Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D-G_U_N_
Nemesis
Level 116
God Stats
10W - 9L
1,577 SR
Queue Stats
228W - 219L
1,475 Elo+
Solo
Achilles
Achilles
Parzivaalll
Achilles
Level 57
God Stats
11W - 6L
1,261 SR
Queue Stats
325W - 280L
1,485 Elo+
Solo
Terra
Terra
llama000
Terra
Level 86
God Stats
7W - 3L
1,489 SR
Queue Stats
167W - 159L
1,524 Elo+
Solo
Nu Wa
Nu Wa
lordvonace
Nu Wa
Level 147
God Stats
118W - 69L
1,729 SR
Queue Stats
505W - 479L
1,467 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,490 Elo+

VS

Team Averages
Level 114
1,561 SR
1,524 Elo+
Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JaxtheLadd
Hou Yi
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,541 Elo+
Party 1
Nemesis
Nemesis
LEUMAS_XX
Nemesis
Level 98
God Stats
7W - 6L
1,404 SR
Queue Stats
98W - 89L
1,407 Elo+
Party 2
Janus
Janus
NettoNho
Janus
Level 85
God Stats
10W - 7L
1,842 SR
Queue Stats
166W - 161L
1,657 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RaretheLegend
Kumbhakarna
Level 123
God Stats
0W - 1L
1,559 SR
Queue Stats
64W - 62L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 7 / 5
7,783
556
7,021
18,565
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Nemesis
D-G_U_N_
Nemesis
13
3 / 0 / 1
7,674
548
4,221
6,633
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Parzivaalll
Achilles
14
5 / 0 / 4
8,383
599
6,510
8,552
5,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
llama000
Terra
11
2 / 1 / 2
7,346
525
4,956
10,714
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
12
2 / 2 / 5
7,092
507
7,673
5,456
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 5 / 0
7,108
508
3,069
8,412
2,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
JaxtheLadd
Hou Yi
12
1 / 0 / 2
6,827
488
5,732
9,580
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LEUMAS_XX
Nemesis
11
3 / 3 / 3
7,039
503
5,697
10,044
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
NettoNho
Janus
11
3 / 4 / 4
6,902
493
9,084
8,721
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RaretheLegend
Kumbhakarna
10
2 / 3 / 4
6,476
463
2,248
9,735
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
10
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
7
5
0.79
L
Persephone
 
Persephone
0
5
0
0
W
Nemesis
D-G_U_N_
Nemesis
3
0
1
3.5
L
Hou Yi
JaxtheLadd
Hou Yi
1
0
2
2
L
Nemesis
LEUMAS_XX
Nemesis
3
3
3
1.5
L
Janus
NettoNho
Janus
3
4
4
1.25
W
Achilles
Parzivaalll
Achilles
5
0
4
7
L
Kumbhakarna
RaretheLegend
Kumbhakarna
2
3
4
1.33
W
Terra
llama000
Terra
2
1
2
3
W
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
25,830
49,920
Taken
46,492
20,799
Mitigated
16,427
18,331
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,021
954
0
8,976
18,565
6,650
753
4,543
13,634
0
40,925
L
Persephone
 
Persephone
3,069
362
0
1,686
8,412
2,070
297
461
7,949
41,466
0
W
Nemesis
D-G_U_N_
Nemesis
4,221
1,328
0
1,012
6,633
2,258
525
1,368
5,159
0
42,717
L
Hou Yi
JaxtheLadd
Hou Yi
5,732
1,940
0
5,739
9,580
2,961
0
4,167
5,413
0
43,380
L
Nemesis
LEUMAS_XX
Nemesis
5,697
2,082
0
336
10,044
3,326
0
2,022
8,022
0
34,009
L
Janus
NettoNho
Janus
9,084
266
0
760
8,721
2,466
0
1,338
7,383
37,562
0
W
Achilles
Parzivaalll
Achilles
6,510
807
0
4,113
8,552
5,296
758
4,327
4,095
0
34,707
L
Kumbhakarna
RaretheLegend
Kumbhakarna
2,248
121
0
2,310
9,735
5,604
0
4,641
5,094
13,823
0
W
Terra
llama000
Terra
4,956
1,120
1,192
2,165
10,714
5,239
758
2,772
7,853
26,251
0
W
Nu Wa
7,673
1,723
143
730
5,456
1,356
1,105
636
4,778
33,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
34,352
329
Minions Killed
330
0
Camps Cleared
0
1,426,495
Distance Traveled
1,264,388
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,783
556
58
4
0
249,784
4
L
Persephone
7,108
508
84
6
0
219,469
1
W
Nemesis
7,674
548
82
6
0
327,027
2
L
Hou Yi
6,827
488
94
7
0
221,824
2
L
Nemesis
7,039
503
65
5
0
286,166
3
L
Janus
6,902
493
72
5
0
273,500
4
W
Achilles
8,383
599
85
6
0
315,429
0
L
Kumbhakarna
6,476
463
15
1
0
263,429
5
W
Terra
7,346
525
49
4
0
286,578
1
W
Nu Wa
7,092
507
55
4
0
247,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role