Player Matchup

Bellona
Bellona
GoddamnSnack
Bellona
Level 25
God Stats
23W - 18L
1,673 SR
Queue Stats
200W - 192L
1,457 Elo+
Solo
Scylla
Scylla
I dukez I
Scylla
Level 18
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,229 Elo+
Solo
Skadi
Skadi
Notasmiteaccount
Skadi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 49L
1,492 Elo+
Solo
Thor
Thor
RMZ OTZ45
Thor
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
424W - 381L
1,524 Elo+
Solo
Yemoja
Yemoja
Str8Crzy07
Yemoja
Level 26
God Stats
20W - 25L
1,419 SR
Queue Stats
88W - 100L
1,397 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,420 Elo+

VS

Team Averages
Level 29
1,618 SR
1,408 Elo+
Athena
Athena
CreeperMine05
Athena
Level 41
God Stats
4W - 4L
1,632 SR
Queue Stats
294W - 344L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
Depresedpnda
Ao Kuang
Level 26
God Stats
7W - 5L
1,620 SR
Queue Stats
116W - 137L
1,420 Elo+
Party 1
Osiris
Osiris
Ext st0rm1541
Osiris
Level 26
God Stats
17W - 23L
1,725 SR
Queue Stats
190W - 248L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
I Mobu I
Ne Zha
Level 28
God Stats
2W - 2L
1,730 SR
Queue Stats
184W - 223L
1,393 Elo+
Party 1
Anhur
Anhur
Panguwasamat
Anhur
Level 25
God Stats
3W - 7L
1,382 SR
Queue Stats
71W - 95L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoddamnSnack
Bellona
17
5 / 1 / 7
11,272
593
11,275
9,575
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
I dukez I
Scylla
16
9 / 2 / 10
10,737
565
13,639
6,772
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 10
10,981
578
19,007
14,156
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
5 / 4 / 2
11,917
627
6,548
14,291
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Str8Crzy07
Yemoja
17
11 / 0 / 13
11,683
615
11,730
9,048
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
8,112
427
7,038
21,084
21,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
Depresedpnda
Ao Kuang
14
3 / 11 / 3
8,772
462
7,414
22,113
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 2
8,574
451
5,286
15,792
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
I Mobu I
Ne Zha
12
4 / 6 / 3
8,557
450
6,223
12,615
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 8 / 0
8,086
426
5,758
13,195
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
40
Kills
11
11
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Ao Kuang
Depresedpnda
Ao Kuang
3
11
3
0.41
L
1
5
2
0.4
W
Bellona
GoddamnSnack
Bellona
5
1
7
8.5
L
Ne Zha
I Mobu I
Ne Zha
4
6
3
0.92
W
Scylla
I dukez I
Scylla
9
2
10
7
W
10
4
10
3.75
L
3
8
0
0.38
W
Thor
5
4
2
1.5
W
Yemoja
Str8Crzy07
Yemoja
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,199
Damage
31,719
53,842
Taken
84,799
26,999
Mitigated
49,855
16,798
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
2,807
0
619
21,084
21,944
646
5,028
16,056
35,706
0
L
Ao Kuang
Depresedpnda
Ao Kuang
7,414
2,868
0
5,727
22,113
8,201
401
10,388
11,725
38,345
0
L
5,286
2,693
0
4,849
15,792
10,553
1,075
904
14,888
0
40,184
W
Bellona
GoddamnSnack
Bellona
11,275
6,670
0
2,326
9,575
9,106
3,266
1,322
8,211
0
62,519
L
Ne Zha
I Mobu I
Ne Zha
6,223
3,179
219
2,886
12,615
4,922
0
4,342
8,273
0
31,834
W
Scylla
I dukez I
Scylla
13,639
1,152
0
0
6,772
2,278
1,816
1,835
4,759
42,934
0
W
19,007
11,065
0
4,269
14,156
4,364
2,110
5,495
8,571
0
68,939
L
5,758
1,543
0
2,452
13,195
4,235
2,156
4,707
8,488
0
22,552
W
Thor
6,548
2,718
0
4,589
14,291
5,679
624
1,196
12,995
0
91,848
W
Yemoja
Str8Crzy07
Yemoja
11,730
3,604
2,951
2,663
9,048
5,572
1,488
4,116
4,854
33,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
42,101
528
Minions Killed
291
0
Camps Cleared
0
1,720,969
Distance Traveled
1,583,930
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,112
427
47
2
0
316,876
5
L
Ao Kuang
8,772
462
58
3
0
297,114
3
L
Osiris
8,574
451
93
5
0
327,122
1
W
Bellona
11,272
593
141
7
0
339,189
2
L
Ne Zha
8,557
450
57
3
0
368,967
1
W
Scylla
10,737
565
74
4
0
341,931
4
W
Skadi
10,981
578
95
5
0
304,052
0
L
Anhur
8,086
426
36
2
0
273,851
0
W
Thor
11,917
627
163
9
0
384,610
1
W
Yemoja
11,683
615
55
3
0
351,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role