Player Matchup

Danzaburou
Danzaburou
Codered1874
Danzaburou
Level 29
God Stats
13W - 13L
1,492 SR
Queue Stats
69W - 70L
1,392 Elo+
Party 3
Fenrir
Fenrir
Skywalker24000
Fenrir
Level 7
God Stats
14W - 15L
1,304 SR
Queue Stats
38W - 45L
1,339 Elo+
Party 3
Osiris
Osiris
TheHolyToilet
Osiris
Level 14
God Stats
1W - 2L
1,355 SR
Queue Stats
24W - 24L
1,447 Elo+
Party 2
Ymir
Ymir
XSplash
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
blooddazeddevil
Ravana
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 2
Team Averages
Level 14
1,430 SR
1,413 Elo+

VS

Team Averages
Level 33
1,424 SR
1,453 Elo+
Mercury
Mercury
ArcticN54
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,879 Elo+
Party 4
Achilles
Achilles
CameronPelt
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,281 Elo+
Party 1
Olorun
Olorun
Fenny11
Olorun
Level 6
God Stats
14W - 15L
1,430 SR
Queue Stats
16W - 15L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Tuphphy
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
veedee88
King Arthur
Level 24
God Stats
1W - 1L
1,192 SR
Queue Stats
64W - 86L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codered1874
Danzaburou
17
2 / 10 / 8
10,820
984
13,619
19,967
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 9 / 4
10,141
922
9,136
20,153
10,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 12 / 10
9,813
892
10,952
22,467
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
XSplash
Ymir
16
2 / 9 / 7
11,325
1,030
9,679
17,450
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 9 / 6
11,175
1,016
12,070
22,532
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArcticN54
Mercury
20
21 / 1 / 24
14,494
1,318
29,983
10,796
6,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
CameronPelt
Achilles
18
10 / 4 / 23
12,506
1,137
17,696
12,431
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Fenny11
Olorun
18
6 / 2 / 24
11,920
1,084
15,091
7,847
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Tuphphy
Cthulhu
20
12 / 0 / 25
12,628
1,148
23,142
14,303
15,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
veedee88
King Arthur
17
0 / 4 / 24
10,440
949
6,570
17,441
16,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
169
11
Kills
49
49
Deaths
11
35
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArcticN54
Mercury
21
1
24
33
W
Achilles
CameronPelt
Achilles
10
4
23
5.38
L
Danzaburou
Codered1874
Danzaburou
2
10
8
0.6
W
Olorun
Fenny11
Olorun
6
2
24
9
L
3
9
4
0.56
L
0
12
10
0.42
W
Cthulhu
Tuphphy
Cthulhu
12
0
25
24.5
L
Ymir
XSplash
Ymir
2
9
7
0.61
L
4
9
6
0.78
W
King Arthur
veedee88
King Arthur
0
4
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,456
Damage
92,482
102,569
Taken
62,818
62,126
Mitigated
52,926
8,508
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArcticN54
Mercury
29,983
21,783
0
0
10,796
6,854
0
810
9,936
541
44,677
W
Achilles
CameronPelt
Achilles
17,696
9,578
0
1,204
12,431
10,030
0
1,538
10,743
134
22,503
L
Danzaburou
Codered1874
Danzaburou
13,619
5,102
0
2,807
19,967
9,139
0
7,899
11,897
0
41,258
W
Olorun
Fenny11
Olorun
15,091
9,927
2,651
3,939
7,847
3,640
0
1,220
6,549
37,366
0
L
9,136
1,659
0
1,683
20,153
10,022
0
7,761
11,799
0
28,783
L
10,952
4,526
0
960
22,467
15,822
0
8,369
13,873
727
18,634
W
Cthulhu
Tuphphy
Cthulhu
23,142
747
529
3,424
14,303
15,544
0
3,082
11,112
42,740
0
L
Ymir
XSplash
Ymir
9,679
1,147
0
792
17,450
14,324
0
3,801
13,397
22,934
0
L
12,070
4,055
0
2,266
22,532
12,819
0
10,702
11,607
0
26,181
W
King Arthur
veedee88
King Arthur
6,570
1,630
0
2,102
17,441
16,858
0
3,698
13,496
23
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
61,988
167
Minions Killed
188
2
Camps Cleared
6
973,157
Distance Traveled
1,015,234
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,494
1,318
48
4
1
248,689
0
W
Achilles
12,506
1,137
14
1
2
181,107
2
L
Danzaburou
10,820
984
56
5
0
179,990
0
W
Olorun
11,920
1,084
61
6
1
128,661
1
L
Fenrir
10,141
922
45
4
0
203,739
1
L
Osiris
9,813
892
16
1
0
201,782
0
W
Cthulhu
12,628
1,148
42
4
0
246,149
0
L
Ymir
11,325
1,030
24
2
0
197,451
4
L
Ravana
11,175
1,016
26
2
2
190,195
3
W
King Arthur
10,440
949
23
2
2
210,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role