Player Matchup

Cerberus
Cerberus
GojiraKunoi
Cerberus
Level 12
God Stats
20W - 20L
1,359 SR
Queue Stats
35W - 31L
1,348 Elo+
Party 1
Apollo
Apollo
Kevahunter
Apollo
Level 22
God Stats
42W - 23L
1,593 SR
Queue Stats
62W - 41L
1,481 Elo+
Solo
Tiamat
Tiamat
ThirdSkink99
Tiamat
Level 27
God Stats
26W - 16L
1,541 SR
Queue Stats
109W - 108L
1,337 Elo+
Party 1
Poseidon
Poseidon
jordanst
Poseidon
Level 26
God Stats
3W - 0L
1,753 SR
Queue Stats
85W - 65L
1,350 Elo+
Solo
Guan Yu
Guan Yu
lightingbolt505
Guan Yu
Level 5
God Stats
1W - 2L
1,236 SR
Queue Stats
3W - 9L
1,286 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,360 Elo+

VS

Team Averages
Level 23
1,402 SR
1,375 Elo+
Nu Wa
Nu Wa
GataMaliciosa
Nu Wa
Level 27
God Stats
44W - 43L
1,458 SR
Queue Stats
69W - 74L
1,387 Elo+
Solo
Ganesha
Ganesha
Katry9x
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,488 Elo+
Solo
Thanatos
Thanatos
javenraid
Thanatos
Level 28
God Stats
13W - 24L
1,292 SR
Queue Stats
23W - 41L
1,242 Elo+
Solo
Apollo
Apollo
nosecpas
Apollo
Level 26
God Stats
12W - 20L
1,405 SR
Queue Stats
100W - 118L
1,446 Elo+
Solo
Izanami
Izanami
thefuriussamurai
Izanami
Level 18
God Stats
12W - 21L
1,356 SR
Queue Stats
12W - 22L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GojiraKunoi
Cerberus
14
4 / 5 / 5
10,431
497
6,921
18,957
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Kevahunter
Apollo
17
6 / 4 / 5
11,675
556
9,663
17,032
5,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
1 / 6 / 5
9,485
452
6,645
11,543
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
jordanst
Poseidon
20
14 / 2 / 6
14,135
673
27,441
10,673
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,073
242
0
1,061
274

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,647
459
13,200
12,022
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Katry9x
Ganesha
15
2 / 5 / 12
10,086
480
8,770
18,884
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
javenraid
Thanatos
16
6 / 7 / 3
10,352
493
5,458
20,246
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
nosecpas
Apollo
17
6 / 6 / 5
10,910
520
12,758
16,238
5,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
6,007
286
148
1,650
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
25
Kills
17
17
Deaths
25
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Cerberus
GojiraKunoi
Cerberus
4
5
5
1.3
L
Ganesha
Katry9x
Ganesha
2
5
12
1.6
W
Apollo
Kevahunter
Apollo
6
4
5
2.13
W
Tiamat
1
6
5
0.58
L
Thanatos
javenraid
Thanatos
6
7
3
1.07
W
Poseidon
jordanst
Poseidon
14
2
6
8.5
W
0
0
0
0
L
Apollo
nosecpas
Apollo
6
6
5
1.42
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,670
Damage
40,334
59,266
Taken
69,040
31,322
Mitigated
31,876
16,632
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,200
2,135
0
1,441
12,022
4,347
0
9,281
2,333
48,876
0
W
Cerberus
GojiraKunoi
Cerberus
6,921
1,282
0
2,719
18,957
15,931
631
7,022
11,583
36,200
0
L
Ganesha
Katry9x
Ganesha
8,770
780
0
2,683
18,884
14,078
365
10,435
8,221
34,095
0
W
Apollo
Kevahunter
Apollo
9,663
5,336
0
6,954
17,032
5,887
6,196
4,650
12,171
0
71,477
W
Tiamat
6,645
1,133
0
2,312
11,543
4,947
1,100
4,181
7,244
34,907
0
L
Thanatos
javenraid
Thanatos
5,458
2,237
0
13,148
20,246
7,354
0
11,173
8,891
0
55,949
W
Poseidon
jordanst
Poseidon
27,441
3,885
412
4,235
10,673
4,283
4,154
4,087
6,298
125,244
0
W
0
0
0
0
1,061
274
0
939
0
0
0
L
Apollo
nosecpas
Apollo
12,758
8,640
0
3,989
16,238
5,745
1,360
8,639
7,389
0
64,277
L
148
148
0
232
1,650
352
0
451
1,199
0
4,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
47,002
454
Minions Killed
353
0
Camps Cleared
0
1,453,754
Distance Traveled
1,541,345
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,647
459
91
4
0
351,662
1
W
Cerberus
10,431
497
80
4
0
391,598
0
L
Ganesha
10,086
480
18
1
0
392,512
0
W
Apollo
11,675
556
129
6
0
357,263
2
W
Tiamat
9,485
452
40
2
0
322,418
0
L
Thanatos
10,352
493
102
5
0
362,984
0
W
Poseidon
14,135
673
205
10
0
382,475
0
W
Guan Yu
5,073
242
0
0
0
0
0
L
Apollo
10,910
520
131
6
0
387,794
1
L
Izanami
6,007
286
11
1
0
46,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role