Player Matchup

Tyr
Tyr
NoteIchapo
Tyr
Level 27
God Stats
4W - 4L
1,256 SR
Queue Stats
42W - 49L
1,561 Elo+
Solo
Ares
Ares
PainBeyondBelief
Ares
Level 17
God Stats
15W - 13L
1,734 SR
Queue Stats
172W - 103L
1,666 Elo+
Solo
Anubis
Anubis
WayTooImpossible
Anubis
Level 26
God Stats
15W - 8L
1,989 SR
Queue Stats
121W - 72L
1,746 Elo+
Solo
Cupid
Cupid
arca414
Cupid
Level 29
God Stats
3W - 3L
1,633 SR
Queue Stats
75W - 80L
1,585 Elo+
Solo
Ne Zha
Ne Zha
tomasmango
Ne Zha
Level 29
God Stats
1W - 0L
1,765 SR
Queue Stats
67W - 46L
1,663 Elo+
Solo
Team Averages
Level 26
1,675 SR
1,644 Elo+

VS

Team Averages
Level 24
1,655 SR
1,705 Elo+
Kumbhakarna
Kumbhakarna
Danayyiel
Kumbhakarna
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 92L
1,561 Elo+
Solo
Anhur
Anhur
LordScanor
Anhur
Level 29
God Stats
1W - 2L
1,850 SR
Queue Stats
42W - 26L
1,850 Elo+
Party 1
Thanatos
Thanatos
MisterMeliodas
Thanatos
Level 15
God Stats
3W - 2L
1,824 SR
Queue Stats
38W - 26L
1,809 Elo+
Party 1
Bellona
Bellona
Tr4kZz
Bellona
Level 25
God Stats
5W - 6L
1,656 SR
Queue Stats
180W - 173L
1,497 Elo+
Solo
Tiamat
Tiamat
Ursasoul
Tiamat
Level 31
God Stats
0W - 1L
1,445 SR
Queue Stats
13W - 8L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,384
722
7,233
7,745
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 2 / 9
7,453
573
5,289
10,829
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 3 / 11
7,220
555
8,149
6,863
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
arca414
Cupid
11
2 / 4 / 4
6,549
504
6,299
8,444
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
tomasmango
Ne Zha
13
6 / 1 / 8
8,046
619
5,316
7,949
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Danayyiel
Kumbhakarna
8
0 / 4 / 5
5,649
435
4,172
11,560
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
12
6 / 2 / 0
7,034
541
6,299
8,908
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
9
2 / 6 / 3
6,093
469
3,689
9,756
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Tr4kZz
Bellona
11
0 / 4 / 1
6,449
496
2,904
9,176
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Ursasoul
Tiamat
11
2 / 4 / 2
6,733
518
5,239
7,594
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
10
10
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Danayyiel
Kumbhakarna
0
4
5
0.63
L
Anhur
6
2
0
3
L
Thanatos
2
6
3
0.58
W
7
0
1
7.5
W
3
2
9
3.75
L
Bellona
Tr4kZz
Bellona
0
4
1
0.13
L
Tiamat
Ursasoul
Tiamat
2
4
2
0.75
W
2
3
11
2.5
W
Cupid
arca414
Cupid
2
4
4
1
W
Ne Zha
tomasmango
Ne Zha
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
22,303
41,830
Taken
46,994
22,078
Mitigated
21,781
17,544
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Danayyiel
Kumbhakarna
4,172
849
0
1,970
11,560
4,303
0
4,515
7,045
12,769
0
L
Anhur
6,299
3,406
0
3,853
8,908
2,376
0
1,717
7,191
0
44,004
L
Thanatos
3,689
321
0
5,694
9,756
2,738
0
3,071
6,685
0
22,906
W
7,233
858
0
3,262
7,745
5,918
0
270
7,445
0
59,604
W
5,289
809
0
3,169
10,829
7,492
564
3,065
7,576
15,548
0
L
Bellona
Tr4kZz
Bellona
2,904
691
0
2,636
9,176
6,847
0
706
8,470
0
35,409
L
Tiamat
Ursasoul
Tiamat
5,239
669
0
1,820
7,594
5,517
77
3,429
4,165
25,059
0
W
8,149
539
0
3,286
6,863
3,315
983
3,455
3,078
42,307
0
W
Cupid
arca414
Cupid
6,299
3,089
130
3,093
8,444
2,015
1,414
1,541
6,887
0
32,257
W
Ne Zha
tomasmango
Ne Zha
5,316
1,345
0
4,604
7,949
3,338
296
490
7,433
0
43,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
31,958
379
Minions Killed
310
0
Camps Cleared
0
1,211,314
Distance Traveled
1,190,702
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,649
435
11
1
0
249,714
1
L
Anhur
7,034
541
98
8
0
222,596
2
L
Thanatos
6,093
469
47
4
0
245,945
3
W
Tyr
9,384
722
132
10
0
278,903
4
W
Ares
7,453
573
25
2
0
237,223
1
L
Bellona
6,449
496
97
7
0
271,747
0
L
Tiamat
6,733
518
57
4
0
200,700
4
W
Anubis
7,220
555
82
6
0
218,216
1
W
Cupid
6,549
504
57
4
0
215,606
1
W
Ne Zha
8,046
619
83
6
0
261,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role