Player Matchup

Izanami
Izanami
Juquinha18
Izanami
Level 69
God Stats
0W - 2L
1,485 SR
Queue Stats
3W - 9L
1,214 Elo+
Solo
Cthulhu
Cthulhu
MrKirek
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SouNoobao
Zhong Kui
Level 6
God Stats
3W - 4L
1,521 SR
Queue Stats
4W - 11L
1,576 Elo+
Party 1
Team Averages
Level 48
1,502 SR
1,430 Elo+

VS

Team Averages
Level 87
1,455 SR
1,474 Elo+
Hachiman
Hachiman
Tigre_Famozo
Hachiman
Level 68
God Stats
2W - 3L
1,356 SR
Queue Stats
79W - 90L
1,527 Elo+
Solo
Thoth
Thoth
pedruchis25
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,492 Elo+
Solo
Thor
Thor
snatygamer5
Thor
Level 37
God Stats
5W - 4L
1,510 SR
Queue Stats
59W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juquinha18
Izanami
11
2 / 7 / 0
8,044
670
4,839
15,718
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MrKirek
Cthulhu
9
0 / 7 / 2
7,119
593
5,040
16,825
11,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SouNoobao
Zhong Kui
10
1 / 8 / 2
7,882
657
6,374
13,472
6,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tigre_Famozo
Hachiman
14
10 / 1 / 9
10,300
858
14,680
9,364
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 1 / 13
9,830
819
20,547
7,342
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 15
9,151
763
3,884
6,765
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
22
22
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Juquinha18
Izanami
2
7
0
0.29
L
Cthulhu
MrKirek
Cthulhu
0
7
2
0.14
L
Zhong Kui
SouNoobao
Zhong Kui
1
8
2
0.25
W
Hachiman
Tigre_Famozo
Hachiman
10
1
9
14.5
W
8
1
13
14.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
39,111
46,015
Taken
23,471
22,565
Mitigated
7,406
4,796
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Juquinha18
Izanami
4,839
2,879
75
3,129
15,718
4,068
166
8,803
6,915
0
35,595
L
Cthulhu
MrKirek
Cthulhu
5,040
404
0
717
16,825
11,531
72
6,299
10,526
10,181
0
L
Zhong Kui
SouNoobao
Zhong Kui
6,374
515
0
875
13,472
6,966
288
5,485
7,987
15,349
0
W
Hachiman
Tigre_Famozo
Hachiman
14,680
7,176
0
4,844
9,364
3,034
1,862
5,633
3,731
0
42,966
W
20,547
451
0
125
7,342
2,242
296
3,357
3,985
47,107
0
W
3,884
682
0
2,031
6,765
2,130
514
2,512
4,253
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
29,281
94
Minions Killed
143
0
Camps Cleared
0
560,406
Distance Traveled
656,963
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,044
670
56
5
0
198,204
9
L
Cthulhu
7,119
593
14
1
0
180,791
0
L
Zhong Kui
7,882
657
24
2
0
181,411
0
W
Hachiman
10,300
858
49
4
0
197,737
5
W
Thoth
9,830
819
64
5
0
230,655
5
W
Thor
9,151
763
30
3
0
228,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role