL
Heimdallr
11
0 / 9 / 0
7,552
581
4,403
15,631
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Odessian
Tiamat
6
0 / 4 / 0
6,715
517
1,418
5,835
2,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rivetingtomb
King Arthur
11
0 / 5 / 0
7,336
564
3,898
16,816
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ColonelTurban
Cabrakan
6
0
10
11
L
Heimdallr
DragonsXBL
Heimdallr
0
9
0
0
L
Tiamat
Odessian
Tiamat
0
4
0
0
W
Mercury
T0XlFY
Mercury
4
0
12
10
W
8
0
9
12.5
L
King Arthur
rivetingtomb
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
9,719
23,812
Taken
38,282
13,364
Mitigated
17,304
5,422
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ColonelTurban
Cabrakan
11,695
1,068
0
1,691
8,677
6,866
740
919
7,470
31,238
0
L
Heimdallr
DragonsXBL
Heimdallr
4,403
1,213
0
838
15,631
5,094
0
9,546
5,175
0
29,039
L
Tiamat
Odessian
Tiamat
1,418
324
0
557
5,835
2,079
16
3,897
1,694
4,029
0
W
Mercury
T0XlFY
Mercury
7,758
2,519
0
2,524
8,937
4,317
1,733
353
7,711
0
41,179
W
14,142
1,893
0
1,207
6,198
2,181
399
457
5,622
50,236
0
L
King Arthur
rivetingtomb
King Arthur
3,898
54
0
3,374
16,816
10,131
0
10,979
5,030
0
28,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
21,603
172
Minions Killed
113
0
Camps Cleared
0
769,725
Distance Traveled
550,884
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,587
737
27
2
0
234,713
3
L
Heimdallr
7,552
581
51
4
0
203,047
4
L
Tiamat
6,715
517
15
1
0
109,356
0
W
Mercury
9,581
737
57
4
0
291,848
2
W
Hera
10,227
787
88
7
0
243,164
0
L
King Arthur
7,336
564
47
4
0
238,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role