Player Matchup

Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gr1md3m1s3
Chernobog
Level 18
God Stats
8W - 7L
1,220 SR
Queue Stats
17W - 26L
1,178 Elo+
Solo
Odin
Odin
NicaGoddess
Odin
Level 21
God Stats
7W - 2L
1,536 SR
Queue Stats
126W - 163L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Unstoppable4845
Cthulhu
Level 10
God Stats
3W - 1L
1,824 SR
Queue Stats
19W - 44L
1,251 Elo+
Solo
Pele
Pele
renatoschotte825
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,385 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,338 Elo+

VS

Team Averages
Level 17
1,505 SR
1,154 Elo+
Tiamat
Tiamat
DinoGod1234
Tiamat
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 6L
856 Elo+
Solo
Izanami
Izanami
Kaiden5715
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo
Anhur
Anhur
SalaDaBeast7174
Anhur
Level 24
God Stats
2W - 1L
1,771 SR
Queue Stats
22W - 32L
1,273 Elo+
Solo
Ares
Ares
Souffler
Ares
Level 24
God Stats
4W - 6L
1,719 SR
Queue Stats
81W - 84L
1,366 Elo+
Solo
Thor
Thor
nicas_nicas
Thor
Level 16
God Stats
163W - 165L
1,261 SR
Queue Stats
280W - 287L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 4 / 10
12,548
965
9,409
15,724
14,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Gr1md3m1s3
Chernobog
20
15 / 1 / 10
13,650
1,050
36,167
10,448
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 13
12,524
963
11,626
12,811
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 0 / 17
12,735
980
9,856
10,600
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 1 / 8
13,893
1,069
28,219
15,314
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 12 / 2
10,707
824
8,582
18,631
10,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kaiden5715
Izanami
17
0 / 12 / 3
10,759
828
2,714
16,993
6,029
17
3 / 4 / 4
11,885
914
20,557
21,448
7,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
5 / 3 / 3
12,889
991
19,818
28,274
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 7 / 3
10,854
835
4,818
18,951
7,264
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
37
Kills
8
9
Deaths
38
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
10
2
L
Tiamat
0
12
2
0.08
W
Chernobog
Gr1md3m1s3
Chernobog
15
1
10
20
L
Izanami
Kaiden5715
Izanami
0
12
3
0.13
W
5
3
13
3.83
L
3
4
4
1.25
L
Ares
5
3
3
2.17
W
2
0
17
10.5
L
0
7
3
0.21
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,277
Damage
56,489
64,897
Taken
104,297
36,880
Mitigated
50,570
11,811
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,409
1,826
0
1,680
15,724
14,211
0
7,184
8,252
15,471
0
L
Tiamat
8,582
1,432
0
1,551
18,631
10,992
0
2,958
15,529
24,533
0
W
Chernobog
Gr1md3m1s3
Chernobog
36,167
21,464
0
4,125
10,448
3,647
0
4,357
6,091
0
48,283
L
Izanami
Kaiden5715
Izanami
2,714
1,925
0
0
16,993
6,029
0
3,048
13,795
0
11,758
W
11,626
5,719
0
1,059
12,811
4,034
0
6,868
5,943
0
15,254
L
20,557
14,177
0
0
21,448
7,282
0
4,308
17,015
0
27,998
L
Ares
19,818
2,826
465
1,637
28,274
19,003
0
5,113
23,011
23,653
0
W
9,856
1,218
121
618
10,600
9,891
0
3,553
7,047
31,023
0
L
4,818
1,107
0
0
18,951
7,264
0
3,144
15,682
0
17,380
W
28,219
10,587
0
4,208
15,314
5,097
0
6,438
8,876
0
52,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,350
Gold Earned
57,094
165
Minions Killed
95
10
Camps Cleared
2
1,184,277
Distance Traveled
1,103,834
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,548
965
16
1
0
202,192
0
L
Tiamat
10,707
824
32
2
2
200,606
2
W
Chernobog
13,650
1,050
33
3
1
211,818
0
L
Izanami
10,759
828
18
1
0
172,917
3
W
Odin
12,524
963
6
0
0
252,960
1
L
Anhur
11,885
914
18
1
0
265,133
2
L
Ares
12,889
991
10
1
0
257,809
3
W
Cthulhu
12,735
980
55
4
3
245,395
0
L
Thor
10,854
835
17
1
0
207,369
2
W
Pele
13,893
1,069
55
4
6
271,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role