Player Matchup

Fenrir
Fenrir
Bronze III
ANGELO KOG
Fenrir
Bronze III
Level 63
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 4L
1,400 MMR
Party 3
Xing Tian
Xing Tian
Bronze III
HgsRaidBanner
Xing Tian
Bronze III
Level 95
God Stats
0W - 2L
1,335 SR
Queue Stats
9W - 10L
1,308 MMR
Party 3
Chang'e
Chang'e
Silver II
Keisean66
Chang'e
Silver II
Level 120
God Stats
0W - 2L
1,326 SR
Queue Stats
37W - 54L
1,348 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Redyoshi10
Erlang Shen
Gold V
Level 139
God Stats
0W - 2L
1,329 SR
Queue Stats
15W - 21L
1,365 MMR
Solo
Heimdallr
Heimdallr
Gold V
TheDecapitron
Heimdallr
Gold V
Level 153
God Stats
2W - 5L
1,191 SR
Queue Stats
211W - 215L
1,360 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,359 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,593 SR
1,356 MMR
Chaac
Chaac
Bronze III
Kurai wolfX5
Chaac
Bronze III
Level 46
God Stats
1W - 0L
1,562 SR
Queue Stats
19W - 24L
1,354 MMR
Solo
Nu Wa
Nu Wa
Gold II
Lajin Buu
Nu Wa
Gold II
Level 86
God Stats
3W - 0L
1,847 SR
Queue Stats
106W - 112L
1,425 MMR
Party 2
Rama
Rama
Gold IV
andrewkesler14
Rama
Gold IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 203L
1,306 MMR
Party 2
Ymir
Ymir
Silver II
captainkenny18
Ymir
Silver II
Level 114
God Stats
20W - 18L
1,731 SR
Queue Stats
200W - 203L
1,183 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
chuggzbeer
Tsukuyomi
Gold II
Level 141
God Stats
2W - 1L
1,328 SR
Queue Stats
188W - 191L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANGELO KOG
Fenrir
17
4 / 11 / 0
11,768
420
4,195
25,727
10,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
HgsRaidBanner
Xing Tian
18
2 / 5 / 5
12,266
438
9,882
31,850
36,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Keisean66
Chang'e
17
1 / 4 / 3
10,663
381
10,035
15,234
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Redyoshi10
Erlang Shen
20
1 / 6 / 1
12,979
464
16,218
26,154
21,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
TheDecapitron
Heimdallr
19
2 / 7 / 2
12,117
433
10,839
21,602
8,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneCthulhuCu ChulainnDanzaburouSobek

VS

Bans
NemesisKumbhakarnaApolloCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
14,747
527
11,406
24,209
31,050
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Lajin Buu
Nu Wa
20
9 / 1 / 12
16,224
579
34,531
12,207
4,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 2 / 12
15,179
542
17,161
16,439
9,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 2 / 8
15,778
564
7,246
19,430
25,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
chuggzbeer
Tsukuyomi
20
11 / 3 / 10
15,560
556
22,920
23,877
11,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
31
33
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANGELO KOG
Fenrir
4
11
0
0.36
L
Xing Tian
HgsRaidBanner
Xing Tian
2
5
5
0.9
L
Chang'e
Keisean66
Chang'e
1
4
3
0.63
W
3
2
8
3.5
W
Nu Wa
Lajin Buu
Nu Wa
9
1
12
15
L
Erlang Shen
Redyoshi10
Erlang Shen
1
6
1
0.25
L
Heimdallr
TheDecapitron
Heimdallr
2
7
2
0.43
W
5
2
12
5.5
W
3
2
8
3.5
W
Tsukuyomi
chuggzbeer
Tsukuyomi
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
93,264
120,567
Taken
96,162
83,081
Mitigated
81,721
20,397
Healing
35,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANGELO KOG
Fenrir
4,195
603
0
949
25,727
10,665
0
6,209
19,227
0
71,472
L
Xing Tian
HgsRaidBanner
Xing Tian
9,882
646
0
3,877
31,850
36,937
0
11,945
19,393
50,696
0
L
Chang'e
Keisean66
Chang'e
10,035
99
1,461
4,487
15,234
4,820
0
5,869
9,087
57,301
0
W
11,406
2,953
0
12,808
24,209
31,050
1,415
3,064
21,023
0
71,369
W
Nu Wa
Lajin Buu
Nu Wa
34,531
7,724
811
4,297
12,207
4,846
2,645
4,874
7,017
128,745
0
L
Erlang Shen
Redyoshi10
Erlang Shen
16,218
9,963
0
5,975
26,154
21,744
2,256
7,731
17,853
0
107,550
L
Heimdallr
TheDecapitron
Heimdallr
10,839
4,364
0
3,648
21,602
8,915
1,064
8,640
12,611
0
88,418
W
17,161
15,505
0
5,593
16,439
9,524
4,673
3,530
12,861
0
108,488
W
7,246
1,229
0
4,221
19,430
25,105
1,794
4,592
14,615
73,433
0
W
Tsukuyomi
chuggzbeer
Tsukuyomi
22,920
6,388
0
7,531
23,877
11,196
5,724
4,098
19,650
0
124,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
77,488
591
Minions Killed
702
0
Camps Cleared
0
2,367,992
Distance Traveled
2,823,911
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,768
420
120
4
0
473,220
2
L
Xing Tian
12,266
438
56
2
0
490,580
6
L
Chang'e
10,663
381
97
3
0
466,494
3
W
Chaac
14,747
527
150
5
0
541,871
1
W
Nu Wa
16,224
579
161
6
0
537,694
7
L
Erlang Shen
12,979
464
182
7
0
492,775
7
L
Heimdallr
12,117
433
136
5
0
444,923
3
W
Rama
15,179
542
136
5
0
503,601
0
W
Ymir
15,778
564
108
4
0
533,793
7
W
Tsukuyomi
15,560
556
147
5
0
706,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role