Player Matchup

Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Nirancia
Thoth
Level 5
God Stats
3W - 2L
1,363 SR
Queue Stats
5W - 9L
1,527 Elo+
Party 3
Horus
Horus
Savage_draco7442
Horus
Level 23
God Stats
0W - 1L
1,282 SR
Queue Stats
73W - 125L
1,391 Elo+
Party 2
Ymir
Ymir
jerry83
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 2
Artemis
Artemis
pngerg143
Artemis
Level 15
God Stats
16W - 9L
1,435 SR
Queue Stats
116W - 145L
1,270 Elo+
Solo
Team Averages
Level 33
1,416 SR
1,383 Elo+

VS

Team Averages
Level 14
1,487 SR
1,285 Elo+
Rama
Rama
Kaaaad
Rama
Level 8
God Stats
8W - 5L
1,607 SR
Queue Stats
62W - 70L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
VasiaPiatki
Danzaburou
Level 9
God Stats
10W - 5L
1,468 SR
Queue Stats
10W - 10L
1,296 Elo+
Solo
Hachiman
Hachiman
XshadymilkmanX
Hachiman
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
122W - 133L
1,280 Elo+
Party 1
The Morrigan
The Morrigan
bettynixx
The Morrigan
Level 17
God Stats
7W - 8L
1,365 SR
Queue Stats
37W - 42L
1,212 Elo+
Solo
Bellona
Bellona
gabbethaa
Bellona
Level 25
God Stats
3W - 1L
1,495 SR
Queue Stats
11W - 15L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
0 / 3 / 2
9,195
920
9,180
18,860
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Nirancia
Thoth
15
0 / 12 / 3
8,833
883
3,579
14,641
5,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 10 / 3
8,987
899
8,711
29,494
34,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
jerry83
Ymir
14
0 / 15 / 1
8,682
868
3,140
27,502
21,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
pngerg143
Artemis
15
4 / 6 / 0
10,541
1,054
14,173
19,283
8,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kaaaad
Rama
18
14 / 2 / 18
12,098
1,210
23,502
11,245
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
VasiaPiatki
Danzaburou
18
13 / 1 / 25
11,493
1,149
20,780
11,504
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
18
5 / 1 / 23
10,784
1,078
16,802
8,424
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
bettynixx
The Morrigan
17
1 / 0 / 30
10,743
1,074
13,169
5,971
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
gabbethaa
Bellona
18
12 / 0 / 21
11,496
1,150
23,566
10,067
9,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
162
4
Kills
45
46
Deaths
4
9
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
2
0.33
W
Rama
Kaaaad
Rama
14
2
18
11.5
L
Thoth
Nirancia
Thoth
0
12
3
0.13
L
0
10
3
0.15
W
Danzaburou
VasiaPiatki
Danzaburou
13
1
25
25.5
W
Hachiman
5
1
23
16.5
W
The Morrigan
bettynixx
The Morrigan
1
0
30
16
W
Bellona
gabbethaa
Bellona
12
0
21
22.5
L
Ymir
jerry83
Ymir
0
15
1
0.03
L
Artemis
pngerg143
Artemis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,783
Damage
97,819
109,780
Taken
47,211
77,153
Mitigated
26,618
10,255
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,180
1,673
822
2,209
18,860
7,860
0
1,342
17,318
0
39,056
W
Rama
Kaaaad
Rama
23,502
19,181
0
4,388
11,245
4,477
0
831
10,414
0
35,032
L
Thoth
Nirancia
Thoth
3,579
1,464
0
0
14,641
5,565
0
1,542
12,999
11,822
0
L
8,711
4,317
3,033
3,663
29,494
34,154
0
4,653
24,598
0
24,786
W
Danzaburou
VasiaPiatki
Danzaburou
20,780
10,819
0
4,236
11,504
4,692
0
1,528
9,651
0
28,690
W
Hachiman
16,802
10,523
0
3,731
8,424
3,312
0
1,403
7,021
0
40,304
W
The Morrigan
bettynixx
The Morrigan
13,169
5,318
0
1,231
5,971
4,442
0
1,046
4,925
27,334
947
W
Bellona
gabbethaa
Bellona
23,566
9,385
0
1,531
10,067
9,695
0
1,586
8,481
0
35,586
L
Ymir
jerry83
Ymir
3,140
1,165
0
528
27,502
21,232
0
1,721
25,660
9,986
0
L
Artemis
pngerg143
Artemis
14,173
7,133
0
0
19,283
8,342
0
3,677
15,556
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
56,614
135
Minions Killed
202
2
Camps Cleared
0
644,335
Distance Traveled
886,873
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,195
920
59
6
0
174,465
1
W
Rama
12,098
1,210
44
4
0
160,572
0
L
Thoth
8,833
883
15
2
0
107,233
1
L
Horus
8,987
899
25
3
1
143,178
0
W
Danzaburou
11,493
1,149
27
3
0
189,745
0
W
Hachiman
10,784
1,078
66
7
0
173,409
0
W
The Morrigan
10,743
1,074
36
4
0
163,036
0
W
Bellona
11,496
1,150
29
3
0
200,111
0
L
Ymir
8,682
868
10
1
0
89,003
3
L
Artemis
10,541
1,054
26
3
1
130,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role