Player Matchup

Hades
Hades
C4ifador222
Hades
Level 26
God Stats
8W - 8L
1,485 SR
Queue Stats
478W - 532L
1,375 Elo+
Solo
Bakasura
Bakasura
Kewds
Bakasura
Level 89
God Stats
4W - 8L
1,428 SR
Queue Stats
135W - 121L
1,528 Elo+
Party 1
Bellona
Bellona
Posambam
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
UncountesSauce
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
xCrotchGoblinx
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,483 SR
1,480 Elo+

VS

Team Averages
Level 25
1,507 SR
1,325 Elo+
Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 8
God Stats
8W - 14L
1,433 SR
Queue Stats
8W - 17L
1,360 Elo+
Party 2
Rama
Rama
Kickenkat13
Rama
Level 27
God Stats
26W - 23L
1,603 SR
Queue Stats
87W - 85L
1,174 Elo+
Solo
Fenrir
Fenrir
Slapstick5
Fenrir
Level 14
God Stats
10W - 25L
1,320 SR
Queue Stats
15W - 31L
1,312 Elo+
Party 2
King Arthur
King Arthur
TheOGNick2
King Arthur
Level 6
God Stats
5W - 10L
1,591 SR
Queue Stats
5W - 12L
1,379 Elo+
Party 2
Chaac
Chaac
koro sensei 145
Chaac
Level 69
God Stats
5W - 1L
1,589 SR
Queue Stats
15W - 26L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,565
455
15,046
20,589
9,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Kewds
Bakasura
19
7 / 4 / 0
11,109
529
10,751
16,159
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Posambam
Bellona
12
0 / 8 / 4
7,844
374
5,570
15,730
15,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 4 / 2
8,048
383
10,665
10,031
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 7 / 0
6,650
317
3,774
10,805
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,597
409
2,961
14,176
12,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
8 / 2 / 10
12,207
581
11,063
11,989
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Slapstick5
Fenrir
19
12 / 0 / 12
12,418
591
16,859
13,788
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
TheOGNick2
King Arthur
16
3 / 4 / 4
10,223
487
4,843
12,376
8,174
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 14
10,613
505
19,438
22,107
13,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
12
Kills
28
28
Deaths
13
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
2
4
7
1.38
L
Bakasura
Kewds
Bakasura
7
4
0
1.75
W
8
2
10
6.5
L
Bellona
Posambam
Bellona
0
8
4
0.25
W
Fenrir
Slapstick5
Fenrir
12
0
12
18
W
King Arthur
TheOGNick2
King Arthur
3
4
4
1.25
L
2
4
2
0.75
W
3
3
14
3.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
55,164
73,314
Taken
74,436
40,197
Mitigated
46,512
21,366
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,046
3,421
443
8,565
20,589
9,384
978
814
19,775
52,377
0
W
2,961
601
86
660
14,176
12,147
855
6,763
6,968
21,537
0
L
Bakasura
Kewds
Bakasura
10,751
8,555
0
3,003
16,159
7,075
1,643
0
16,159
0
71,485
W
11,063
8,327
0
5,837
11,989
4,597
5,954
3,367
8,597
0
78,008
L
Bellona
Posambam
Bellona
5,570
2,755
0
602
15,730
15,592
0
97
15,633
6,138
10,242
W
Fenrir
Slapstick5
Fenrir
16,859
4,294
0
2,047
13,788
8,304
0
3,121
10,492
0
76,376
W
King Arthur
TheOGNick2
King Arthur
4,843
1,260
0
0
12,376
8,174
1,129
1,034
10,686
0
39,119
L
10,665
439
3,418
4,036
10,031
5,292
0
723
9,308
35,608
0
W
19,438
5,750
388
12,453
22,107
13,290
2,699
13,473
8,584
0
79,152
L
3,774
2,350
0
1,299
10,805
2,854
0
1,327
9,478
0
19,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
54,058
371
Minions Killed
430
0
Camps Cleared
0
1,726,798
Distance Traveled
1,820,644
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,565
455
97
5
0
307,466
0
W
Cthulhu
8,597
409
41
2
0
306,183
0
L
Bakasura
11,109
529
163
8
0
439,429
2
W
Rama
12,207
581
128
6
0
322,759
2
L
Bellona
7,844
374
21
1
0
327,756
0
W
Fenrir
12,418
591
101
5
0
407,268
1
W
King Arthur
10,223
487
61
3
0
351,027
0
L
Hel
8,048
383
59
3
0
374,385
0
W
Chaac
10,613
505
99
5
0
433,407
0
L
Izanami
6,650
317
31
1
0
277,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role