Player Matchup

Guan Yu
Guan Yu
GirlsII
Guan Yu
Level 22
God Stats
5W - 3L
1,570 SR
Queue Stats
14W - 21L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GustavoSR91
Ah Muzen Cab
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
PERIQUERO2803
Agni
Level 16
God Stats
2W - 3L
1,452 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 1
Team Averages
Level 49
1,507 SR
1,476 Elo+

VS

Team Averages
Level 23
1,573 SR
1,552 Elo+
Cthulhu
Cthulhu
Fastkenyan
Cthulhu
Level 15
God Stats
0W - 1L
1,466 SR
Queue Stats
227W - 155L
1,644 Elo+
Party 2
Cupid
Cupid
SynysterSilent
Cupid
Level 25
God Stats
13W - 13L
1,809 SR
Queue Stats
298W - 243L
1,563 Elo+
Party 2
Merlin
Merlin
ThisMustBeThat
Merlin
Level 29
God Stats
3W - 4L
1,443 SR
Queue Stats
37W - 48L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GirlsII
Guan Yu
13
6 / 2 / 1
9,494
791
7,576
8,584
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GustavoSR91
Ah Muzen Cab
11
1 / 0 / 3
7,720
643
5,845
6,821
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 1 / 4
7,447
621
5,686
5,611
1,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fastkenyan
Cthulhu
10
1 / 1 / 2
7,494
625
6,777
9,504
8,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 2
7,396
616
4,298
8,283
2,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 1
8,340
695
3,260
5,732
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fastkenyan
Cthulhu
1
1
2
2
W
Guan Yu
GirlsII
Guan Yu
6
2
1
3.25
W
Ah Muzen Cab
GustavoSR91
Ah Muzen Cab
1
0
3
2.5
W
0
1
4
2
L
0
4
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
14,335
21,016
Taken
23,519
10,148
Mitigated
12,725
10,375
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fastkenyan
Cthulhu
6,777
176
807
2,690
9,504
8,547
0
2,407
7,097
18,509
0
W
Guan Yu
GirlsII
Guan Yu
7,576
1,340
1,179
3,722
8,584
6,126
202
3,433
4,765
0
33,303
W
Ah Muzen Cab
GustavoSR91
Ah Muzen Cab
5,845
2,920
0
4,094
6,821
2,348
1,087
2,735
3,765
0
31,686
W
5,686
380
0
1,380
5,611
1,674
109
2,829
2,398
24,177
0
L
4,298
1,983
222
1,985
8,283
2,232
0
1,708
6,575
0
31,625
L
3,260
128
0
0
5,732
1,946
0
1,627
4,105
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
23,230
145
Minions Killed
154
0
Camps Cleared
0
710,469
Distance Traveled
659,063
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,494
625
35
3
0
232,154
3
W
Guan Yu
9,494
791
50
4
0
224,397
2
W
Ah Muzen Cab
7,720
643
55
5
0
255,917
0
W
Agni
7,447
621
40
3
0
230,155
3
L
Cupid
7,396
616
76
6
0
205,917
4
L
Merlin
8,340
695
43
4
0
220,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role