Player Matchup

Merlin
Merlin
A MINT SHOT
Merlin
Level 89
God Stats
9W - 2L
1,772 SR
Queue Stats
106W - 74L
1,616 Elo+
Party 1
Loki
Loki
HuskyLover99
Loki
Level 152
God Stats
39W - 30L
1,546 SR
Queue Stats
171W - 136L
1,549 Elo+
Party 1
Neith
Neith
Shruke
Neith
Level 12
God Stats
15W - 6L
1,729 SR
Queue Stats
60W - 26L
1,615 Elo+
Party 1
Bellona
Bellona
iMooxyy
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
raylaser
Kumbhakarna
Level 66
God Stats
0W - 3L
1,509 SR
Queue Stats
215W - 177L
1,558 Elo+
Party 1
Team Averages
Level 93
1,611 SR
1,568 Elo+

VS

Team Averages
Level 123
1,469 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Jayden2400
Hun Batz
Level 123
God Stats
2W - 2L
1,304 SR
Queue Stats
283W - 283L
1,438 Elo+
Solo
Neith
Neith
Jumarika
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Mr_EmoSmurfCore
Tyr
Level 160
God Stats
26W - 30L
1,516 SR
Queue Stats
452W - 464L
1,507 Elo+
Party 2
Janus
Janus
RuNnGuN-_-xHeRo
Janus
Level 155
God Stats
24W - 24L
1,524 SR
Queue Stats
363W - 296L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 7 / 1
5,848
450
2,360
6,349
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 3
7,152
550
4,125
5,557
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Shruke
Neith
10
0 / 2 / 0
5,883
453
1,365
6,890
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
iMooxyy
Bellona
13
3 / 1 / 1
7,472
575
8,797
10,762
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
raylaser
Kumbhakarna
9
1 / 6 / 3
5,694
438
2,378
11,273
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 0
7,205
554
6,419
12,475
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Jayden2400
Hun Batz
12
4 / 1 / 2
6,799
523
1,988
5,904
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Jumarika
Neith
12
2 / 1 / 3
6,981
537
6,087
4,615
1,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 7
6,601
508
3,848
8,196
3,942
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 3 / 3
7,664
590
7,722
6,227
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
17
17
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
0
1
L
Merlin
0
7
1
0.07
L
3
1
3
4.5
W
Hun Batz
Jayden2400
Hun Batz
4
1
2
5
W
Neith
Jumarika
Neith
2
1
3
3.5
W
3
0
7
6.5
W
5
3
3
2.17
L
Neith
Shruke
Neith
0
2
0
0
L
Bellona
iMooxyy
Bellona
3
1
1
3.5
L
Kumbhakarna
raylaser
Kumbhakarna
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
26,064
40,831
Taken
37,417
19,092
Mitigated
17,452
12,569
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,419
2,640
0
5,290
12,475
8,288
0
786
11,689
0
45,740
L
Merlin
2,360
54
0
225
6,349
1,967
0
2,140
4,037
30,410
0
L
4,125
1,042
0
663
5,557
3,197
0
1,117
4,384
0
43,209
W
Hun Batz
Jayden2400
Hun Batz
1,988
23
0
0
5,904
2,026
128
260
5,644
0
39,195
W
Neith
Jumarika
Neith
6,087
2,392
0
2,272
4,615
1,353
338
859
3,756
0
49,338
W
3,848
114
548
2,445
8,196
3,942
0
1,645
6,551
0
12,356
W
7,722
562
0
1,092
6,227
1,843
0
1,188
5,039
47,820
0
L
Neith
Shruke
Neith
1,365
592
0
3,165
6,890
2,177
0
809
6,025
0
32,743
L
Bellona
iMooxyy
Bellona
8,797
3,895
0
6,374
10,762
7,289
620
1,157
9,574
0
48,783
L
Kumbhakarna
raylaser
Kumbhakarna
2,378
285
270
1,872
11,273
4,462
0
2,032
9,089
13,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
35,250
327
Minions Killed
381
0
Camps Cleared
0
1,186,108
Distance Traveled
1,231,304
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,205
554
100
8
0
247,186
1
L
Merlin
5,848
450
63
5
0
217,838
4
L
Loki
7,152
550
85
7
0
265,561
5
W
Hun Batz
6,799
523
81
6
0
270,626
1
W
Neith
6,981
537
93
7
0
200,053
2
W
Tyr
6,601
508
20
2
0
250,713
2
W
Janus
7,664
590
87
7
0
262,726
3
L
Neith
5,883
453
74
6
0
201,995
0
L
Bellona
7,472
575
93
7
0
252,717
2
L
Kumbhakarna
5,694
438
12
1
0
247,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role