Player Matchup

Ra
Ra
MaatGamer
Ra
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Perebhas
Danzaburou
Level 159
God Stats
4W - 6L
1,520 SR
Queue Stats
183W - 219L
1,440 Elo+
Solo
Janus
Janus
TacticToWin
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
jmpro1312
Khepri
Level 52
God Stats
0W - 5L
1,111 SR
Queue Stats
93W - 110L
1,397 Elo+
Party 1
Thanatos
Thanatos
kronos_COPACOL
Thanatos
Level 80
God Stats
1W - 1L
1,388 SR
Queue Stats
76W - 96L
1,404 Elo+
Party 1
Team Averages
Level 88
1,404 SR
1,448 Elo+

VS

Team Averages
Level 75
1,485 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
AdilsonBrmaster
Cu Chulainn
Level 89
God Stats
4W - 6L
1,314 SR
Queue Stats
162W - 178L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
DarkLF01
Danzaburou
Level 29
God Stats
15W - 13L
1,328 SR
Queue Stats
438W - 398L
1,484 Elo+
Party 2
Scylla
Scylla
Gorbim
Scylla
Level 68
God Stats
6W - 2L
1,710 SR
Queue Stats
221W - 198L
1,455 Elo+
Party 2
Cerberus
Cerberus
LucasBroduei123
Cerberus
Level 102
God Stats
4W - 7L
1,573 SR
Queue Stats
385W - 391L
1,531 Elo+
Party 3
Thor
Thor
MONKEY_FLIP2077
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
9,148
481
7,805
7,367
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Perebhas
Danzaburou
15
2 / 3 / 2
9,020
475
10,271
10,353
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 0
9,462
498
11,227
11,449
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
jmpro1312
Khepri
12
1 / 4 / 3
7,902
416
4,391
12,521
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
2 / 10 / 2
8,108
427
6,839
19,283
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdilsonBrmaster
Cu Chulainn
17
6 / 1 / 3
10,890
573
12,647
16,064
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DarkLF01
Danzaburou
15
1 / 3 / 7
10,027
528
8,083
9,617
3,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Gorbim
Scylla
17
9 / 4 / 4
10,645
560
11,389
10,521
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
4 / 3 / 8
9,874
520
8,312
19,059
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 1 / 6
11,013
580
4,396
12,231
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
25
25
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdilsonBrmaster
Cu Chulainn
6
1
3
7.5
W
Danzaburou
DarkLF01
Danzaburou
1
3
7
1.5
W
Scylla
Gorbim
Scylla
9
4
4
2.75
W
Cerberus
4
3
8
2.67
W
5
1
6
8
L
5
4
0
1.25
L
Danzaburou
Perebhas
Danzaburou
2
3
2
1
L
2
4
0
0.5
L
Khepri
jmpro1312
Khepri
1
4
3
0.63
L
Thanatos
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
44,827
60,973
Taken
67,492
24,595
Mitigated
37,609
17,987
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdilsonBrmaster
Cu Chulainn
12,647
1,377
0
7,103
16,064
10,337
991
8,865
7,030
0
60,839
W
Danzaburou
DarkLF01
Danzaburou
8,083
4,166
0
4,060
9,617
3,179
2,941
2,204
7,413
0
52,622
W
Scylla
Gorbim
Scylla
11,389
1,973
0
3,060
10,521
3,803
109
3,154
7,235
60,234
0
W
Cerberus
8,312
751
711
5,371
19,059
15,574
467
5,440
13,619
48,719
0
W
4,396
1,108
0
287
12,231
4,716
0
3,459
8,772
0
90,550
L
7,805
1,518
652
1,777
7,367
2,258
0
4,301
3,066
50,943
0
L
Danzaburou
Perebhas
Danzaburou
10,271
4,104
0
1,956
10,353
4,868
1,004
4,512
5,819
0
64,453
L
11,227
738
0
2,300
11,449
3,525
0
1,615
9,334
62,665
0
L
Khepri
jmpro1312
Khepri
4,391
553
0
976
12,521
7,443
604
3,371
9,126
26,560
0
L
Thanatos
6,839
2,501
0
10,326
19,283
6,501
0
5,902
13,331
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
52,449
474
Minions Killed
566
0
Camps Cleared
0
1,584,209
Distance Traveled
1,776,130
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,890
573
107
6
0
354,447
0
W
Danzaburou
10,027
528
116
6
0
343,311
1
W
Scylla
10,645
560
98
5
0
331,858
6
W
Cerberus
9,874
520
95
5
0
371,103
0
W
Thor
11,013
580
150
8
0
375,411
6
L
Ra
9,148
481
98
5
0
283,823
3
L
Danzaburou
9,020
475
118
6
0
305,112
9
L
Janus
9,462
498
141
7
0
303,840
8
L
Khepri
7,902
416
43
2
0
354,657
1
L
Thanatos
8,108
427
74
4
0
336,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role