Player Matchup

Fenrir
Fenrir
KrispyBuddha69
Fenrir
Level 105
God Stats
0W - 2L
1,167 SR
Queue Stats
28W - 42L
1,286 Elo+
Party 1
Tiamat
Tiamat
SpicyXcReaper
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 1
King Arthur
King Arthur
darkjak65
King Arthur
Level 29
God Stats
3W - 2L
1,463 SR
Queue Stats
22W - 26L
1,361 Elo+
Party 1
Team Averages
Level 80
1,377 SR
1,330 Elo+

VS

Team Averages
Level 21
1,550 SR
1,259 Elo+
Apollo
Apollo
N30NxMAGz
Apollo
Level 18
God Stats
13W - 19L
1,368 SR
Queue Stats
22W - 25L
1,310 Elo+
Party 2
Chaac
Chaac
Ok1d0k1p0k1
Chaac
Level 28
God Stats
3W - 2L
1,783 SR
Queue Stats
89W - 97L
1,262 Elo+
Solo
Hun Batz
Hun Batz
tableflower101
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 8 / 2
12,664
704
16,004
19,590
16,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 7 / 11
12,164
676
10,796
17,711
18,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
darkjak65
King Arthur
15
3 / 7 / 7
11,464
637
8,106
20,046
16,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
N30NxMAGz
Apollo
17
11 / 3 / 5
14,243
791
14,470
13,891
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 5 / 9
13,597
755
20,432
18,813
23,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
14
2 / 8 / 10
12,266
681
8,584
15,743
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
16
Kills
22
22
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
10
8
2
1.38
W
Apollo
N30NxMAGz
Apollo
11
3
5
4.5
W
9
5
9
2.7
L
3
7
11
1.21
L
King Arthur
darkjak65
King Arthur
3
7
7
0.93
W
Hun Batz
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,906
Damage
43,486
57,347
Taken
48,447
51,512
Mitigated
33,410
9,093
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,004
4,375
0
3,654
19,590
16,490
192
198
19,062
0
49,224
W
Apollo
N30NxMAGz
Apollo
14,470
10,641
0
4,333
13,891
4,857
2,204
2,739
11,152
0
67,799
W
20,432
3,856
0
7,229
18,813
23,167
605
4,557
14,256
598
50,597
L
10,796
1,486
0
2,856
17,711
18,966
0
248
17,169
37,181
0
L
King Arthur
darkjak65
King Arthur
8,106
1,793
891
1,692
20,046
16,056
462
98
19,675
0
36,602
W
Hun Batz
8,584
1,908
354
762
15,743
5,386
60
3,644
12,099
0
40,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
40,106
147
Minions Killed
193
0
Camps Cleared
0
936,065
Distance Traveled
936,350
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,664
704
51
3
0
315,665
1
W
Apollo
14,243
791
85
5
0
327,005
0
W
Chaac
13,597
755
59
3
0
370,462
0
L
Tiamat
12,164
676
52
3
0
297,423
0
L
King Arthur
11,464
637
44
2
0
322,977
2
W
Hun Batz
12,266
681
49
3
0
238,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role