Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Brajosue09
Cupid
Level 127
God Stats
6W - 4L
1,784 SR
Queue Stats
238W - 243L
1,610 Elo+
Solo
Nemesis
Nemesis
Cedking92
Nemesis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 231L
1,574 Elo+
Solo
Cerberus
Cerberus
ItsPCPanda
Cerberus
Level 146
God Stats
11W - 3L
1,636 SR
Queue Stats
231W - 244L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
Rubyhoneybadger
Baron Samedi
Level 74
God Stats
2W - 1L
1,938 SR
Queue Stats
4W - 3L
1,690 Elo+
Solo
Team Averages
Level 120
1,672 SR
1,589 Elo+

VS

Team Averages
Level 107
1,556 SR
1,618 Elo+
Scylla
Scylla
Gathering_Weed
Scylla
Level 67
God Stats
59W - 38L
1,645 SR
Queue Stats
276W - 242L
1,606 Elo+
Solo
Tyr
Tyr
MikeyTheWalrus
Tyr
Level 126
God Stats
1W - 0L
1,730 SR
Queue Stats
311W - 281L
1,756 Elo+
Solo
Nox
Nox
MrBodyBagz91
Nox
Level 153
God Stats
655W - 688L
1,561 SR
Queue Stats
722W - 762L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
OutkastKam
Baba Yaga
Level 55
God Stats
6W - 15L
1,500 SR
Queue Stats
131W - 127L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
heck201
Hun Batz
Level 133
God Stats
1W - 2L
1,345 SR
Queue Stats
145W - 149L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 3 / 2
10,399
945
9,512
9,838
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
16
0 / 3 / 2
9,757
887
5,815
11,562
4,127
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Cedking92
Nemesis
16
1 / 3 / 2
10,088
917
6,834
15,157
9,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ItsPCPanda
Cerberus
16
1 / 3 / 1
11,066
1,006
9,001
14,457
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Rubyhoneybadger
Baron Samedi
14
0 / 2 / 0
8,741
795
2,142
2,229
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

183

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 10
11,451
1,041
14,520
3,048
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 11
10,232
930
8,594
11,310
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 0 / 12
9,904
900
5,026
4,942
1,737
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
OutkastKam
Baba Yaga
17
6 / 2 / 8
11,300
1,027
10,744
7,952
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
heck201
Hun Batz
17
2 / 0 / 10
10,240
931
9,215
9,667
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
3
Kills
14
14
Deaths
3
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
2
0.67
L
Cupid
0
3
2
0.33
L
Nemesis
Cedking92
Nemesis
1
3
2
0.67
W
4
0
10
9
L
Cerberus
ItsPCPanda
Cerberus
1
3
1
0.5
W
2
1
11
7.5
W
0
0
12
6
W
Baba Yaga
OutkastKam
Baba Yaga
6
2
8
5
L
Baron Samedi
Rubyhoneybadger
Baron Samedi
0
2
0
0
W
Hun Batz
heck201
Hun Batz
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
48,099
53,243
Taken
36,919
30,328
Mitigated
19,810
9,939
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,512
692
253
1,779
9,838
3,615
0
6,395
3,288
31,808
0
L
Cupid
5,815
4,190
272
608
11,562
4,127
0
6,969
4,429
0
22,719
L
Nemesis
Cedking92
Nemesis
6,834
817
0
3,708
15,157
9,176
0
6,620
8,120
0
27,042
W
14,520
829
303
1,241
3,048
1,007
0
1,587
1,427
41,835
0
L
Cerberus
ItsPCPanda
Cerberus
9,001
249
0
2,897
14,457
12,236
0
8,805
5,409
42,557
0
W
8,594
1,678
0
1,760
11,310
10,427
0
5,576
5,496
0
14,384
W
5,026
315
0
0
4,942
1,737
0
2,631
2,271
17,613
0
W
Baba Yaga
OutkastKam
Baba Yaga
10,744
1,027
82
1,719
7,952
2,988
0
5,826
1,970
33,028
0
L
Baron Samedi
Rubyhoneybadger
Baron Samedi
2,142
123
201
221
2,229
1,174
0
918
1,286
5,515
0
W
Hun Batz
heck201
Hun Batz
9,215
2,231
0
236
9,667
3,651
0
4,421
5,100
0
27,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
53,127
242
Minions Killed
219
9
Camps Cleared
6
943,496
Distance Traveled
1,074,882
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,399
945
68
6
1
223,640
0
L
Cupid
9,757
887
45
4
2
206,623
0
L
Nemesis
10,088
917
25
2
5
222,507
0
W
Scylla
11,451
1,041
76
7
3
220,101
1
L
Cerberus
11,066
1,006
98
9
0
235,071
0
W
Tyr
10,232
930
11
1
0
214,841
0
W
Nox
9,904
900
36
3
1
192,831
0
W
Baba Yaga
11,300
1,027
44
4
1
207,422
0
L
Baron Samedi
8,741
795
6
1
1
55,655
0
W
Hun Batz
10,240
931
52
5
1
239,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role